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Jawa repairmen static models


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Posted

Okay, a bit of a strange request :P but I am working alongside a mapper for a (JAWA) fun based map and I was wondering if we could get two static models made that would be featured in this map.

 

Okay, here is the strangeness. I would like the two Jawa static models to simply have a hard hat helmets on their heads.

 

ZtT2C4k.jpg

 

Why two? Well, we'd like two different positions. One in the crouch animation and another in the default standing position. 

 

Reason? Well, the setting for the map will be underground another map we have made for us already (The (JAWA) Temple), and instead of bolting it onto The (JAWA) Temple, we want to create the illusion it is by having a comical lift that has broken down.

 

5rSPrRn.png

 

Could any one possibly do this for us :)

Futuza and Circa like this
Posted

Well I don't want to start requesting things we don't really need. Moving would be really awesome, but I understand that would take more effort (And to be honest, I didn't know whether or not it would be possible due to them being map entities rather than NPCs)

Posted

You make 1 silly teapot and 1 santa hat (over a year ago!) and people start thinking you're the silly requests guy :(


Honestly though, I'd love to but I don't even have time for tiny requests like this atm :/ sorry, seems to be a fun idea though xD good luck with it. (if you still haven't managed to get it until June, ask me then)

Onysfx, Xycaleth and Tempust85 like this
Posted

I think having them as NPCs would be easier, you'd just make a modified jawa glm and add an NPC entry for it. Their behaviour can be set to BS_CINEMATIC and their animations set to whatever pose you'd want them in.

Posted

Whatever is easiest :) I don't want to make this into too much of a difficult job for whoever might take it on. Although a Jawa holding his head like JA+'s amnoisy, starring at the smashed elevator might be funny XD Rofl

Circa likes this
Posted

Although it would be really nice to have them working as NPC's, I don't fully understand how it works (e.g. If we wanted them to be unaffected by sabers/unable to move from their spot etc) so I'll go with static if that's okay :) Can the poses be: Crouching down like ingame and perhaps another where he is holding his head in shock.

 

Greatly appreciated Psyk0 :D

Posted

I usually hate it when people block off parts of their maps with clip, but you could do that and have npcs that people could see but not reach. :P

Posted

Although it would be really nice to have them working as NPC's, I don't fully understand how it works (e.g. If we wanted them to be unaffected by sabers/unable to move from their spot etc) so I'll go with static if that's okay :) Can the poses be: Crouching down like ingame and perhaps another where he is holding his head in shock.

 

Greatly appreciated Psyk0 :D

 

I'll see what i can do about it, not sure how good those reimported bones will deform the mesh, sometimes it looks sketchy. Someone with blender might have better results. Or i'll just export as a new character.

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