Pande Posted March 7, 2014 Share Posted March 7, 2014 Just so you know, square cylinder's light with smooth phong shading around the edges, rather than hard like brushes. This can be useful, in some cases, but I doubt this one. Link to comment
Trank Posted March 8, 2014 Author Share Posted March 8, 2014 Hmm, not sure exactly what you mean. Link to comment
Trank Posted March 9, 2014 Author Share Posted March 9, 2014 http://www.youtube.com/watch?v=ufjqVUJmO5M&feature=youtu.be Some more stuff ive done, still gotta do the bridge, and a few other stuff. Numfast and GPChannel like this Link to comment
Numfast Posted March 9, 2014 Share Posted March 9, 2014 I hope that you finish this map. Link to comment
Trank Posted March 9, 2014 Author Share Posted March 9, 2014 I will try my hardest to finish it, and not to mention i am basically at the end of the level. Link to comment
Futuza Posted March 9, 2014 Share Posted March 9, 2014 I was just thinking that a map with like the same gray old texture everywhere could actually be kind of fun to play on if it was treated like a maze...it'd be interesting to create a map based off of what you have so far, trying to do that. Just a thought for after you finish what you're actually trying to do. Omicron likes this Link to comment
Trank Posted March 9, 2014 Author Share Posted March 9, 2014 Wow man, thats actually a interesting idea. That way players cant tell what is what. haha, sweet idea man. But of course just in case someone doesnt know, i will be texturing and lighting this map. Link to comment
Numfast Posted March 10, 2014 Share Posted March 10, 2014 I will try my hardest to finish it, and not to mention i am basically at the end of the level.I know. Link to comment
Trank Posted March 16, 2014 Author Share Posted March 16, 2014 So i may not being working at all on this map for a week, hopefully less because i am getting some minor surgery. Hopefully i can get back to it soon. Link to comment
Barricade24 Posted March 16, 2014 Share Posted March 16, 2014 The surgery isn't anything serious is it? Tempust85 likes this Link to comment
Trank Posted March 17, 2014 Author Share Posted March 17, 2014 haha, not at all. just got some teeth stuff needed to be done. Tempust85 likes this Link to comment
Trank Posted March 20, 2014 Author Share Posted March 20, 2014 So i think by friday/saturday i should be back to working on the level. ZanderNao and Numfast like this Link to comment
Trank Posted March 24, 2014 Author Share Posted March 24, 2014 So i am getting to the end of the level, almost got the brush work done. Still need to do the bridge. Then ill do the texturing, models and lighting. ZanderNao, Numfast and Tempust85 like this Link to comment
Trank Posted March 27, 2014 Author Share Posted March 27, 2014 So i guess i have a newbie question. Being that i have never really completely finished a map, what compile thing is considered the best one to use. Or i just some general tips on how i should compile my map. Link to comment
Tempust85 Posted March 28, 2014 Share Posted March 28, 2014 The (final) option that has bounce 8 on it afaik. Link to comment
Trank Posted March 31, 2014 Author Share Posted March 31, 2014 So for the past couple of days the internet at my place has been out due to the weather, so hopefully on Wednesday when the people FINALLY come and fix it i will post a video showing of more of what i have gotten done. Link to comment
Trank Posted April 2, 2014 Author Share Posted April 2, 2014 https://www.youtube.com/watch?v=HkwB_D_Bm60 Link to comment
Trank Posted April 13, 2014 Author Share Posted April 13, 2014 havent been working on the map as much, but ive been trying to think of ideas to make the map better looking and still keep it the same. Link to comment
Tempust85 Posted April 13, 2014 Share Posted April 13, 2014 It's detail you'd need to beef up, the basic shape & layout should be the same. Link to comment
Trank Posted April 14, 2014 Author Share Posted April 14, 2014 yeah i just gotta do the end court yard area. so far i have pretty much kept in 100% the same layout. I am trying to get that same feel those guys got when they did the Dark Forces 1 mod. Link to comment
Trank Posted April 27, 2014 Author Share Posted April 27, 2014 So i know DT85 is out of the modding as of now, and i havent had much time to finish up the map lately, but i still want to at least finish this. Ill just release it separately. And i gotta say that i understand getting sick of modding, especially this game. Its a great game to play, but Id Tech engine is anything but fun to make stuff with. Especially compared to the Unreal Engine. Jeff likes this Link to comment
Circa Posted April 29, 2014 Share Posted April 29, 2014 Removed off topic posts. Stay on topic guys. Posting multiple times about how upset you are is not necessary at all. Link to comment
Trank Posted May 12, 2014 Author Share Posted May 12, 2014 So i feel like apologizing for not posting anything new at all. Sort of been doing some stuff and not really digging into continuing the map, but overall i really still want to finish this. Link to comment
minilogoguy18 Posted May 13, 2014 Share Posted May 13, 2014 I'm looking forward to seeing it. Link to comment
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