Jump to content

katanamaru

Members
  • Posts

    615
  • Joined

  • Last visited

Everything posted by katanamaru

  1. I've made plenty of animations for use for others. I hate the backhand styles, but did them for the community.
  2. 7 I don't like the sand ones. Sand is course, and rough, and irritating. And it gets everywhere.
  3. I picked up the Linkin Park Recharged album. I knew it was dub step mostly, but thought we'd get the songs remixed primarily. Instead some of the songs are only 3 lines mixed in with the dub step. I am disappoint.

    1. Show previous comments  1 more
    2. katanamaru

      katanamaru

      Yeah I agree. They keep saying they 'are growing' but really they are just doing what everyone else is now. Their last album was good and I hope the next real one is too. I'm definetly going to preview it before buying now.

    3. DT.

      DT.

      Yeah, they made bit of a comeback last album but this latest move is 10 'dubsteps' back. :P

    4. katanamaru
  4. @@ChalklYne You were the chosen one! You were supposed to release large mods and help the community! Not destroy it! You were my brother! I loved you!
  5. Another good 'ladder' style map is "Bobo's Jedi Trainer". It goes on a long time. It's not really supposed to be beaten I think. More play until you get tired. I beat it last week finally using quick saves. Took awhile even with more powerful sabers and dismemberment from OJP Basic.
  6. I agree with Raz0r. Even though I never played online I never understood the fuss with admin commands. If someone uses it too much let the server owner know. If it is them or they don't care then play somewhere else.
  7. I like the style, but DT85's right about the proportions. It does look more like a cg trooper than a human in trooper armor. Strangly I still think it looks cool.
  8. Soundwave superior. Constructacons inferior.
  9. The player's are in models/players/_humanoid. If you want to see the number of animation sequences open the animation.cfg with note pad. It's daunting. Rancors and such have their own skeleton and animations.
  10. It sometimes doesn't work for me either. I tried to give the TFU version of Sith Stalker my backhand animations and it just didn't work. I pulled out my notes to double check things. I even attached them to another model to make sure it wasn't me making the mistake.
  11. @@Boothand, try increasing your force powers too. Maybe the system takes offense and defense powers into account. You were fighting boss characters without force.
  12. I think you'd have to change every asset. Have you looked at how many animation sequences there are? We had a project on here about making a fans version of JA or JO, but it was the idea of making that many animations that ultimately killed the idea.
  13. If we are worried about protecting the hub then why is there going to be a poll? Wouldn't the staff have to do what is necessary to protect the site no matter what we want?
  14. I've never tried a custom animation path modified model in mp, but I've heard it doesn't work. Just download a model that has it done already and test it out. My Galen with dual backhands has a custom path, as does Toshi's Yoda.
  15. I like simple hud's like this one the most.
  16. I've never seen Tavion from the back with that detail, so I didn't know she wore a thong on the outside of her pants. Seriously, a thong and garters Over pants?
  17. Is it possible to use the original JA saber system? I like a lot of the features listed, but what if I don't like the new saber system?
  18. http://jkhub.org/files/file/1641-katanamaru-backhand-styles/ http://jkhub.org/files/file/1668-the-ladder-original-jk2-level-ja-version/
  19. "Like" this? I "Freaking Love" this!! Thanks a bunch! What would happen to larger shield models? Or ones that are set to the wrist?
  20. I miss my old logitech. It wasn't fancy but it felt wonderful. My newest one is fine, but not the same.
×
×
  • Create New...