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Everything posted by PreFXDesigns
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Thanks for helping me out guys! Toshi's second version indeed fixed the problem!
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Hey guys, I've been working on a skin (Toshi's Luke: https://jkhub.org/files/file/1006-toshis-rotj-luke-skywalker/) for someone, but I've encountered a problem. The problem can be seen down below: I have encountered this only once more before. I'm very curious how to solve this, could someone please help me? I have no idea if it affects the gameplay, but I would rather hand over a skin that is 100% gameplay proof. Download link incase someone wants to take a look at it: https://ufile.io/nzptg6pd Greetings PreFXDesigns
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362 downloads
Hello Star Wars and Game of Thrones fans! After watching Game of Thrones Season 8 episode 3, my brother and I were determined to make the Night King in JKA. Knowing that his face/head is similar to Zabrak (Darth Maul/Savage Opress), we stumbled upon DT Savage Opress and decided that this would be our base model. I decided to start with skinning the head, since this would be our eye opener. While I finished my rough first skinning attempt, we already saw that it turned out great and so we decided to not 'frankenstein' and use parts from other models. Only the horns from DT Darth Maul were added and modified. Besides that, my brother reshaped the head slightly, widened the body armour and modified the skirt a little bit but that's all. For the ones that are intrested in my skinning resources: https://www.artstation.com/artwork/GEeeN (head and torso) https://mcfarlane.com/toys/night-king/ (torso, hips, legs and arms) Support: Npc Support: Yes Bot Support: Yes Singleplayer Support: No Team support: No Npc Spawn List: Night_King Night_King_v2 Known bugs: Not really, his arms might come through his torso a little while swinging, because we have modified the torso. Let me know if there are any other issues. I hope you guys like our new model! -
- 15 comments
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Need help with creating a shader for my custom hilt
PreFXDesigns replied to PreFXDesigns's topic in Modding Assistance
Nope, sometimes happens when the shaderfile is fucked up Thanks you so much Daedra! This was effect/result, that I was looking for "and fixed a file path in the glm model." Could you be more precise, so that I can tell this to my friend who made the hilt -
Need help with creating a shader for my custom hilt
PreFXDesigns replied to PreFXDesigns's topic in Modding Assistance
Thank you for your response AshuraDX, I appreciate your help In the future I will try to be more specific about the problem aswell. Now back to the topic; I replaced the / to \ but I now I got this: https://i.postimg.cc/hjRbL0RF/menu-error.png I even tried to copy yours, incase I made a typo in the shaderfile, but still same result. Maybe there is a problem inside the glm file? When removing the shader the error dissapears. -
Hello guys! A week ago, a friend made me a custom hilt, where as I did the texturing. I'm very pleased with the result Below, you can see how it looks in Modview: Now, ingame it looks a bit dark overall, so I was thinking of adding some nice effects to it by creating a shaderfile. My request: I would like to add yellow glow to the gold parts, so that they would stand out. Besides that I would also like to add some red glow to the aurebesh text & red buttons. The funny thing is that I'm able to add glow to my playermodel. I kept the same layout, but changed the foldernames but that didn't work. I also tried looking at other people's shaderfiles and therefore altered mine, but yet again same result. That's why I am here to ask you guys for help. it doesn't seem that difficult, but I just don't know how to do it Incase someone wants to do it or just want to take a look at the pk3 file: Download link: https://ufile.io/p3ye6 (pk3 already consists out of glow and spec file) Greetings PreFXDesigns
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- 22 comments
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- NPC Support
- Rogue One
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- 15 comments
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2,208 downloads
Greetings My brother and I decided to do another small project which focuses on Jedi Knight Revan, released for SW Galaxy of Heroes. For me, it was love at first sight. Without further ado, let me explain to you what material I gathered on JKHUB to frankenstein this model: DT85's 'DT luke ep7' and Kualan's 'Jedi Temple Guard'. Special thanks to Milamber from my clan JoF who helped me get rid of the gap between torso and hips. Hope you guys like it ! Cheers PreFX- 15 comments
- 19 reviews
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- 22 comments
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- Alien
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WOW this model is sick, any chance of sharing this with the community?
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- 25 comments
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- JKHub Exclusive
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- 11 comments
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- 75 comments
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- Episode 8
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I have no issue with this, I would love to see these when finished
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- 28 comments
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- 28 comments
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Version 1.1
1,648 downloads
Hello everyone I am proud to announce my release of a Praetorian Guard in Jedi Knight Jedi Acadamy! Because my brother and I made a Supreme Leader Snoke model, we also felt obligated to try and make a Praetorian Guard. Well I am happy we did! At first we didn't thought it would be possible but after some research we gave it a go To make it short, I started from a frankenstein of 3 parts: - Praetorian Guard's new helmet has been made entirely from scratch by Milamber - DT_Savage Opress' torso made by DT85 - Kylo Ren (TFA & TLJ)'s lower made by Plasma The body and the arms have been heavily modified, it took me a lot of hours to perfectionate it. My brother did an awesome job on the textures, it couldn't have been any better. We also got help from Tompa9 (bot files), Swegmaster (minor bugs fixed) and Kylo Ren who helped us creating the perfect shader Special thanks goes to The Punisher & dark_apprentice for letting me use their ported helmet. Without them, we wouldn't have started on this project. Because we can't upload ported content on JKHub I asked help from my JoF clan member 'Milamber' to create a new one from scratch. We will try to provide new helmets in the near future so stay tuned! I am really pleased with the outcome and I hope you'll be too!- 28 comments
- 29 reviews
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