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Everything posted by Droidy365
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Ah, ok lol. That would explain why that wasn't working, then. I would do this part myself if I could get it to import/export *.glm files. It always comes up with some stupid errors whenever I try it... Perhaps @@mrwonko knows something.........
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Does the surf file go in the Saboteur folder? Because if it does, then it doesn't work :/
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@@Jeff Stupid question: How exactly do you make a surf file? All of the lines say that the textures should be *.tga, but most of them are *.jpg
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@@Lancelot What does your edited *.skin file say?
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Well, I've just made two textures for the visor, but for some reason, they're not showing up :/ Here they are here: saboteur_face_plate.jpg saboteur_face_plate_s.jpg Any ideas on how to get them to show up? I've tried removing the original shader from the players.shader file, that didn't work. Also, what do you guys think of the textures?
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Manual Blocking that ISN'T an addon
Droidy365 replied to Pickles256's topic in Mod Requests & Suggestions
@@Pickles256 You're very welcome! Though, I'd recommend you use @@Langerd's version, as it's a lot better than mine -
[Request] SWTOR lightsaber models
Droidy365 replied to Tulak Hord's topic in Mod Requests & Suggestions
IMO it would be better if someone could make them from scratch, as the textures/models from SWToR probably aren't the best... Don't look at me, either. I'm not a modeller. -
Welcome to the Hub! I'm relatively new here, myself. I also have a YT channel, just search for my profile if you're interested, or if your not lol. It's not actually called "Droidy365" but it will pop up. Anyway, I subbed to you
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Ok, thanks! So, do I just copy and paste that and save it as an *.IBI, or is there something else involved?
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Ah, ok lol. Are there any Single Player equivalents? Also, on a side note, this mod was inspired by your animation mod
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Okay, so I've been attempting to add Voice Chat to Single Player. Don't ask why, I just am. But for some reason, whenever I open it, this floods the console: https://ibb.co/dWbC7k Here's the vchat.menu file: Any ideas on what could be causing it? BTW I used the /play command because /voice_cmd doesn't work in Single Player. EDIT: For some reason It's too long to put in here, even with a spoiler :/
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Would it be possible to make another version of this that's more like the MBII V-Chat? If not, that's ok. After all, what you've made is way better than what I could
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Well, I just looked at the animevents for the ATST and this is what I found: Notice how these are all under LOWEREVENTS Maybe that has something to do with it. I know these are AEV_SOUND, but it SHOULD work the same way, right? I'm honestly not an expert when it comes to this, so you can take it with a grain of salt, but it could have something to do with it. I'll see what else I can find
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Well, there was a thread similar to this some other time before, it was solved with a *.cfg file: Not sure how you'd get this to work in this case, but I just thought I'd throw my two cents into it
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Hello all! And a question!
Droidy365 replied to SuperJoule's topic in Jedi Knight General Discussions
Well, it's a lot harder to make JKA models work for JK2 than it is to make JK2 models work for JKA. -
Well, the first mod I ever made was a simple reskin/recolour. First it was a green and purple Reborn and then it was a light blue Snowtrooper that I called a knight
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rocket trooper - jetpack effect on the _humanoid player model
Droidy365 replied to Langerd's topic in Modding Assistance
I wonder if someone could do this for R2D2? -
Apparently the Cloud Car model was converted by someone named tFighterPilot. I decided to use this vehicle, but I have changed some things, such as the weapons
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Yeah... I don't know the first thing about modeling lol. I have looked up some Blender Tutorials, but that's as far as I ever got. Also, I was debating whether i should put this in Modding Assistance or Mod Requests, as it's sort of both.
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@minilogoguy18 By that, I mean that I honestly have no clue on how to go about doing anything like that. For starters, I can't even get the @@mrwonko's Ghoul2 Importer/Exporter for Blender to work.
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Hello everyone. Right now, I'm attempting to change the base/vanilla Cloud Car map_object model into a playermodel. The thing is, the skin/texture isn't showing - it just looks like a missing texture. Does anyone know how I can apply a *.skin file to this thing? As far as I know, this model doesn't have anything I can put a skin onto. I'm honestly not a modeler, if I was, I'd be making a better model, too. Please do help if you can
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Bespin Cloud City Vader SP Mission - WIP
Droidy365 replied to Langerd's topic in WIPs, Teasers & Releases
Nice lol. I'm really hyped for this mod Also, if Javis is going to be his nickname, then what would his given/real name be? Or will that be a secret? -
@@The Punisher Yeah, I noticed that, too. I've made a fix for it, so I'm gonna PM it to them
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Bespin Cloud City Vader SP Mission - WIP
Droidy365 replied to Langerd's topic in WIPs, Teasers & Releases
Well, I've come up with a full name for him, you can use it if you want. It's Javis Lectronburn -
Yeah, it's in there. Now that I think about it, I think that crashlog.txt that's there might be an old one that occured when I was still setting up OpenJK. Here's an image.