Tempust85 Posted November 3, 2013 Posted November 3, 2013 Ok since Megacloud looks to be dead I'm now using Dropbox for this project's source files & game files. Thing is, I only have 2.5GB of space on my account. Smoo, Circa, Omicron and 1 other like this
Omicron Posted November 3, 2013 Posted November 3, 2013 Try doing as many of the 7 steps thingys. They give you more space.
Stoiss Posted November 3, 2013 Posted November 3, 2013 DT85 you could also use GoogleDrive if you needed space and still have it as a close account so non kan get in to it Tempust85 and Smoo like this
Tempust85 Posted November 3, 2013 Author Posted November 3, 2013 I'm asking for referrals on here, as everyone else I know either don't use it or already use it. I'll check out googledrive, thanks.
Circa Posted November 3, 2013 Posted November 3, 2013 Like Omicron said, make sure to to the other steps as well. (install the app, connect a smartphone, download Mailbox, etc)
eezstreet Posted November 3, 2013 Posted November 3, 2013 Why are the mod's assets so big, if I might ask? 2.5gig ought to be way more than enough for ordinary purposes. (alternatively, you could use something like Asana or Github to have both project asset management and teamwork stuff)
Circa Posted November 3, 2013 Posted November 3, 2013 Yeah, getting all those steps, you could get about 5GB, and I think that would be sufficient for even a large mod like this. If it's bigger than that, I would also like to know why.
Tempust85 Posted November 3, 2013 Author Posted November 3, 2013 The mod itself is only 200mb, it's the source files that I'm also uploading. But with googledrive I have 15GB so problem solved, thanks guys. Circa and Smoo like this
Circa Posted November 4, 2013 Posted November 4, 2013 Good. The downside to Google Drive is that it's a little more difficult to share files.
elraro Posted November 8, 2013 Posted November 8, 2013 Hi! I had some dedicated servers in OVH. I can give u a account with FTP access and HTTP to upload/download the files!
Tempust85 Posted November 9, 2013 Author Posted November 9, 2013 Right now my dropbox is sufficient (managed to do those things to get 3.1GB), but if/when the mod grows too large I'll certainly take you up on the offer.
Tempust85 Posted May 3, 2014 Author Posted May 3, 2014 Here's everything I have (minus the converted videos source due to space) for DF2 mod's latest build & source: https://www.dropbox.com/sh/y6rm3ppgdmxo1cy/fYfbHh9SMx/JKA/DF2%20Mod
Tempust85 Posted February 19, 2015 Author Posted February 19, 2015 The mod + source isn't available to the public anymore. It's on my dropbox still so if you're a DF2 Mod dev and you need a link to the files, let me know.
Futuza Posted February 19, 2015 Posted February 19, 2015 Why are the mod's assets so big, if I might ask? 2.5gig ought to be way more than enough for ordinary purposes. (alternatively, you could use something like Asana or Github to have both project asset management and teamwork stuff)Development files and wip stuff tends to bloat a development build. eg: All the failed/unfinished models and textures that are not compressed and have several copies with slight differences.
Tempust85 Posted February 19, 2015 Author Posted February 19, 2015 Everything is zipped, so the source + build is 745MB in total.
Kessno Posted February 19, 2015 Posted February 19, 2015 Why did you pull the files from the general public? Unless you're wanting it to be under tighter wraps while it's in development without the builds floating around all over the place. Tempust85 and Smoo like this
Tempust85 Posted February 19, 2015 Author Posted February 19, 2015 That's exactly why. Psyk0Sith and minilogoguy18 like this
LucyTheAlien Posted December 24, 2015 Posted December 24, 2015 Can't wait for this to be released, I wish you all the luck in the world! GPChannel and TheWhitePhoenix like this
swegmaster Posted May 28, 2016 Posted May 28, 2016 i'd really like some of the models in the source files, they might as well be used in the mots mod TheWhitePhoenix likes this
Kualan Posted August 23, 2016 Posted August 23, 2016 Is this still in active development behind the scenes or is it back to being inactive? I ask because if the latter, would the devs consider returning the source files to being accessible to the general public? TheWhitePhoenix and swegmaster like this
minilogoguy18 Posted August 25, 2016 Posted August 25, 2016 I'd rather not do that because I still hope that some people would want to help out to get the mod going again but the community doesn't seem to have anyone making original content anymore so I feel like I might be waiting a while. How about this @, help with the mod and I'll help with MotS, I wanted to do that next if this ever got finished. @@Kualan I also don't know what exactly you guys would want as far as models go, there really isn't a whole lot. The Kyle model was never finished, as well as 8t88 or any of the Dark Jedi. The only finished model was the AT-ST and I released that. The Lambda I guess is done but it's just a static model but I'm thinking of setting it up as a replacement for the base game like the AT-ST so it'll be a vehicle and map object. TheWhitePhoenix likes this
swegmaster Posted August 25, 2016 Posted August 25, 2016 I'd rather not do that because I still hope that some people would want to help out to get the mod going again but the community doesn't seem to have anyone making original content anymore so I feel like I might be waiting a while. How about this @, help with the mod and I'll help with MotS, I wanted to do that next if this ever got finished.help with?
swegmaster Posted August 25, 2016 Posted August 25, 2016 for jedi battleground prob use the jk2 recreated version, albiet a bit modified for scripts and maybe diff textures
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