You should make everything detail and then add a caulk hull too. (Least, that's what Ive always done) As for how to actually make the ase - copy this text into notepad, edit the paths and save it as a .bat file, Then drag n' drop the .map onto the .bat and it'll spit out a convert for you. Decreasing the subdivisions value with make it bake more detailed curves into any patch meshes. "C:\Utilities\GTK Radiant 1.6.3\q3map2\q3map2.exe" -game ja -meta -patchmeta -subdivisions 8 -v -fs_basepath "C:/Games/Star Wars Jedi Knight Jedi Academy/gamedata" %1
"C:\Utilities\GTK Radiant 1.6.3\q3map2\q3map2.exe" -game ja -convert -format ase -fs_basepath "C:/Games/Star Wars Jedi Knight Jedi Academy/gamedata" %1
pause