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Szico VII

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Everything posted by Szico VII

  1. Could try OpenJK and see if they can increase the limit?
  2. The ones they have are unable to approve or upload files as the admin interface is as buggy as the main site is.
  3. Well, it was a question rather than a belief, but the first time my partner tries to tell me which console to buy is the day she has to find a new partner ;D
  4. Yeah, I linked you it like, over a month ago now
  5. v0.2? That was MONTHS ago We're on 0.6 now! However the murderous doors still remain....for now. People who love wires and cables are, in my mind, on a par with Hitler.
  6. You let your wife determine your console choice? Good god man. Don't men have any of their own choices left in marriages nowadays?
  7. I have to laugh when reading about the XBOne because otherwise I'd have to cry at the world.
  8. QEffects or similar is what you may have heard of. Its not a MAJOR change....
  9. You can double the size of all the individual stages if you want?
  10. You missed the w.
  11. *I can help with the mapping*
  12. Did you make it a detail brush?
  13. If you want to keep them as misc_models, you could always re-write a custom shader for the leaves and apply it to the model using the _remap key. No they dont.
  14. You can do that anyway....ROFF animations arent done via icarus are they?
  15. Basically it allows you to animate map objects from my understanding?
  16. What a pity JKA has absolutely no support for that..
  17. 2 things spring to mind 1) That water is lughtmapped so try lighting it better or writeva shader with no lightmap. 2) Try a tessSize of 128 or 64. Both require recompile unfortunately...
  18. Behold - A perhaps obsessive waste of time. All in Radiant! Screens taken in-game (Except #01)
  19. No worries man I've remade all the model screenshots and they're higher es now anyway.... and the version I made for map-craft never had pictures of the efx files? Probably a screen resolution thing. Dno how to make the wiki autoscale them to fit....
  20. We had a discussion RE the color of "radiation" (not that there is one in reality) I wanted green, others wanted yellow. So we went half way
  21. LAZARUS!!
  22. HD Download: CLICKME http://youtu.be/s9mrFoKO5xY With assistance from @@AshuraDX and @@mrwonko we now have interactive barrels that you can move around with force abilities, that are also destructable!
  23. What you really want is a way to get blendfund blend working with an envmap and no mask image..
  24. http://www.youtube.com/watch?v=s9mrFoKO5xY Thanks to everyone who helped get it working! - @@AshuraDX @@mrwonko
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