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PreFXDesigns

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Everything posted by PreFXDesigns

  1. Looks cool but would love to see a close up of his face as that is the focal point.
  2. Thanks, I'm glad you like it No Plaermodel option, for singeplayer I assume? I'm just a simple skinner and my brother knows a bit of blender. We don't really know how to add all those features to our models.
  3. Thanks for helping me out guys! Toshi's second version indeed fixed the problem!
  4. Hey guys, I've been working on a skin (Toshi's Luke: https://jkhub.org/files/file/1006-toshis-rotj-luke-skywalker/) for someone, but I've encountered a problem. The problem can be seen down below: I have encountered this only once more before. I'm very curious how to solve this, could someone please help me? I have no idea if it affects the gameplay, but I would rather hand over a skin that is 100% gameplay proof. Download link incase someone wants to take a look at it: https://ufile.io/nzptg6pd Greetings PreFXDesigns
  5. 339 downloads

    Hello Star Wars and Game of Thrones fans! After watching Game of Thrones Season 8 episode 3, my brother and I were determined to make the Night King in JKA. Knowing that his face/head is similar to Zabrak (Darth Maul/Savage Opress), we stumbled upon DT Savage Opress and decided that this would be our base model. I decided to start with skinning the head, since this would be our eye opener. While I finished my rough first skinning attempt, we already saw that it turned out great and so we decided to not 'frankenstein' and use parts from other models. Only the horns from DT Darth Maul were added and modified. Besides that, my brother reshaped the head slightly, widened the body armour and modified the skirt a little bit but that's all. For the ones that are intrested in my skinning resources: https://www.artstation.com/artwork/GEeeN (head and torso) https://mcfarlane.com/toys/night-king/ (torso, hips, legs and arms) Support: Npc Support: Yes Bot Support: Yes Singleplayer Support: No Team support: No Npc Spawn List: Night_King Night_King_v2 Known bugs: Not really, his arms might come through his torso a little while swinging, because we have modified the torso. Let me know if there are any other issues. I hope you guys like our new model!
  6. Winter is coming ... I'll be realeasing a new GOT model soon :)

    1. Siegfried
    2. PreFXDesigns

      PreFXDesigns

      Lol Siegfried didnt expected you to reply. Check JoF forum for the reveal :)

  7. Hmm, thats weird... I just tried to download it and I got the zip file immediately
  8. Nope, sometimes happens when the shaderfile is fucked up Thanks you so much Daedra! This was effect/result, that I was looking for "and fixed a file path in the glm model." Could you be more precise, so that I can tell this to my friend who made the hilt
  9. Thank you for your response AshuraDX, I appreciate your help In the future I will try to be more specific about the problem aswell. Now back to the topic; I replaced the / to \ but I now I got this: https://i.postimg.cc/hjRbL0RF/menu-error.png I even tried to copy yours, incase I made a typo in the shaderfile, but still same result. Maybe there is a problem inside the glm file? When removing the shader the error dissapears.
  10. Hello guys! A week ago, a friend made me a custom hilt, where as I did the texturing. I'm very pleased with the result Below, you can see how it looks in Modview: Now, ingame it looks a bit dark overall, so I was thinking of adding some nice effects to it by creating a shaderfile. My request: I would like to add yellow glow to the gold parts, so that they would stand out. Besides that I would also like to add some red glow to the aurebesh text & red buttons. The funny thing is that I'm able to add glow to my playermodel. I kept the same layout, but changed the foldernames but that didn't work. I also tried looking at other people's shaderfiles and therefore altered mine, but yet again same result. That's why I am here to ask you guys for help. it doesn't seem that difficult, but I just don't know how to do it Incase someone wants to do it or just want to take a look at the pk3 file: Download link: https://ufile.io/p3ye6 (pk3 already consists out of glow and spec file) Greetings PreFXDesigns
  11. Hello, I got the error unexpected end of archive when extracting with WinRar. Does anyone else have this error?
  12. indeed but how? Textures for outside are also used for inside so no clue how to do that :/
  13. 2,084 downloads

    Greetings My brother and I decided to do another small project which focuses on Jedi Knight Revan, released for SW Galaxy of Heroes. For me, it was love at first sight. Without further ado, let me explain to you what material I gathered on JKHUB to frankenstein this model: DT85's 'DT luke ep7' and Kualan's 'Jedi Temple Guard'. Special thanks to Milamber from my clan JoF who helped me get rid of the gap between torso and hips. Hope you guys like it ! Cheers PreFX
  14. Cool to see you turned a concept into a model Good job!
  15. The cape is indeed a nice touch! Great work Tompa
  16. Awesome work Atlas! Looking forward playing this map on the JoF public server for your path event
  17. How do you play with this guy? I put the rar in my gamedata folder and started a game in multiplayer but it says: attempted to load an unsupported multiplayer model Jabba (...)
  18. WOW this model is sick, any chance of sharing this with the community?
  19. Thank you very much!! Wow that first episode cinematic was so nice already! <3
  20. Did I do something wrong because whenever i start a mission all characters and npc are invisible?
  21. I have no issue with this, I would love to see these when finished
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