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Inyri

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Files posted by Inyri

  1. Jedi Academy: Final Fantasy Style

    Well I got bored making music video-style videos for Jedi Academy, so I thought a little uniqueness was in order. This video is a combination of filmed action from Jedi Academy and photoshopped frame-by-frame sections. The video was meant to, as accurately as possible, give Jedi Academy that Final Fantasy VII feel.
     
    To compelete the "FF7 Look" the Cloud/Sephiroth models have been used, as well as the Advent Children Weapons Pack. The good old-fashioned FF7 battle theme might make one believe they were really watching a FF7 gameplay clip instead of a Jedi Academy video. And what Final Fantasy battle is complete without the ever-present victory fanfare?
     
    At the end of the battle you will come to the experience screen, but here in Jedi Academy things are a little.... different.

    104 downloads

       (1 review)

    1 comment

    Updated

  2. Kane's Lightsaber

    Kane was a dark Jedi training at the Sith Academy on Korriban during the Jedi Civil War. His masters saw such promise in him that they rewarded him with this special Sith lightsaber, which contains engravings of a section of the Sith code. Shortly after Kane left the academy and the Sith entirely, though he kept the lightsaber for quite some time.

    866 downloads

       (3 reviews)

    0 comments

    Submitted

  3. Katana Saber Hilt

    This was a requested model that I decided to make, since I was bored. It’s basically just a stylized katana hilt serving as a lightsaber hilt, with the blade coming out where the metal blade would.

    1,374 downloads

       (4 reviews)

    2 comments

    Updated

  4. Kingdom Key

    This is the Kingdom Key keyblade as seen in the Disney/Square game Kingdom Hearts.

    395 downloads

       (1 review)

    0 comments

    Submitted

  5. Kobold

    For those of you who are Dungeons & Dragons fans, Neverwinter Nights fans, or just fantasy fans in general, this is a little guy we like to call a kobold. Kobolds are portrayed differently by different people, but this is a version leaning more towards D&D, based heavily on Neverwinter Nights with modifications to fit the Jedi Academy skeleton.
     
    If you have played Shadows of Undrentide or Hordes of the Underdark, you may recognize this model's sounds as being those of the kobold bard Deekin. I wasn't planning on using his sounds at first, but due to popular demand (and he just sounds so funny) I decided to use them anyhow, so a BIG thanks to BioWare. We love you, BioWare.

    351 downloads

       (2 reviews)

    1 comment

    Updated

  6. KotOR Map Objects

    I love Knights of the Old Republic. It's a great game, and I think it needs some JA lovin'. However I'm very much anti-ports, so I'm hoping these original models, made from scratch over several weeks, will prompt mappers to take the ball into their own court and produce some excellent replicas using their own work.
     
    Included Models:
    Workbench
    Computer console
    Three storage containers
    Kolto tank
    Hangar thing from Davik's estate

    272 downloads

       (4 reviews)

    0 comments

    Updated

  7. Leo Dominus

    This model is rather self-explanatory once you look at it. It's a player model of a cat-person. That is a humanoid feline. It comes in three different flavors: Puma (default), Panther (blue team), and Tiger (red team).

    224 downloads

       (1 review)

    0 comments

    Updated

  8. M-6 Carnifex Hand Cannon

    The M-6 Carnifex Hand Cannon is one of the first really powerful weapons you’ll obtain in Mass Effect 2. Just got to kill a horde of vorcha. Ha. In any case, this upgrades the predator pistol that you start with and despite many other weapon options later in the game I found that the hand cannon stayed in my loadout for the most of the game. Its power more than made up for its small amount of ammunition. Saren also sported a slightly different version of the weapon in the original Mass Effect.
     
    This gun comes with custom sounds, hud images, and strings. It will replace the regular blaster pistol so you’ll have it from the start. Also as a note the two sides of the gun are not simply mirrored so the text will not appear backwards from one side.
     
    Note: There are two files here - an ME2 version and an ME3 version. These guns are IDENTICAL except for the sounds, since ME2 and ME3 have drastically different firing sounds. Use only ONE of these two files. I don't know what happens if you use both. The world might explode.

    856 downloads

       (3 reviews)

    1 comment

    Updated

  9. M-8 Avenger Assault Rifle

    I was always fascinated by Mass Effect’s weapons. The fact that you could see them on the character at all times was neat, plus they collapse when you store them! Before you ask, no, I did not do that. I wouldn’t be able to figure out that one even if I tried. However I did attempt to recreate the M-8 Avenger assault rifle as seen in Mass Effect 2 (as pictured below -- not to be confused with the similar but slightly altered M-7 seen in the original Mass Effect).
     
    Due to the limitations with the Quake 3 engine, I made an executive decision to place a higher emphasis on detail than efficiency since the engine lacks the ability to support normal mapping, which most current generation gaming engines not only use, but rely heavily on. As a result this model is fairly high-poly but should provide a level of detail that will make it a pleasure to see the weapon. The model includes first person and third person views and will also include a floating arm in the first person view as requested by the populace.
     
    Note: There are two files here - an ME2 version and an ME3 version. These guns are IDENTICAL except for the sounds, since ME2 and ME3 have drastically different firing sounds. Use only ONE of these two files. I don't know what happens if you use both. The world might explode.

    810 downloads

       (2 reviews)

    0 comments

    Updated

  10. M-98 Widow Anti-Material Rifle

    This gun is a custom replica of the M-98 Widow Anti-Material Rifle first introduced in Mass Effect two. Two versions are available - the standard Widow and the Black Widow. There is no difference between these two guns beyond the look. The weapon features custom sounds, strings, firing and projectile effects, and icons.
     
    These two files both overwrite the same gun, so obviously you can only use one at a time. Please select the skin you would like (view the screenshots to see the difference) and place that file in your base folder. You can keep the other file in a subfolder if you want to switch back and forth at some time in the future.
     
    Please note that the Mass Effect Scope mod is included with this file and will not need to be downloaded separately. If you have it already in your base folder you may remove it.
     
    Below is a short video showcasing the new firing effects. Note: There is also now a recoil animation that is not shown in the video below.
     
    http://www.youtube.com/watch?v=MOeuRNOQX2Y
     
    Other recommended Mass Effect mods:

    https://jkhub.org/files/file/1296-%7B%3F%7D/

    https://jkhub.org/files/file/1286-%7B%3F%7D/

    https://jkhub.org/files/file/95-%7B%3F%7D/

    https://jkhub.org/files/file/94-%7B%3F%7D/

    783 downloads

       (8 reviews)

    9 comments

    Updated

  11. Mara Jade's Shrike

    I don't expect a lot of people to know what this is or appreciate it, but those of you who *do* know what it is should enjoy it. This is the Shrike, Mara Jade's starfighter as seen in the Jedi Knight expansion Mysteries of the Sith. It's an Alpha-52 starfighter, loaned to her by Talon Karrde.
     
    I've tried to keep it accurate to the original model (check it out on wookieepedia if you aren't sure what it's supposed to look like) but I did take some slight liberties with the texture where original detail was hard to see and/or my 'accuracy' made it look dumb.

    182 downloads

       (6 reviews)

    0 comments

    Updated

  12. Mass Effect 3 HUD

    This HUD is designed to mimic the heads up display from the Mass Effect games - particularly Mass Effect 3. Some tweaks had to be made to make it fit Jedi Academy, so it's not 100% perfect.
     
    The blue section represents your shields. The red portion represents your health. The purple section represents your "biotics" (your Forcee pool, in other words).
     
    While ammunition in ME3 is on the left, I wasn't really able to get the HUD to work with me on that so it's on the right instead, although it uses the same style as it does in ME3. The left, since I didn't have anything good to put there, features an N7 plate which is purely aesthetic.
     
    Lastly the saber style indicator is below the force pool and is fairly easy to see. To avoid confusion I kept the same colors Jedi Academy uses now - blue for fast, yellow for medium, and red for strong. Although really, with this HUD why would you be using sabers? Shoot those geth!
     
    The geth, by the way, is coming soon. Also. The font in the screenshots? Totally included.
     
    I suggest the following additional Mass Effect mods to compliment your new HUD:
     

    https://jkhub.org/files/file/1296-%7B%3F%7D/

    https://jkhub.org/files/file/1128-%7B%3F%7D/

    https://jkhub.org/files/file/95-%7B%3F%7D/

    https://jkhub.org/files/file/94-%7B%3F%7D/

    583 downloads

       (12 reviews)

    6 comments

    Updated

  13. Mass Effect Scope Replacement

    This is a replacement graphic for the disruptor scope. It will change your sniper scope to look like that of a variety of sniper rifles from Mass Effect 2 and 3. It's not a seamless replica, but it's very close given what Jedi Academy has to work with.
     
    This mod will be included with any Mass Effect sniper rifles I release (that replace the disruptor, of course). If you download any of those mods go ahead and delete this PK3, as it'll be redundant.

    485 downloads

       (3 reviews)

    0 comments

    Updated

  14. Medieval Map Objects

    I've always been very interested with medieval and older times. I had at one time dreamt of a mod of such a thing. I've realized that probably won't happen, but in the mean time I felt like releasing these models for public use, in case it spurs some properly themed maps. They are free for use (see Distribution Notes for more info). Bare in mind that certain of the models (targets, campfire, and dummy) are better suited with a modelscale of approximately 1.5. The rest seem adequately sized, unless you prefer a larger tent .

    80 downloads

       (1 review)

    0 comments

    Updated

  15. Medieval Times: Melee Redux

    After seeing a couple of crusader type skins on JK3Files, and modelling a few model packs on my own, I decided to make a medieval-inspired weapons pack for Jedi Academy. I'm more into swords than lightsabers or guns, so it was right up my alley.
     
    This contains (at last count, which I think should be accurate) 13 weapons, 11 shields, and 4 player skins, all of which are accessibly through the single-player menus. It also contains Slice, Dice & Mince's blood mod (mostly unaltered). It was really that mod, the Melee Mod (http://jediknight2.f...Melee_Mod;20913) that inspired me to make this.
     
    FEATURES:
    13 new weapons
    11 shields
    4 player skins
    Slice, Dice & Mince's awesome blood mod
    Full single-player skin/weapon support
    Different stance animations
    New menus
    New menu video

    Please bare in mind that all shields were designed to work only in dual saber mode, and many of the swords were designed with the same set-up in mind. Shields won't do much damage, and are set to only parry. Many of the swords are designed as one-handed swords, so if you use them alone one hand will float beneath the hilt.
     
    To use any of these as dual, use the following command with the saber names in section III:
     
    /saber saber1 saber2

    649 downloads

       (1 review)

    0 comments

    Updated

  16. N7 Valiant

    This is a custom model of the N7 Valiant sniper rifle from Mass Effect 3, which was originally released with the Collector's Edition of the game and then later added to multiplayer for everyone as a possible reward for the game's weekend operations.
     
    This gun took an extensive amount of modeling and, more importantly, texture work to complete. Construction began on June 12th 2012 and completed on February 7th 2013 for an insane build time of almost 7 months. I am easily distracted, which is the only reason it took this long. In other news, I've almost hit 1000 multiplayer games in Mass Effect 3...
     
    This weapon utilizes the same effects files from my Widow/Black Widow model. Keep in mind you may only use ONE of these, as they both replace the disruptor.
     
    My Other Mass Effect Mods:
     

    https://jkhub.org/files/file/94-%7B%3F%7D/

    https://jkhub.org/files/file/95-%7B%3F%7D/

    https://jkhub.org/files/file/1286-%7B%3F%7D/

    https://jkhub.org/files/file/1336-%7B%3F%7D/

    https://jkhub.org/files/file/1296-%7B%3F%7D/

    1,285 downloads

       (7 reviews)

    6 comments

    Updated

  17. Oathkeeper Keyblade

    This is the Oathkeeper keyblade as seen in the Disney/Square game Kingdom Hearts.

    247 downloads

       (1 review)

    0 comments

    Submitted

  18. Oblivion Keyblade

    This is the Oblivion keyblade as seen in the Disney/Square game Kingdom Hearts 2.

    300 downloads

       (1 review)

    0 comments

    Submitted

  19. Obsidion

    This skin was once made for the JKFiles April-May skinning contest. It is a reskin of the human merc model to be decked out in a black armor with cyan-colored lighting effects scattered across the suit. All texturing is from scratch EXCEPT: mouth/eye texture, and one itsy bitsy part of the head texture (only because I forgot about it, and by the time I finished it fit, so I left it alone). "From scratch" means I completely painted over the textures. These are not recolored or photosourced by any means.

    128 downloads

       (1 review)

    0 comments

    Updated

  20. Peninsula District Prison

    For those of you who have played the original Neverwinter Nights campaign, you may recognize the basic layout of this map. It is loosely based on the Peninsula District Prison in the city of Neverwinter, as seen in the excellent game Neverwinter Nights. It's by no means exact, but it's similar enough that I felt secure in naming it after the facility. It features two levels -- the top level contains six cells plus a main area, and the lower level contains many cells and one central room. The lower level has a very low ceiling, but the main room of the upper level has a pretty high ceiling. Just watch out for the many torches -- they hurt!

    284 downloads

       (2 reviews)

    1 comment

    Updated

  21. Pickhammer from Fable

    This is a model of a pickhammer, one of the variety of weapons that can be found in the game Fable: The Lost Chapters. There are two different versions of the weapon included: the steel pickhammer and the master's pickhammer. Both models are completely custom made, from mesh to texture, using Fable assets as reference material only. These blades use default sword sounds from the base game and are not throwable (it's a big steel hammer - it's heavy!).

    155 downloads

       (1 review)

    3 comments

    Updated

  22. Pine Tree Map Object

    I originally intended to do a tree pack, but I really dislike trees in general. I never was a big fan of botany. As a result, all that ever got finished was this pine tree. It is a single pine, which I tried to make as efficiently as possible to reduce unnecessary lag when used. It's very simple, but doesn't look too bad, all things considered.

    52 downloads

       (2 reviews)

    1 comment

    Updated

  23. Prince of Persia Staff

    This is the duel blade staff, as seen in Prince of Persia: The Sands of Time. Apparently... I've never played it. This weapon was a request which I decided to honor, because it's a very cool weapon.

    172 downloads

       (1 review)

    0 comments

    Submitted

  24. Purgatory

    This hilt has cortosis ore blades in mind, to combat the deadly effects the ore has on lightsaber blades, but is ideal for any Jedi or Sith favoring close-quarters combat in addition to lightsaber combat. In a pinch, the blade can be deactivated and the hilt can double as a melee weapon. As a result, however, the hilt requires a special protective holster.
     
    The hilt itself has four long, thing blades protecting the central lightsaber blade. The blades themselves are made of cortosis alloy, protecting them from other lightsabers, but as a result they are very susceptible to damage from other melee weapons. They are used as a last resort rather than a main attack.
     
    The hilt features several aesthetic additions. These include pulsating red and blue strips down the four grips, and the bottom pommel area, as well as an electric current running down the inner portion of the hilt. Both of these make full use of dynamic glow, so you may not get the full effect if you have dynamic glow turned off, or can not use dynamic glow.
     
    This hilt also features a custom hum sound, which is a mix of two baseJKA sounds. It should not be terribly annoying, however, as the change is somewhat subtle (I hope).

    491 downloads

       (2 reviews)

    0 comments

    Submitted

  25. R41 Starchaser

    The R41 Starchaser is a starfighter comparable to the Z-95 Headhunter. In fact the R41 was created to directly compete with the Z-95 for king of the low-budget starfighters. It was slightly faster and slightly more powerful, thus making it a popular choice for smugglers, pirate, and criminal organization, such as Black Sun.
     
    Because of its status as a budget fighter, the R41 is generally "personalized" by whoever is using it. The producers of the R41, Heorsh-Kessel Drive Inc, creates them this way, so everything from the armament to the hyperdrive can be customized by the buyer. As a result almost no two R41 Starchasers are quite the same.

    369 downloads

       (3 reviews)

    0 comments

    Updated

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