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PreFXDesigns

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Everything posted by PreFXDesigns

  1. Updated with better proof. I hope someone can help me
  2. Hello everyone! Yes, I'm yet here again with another question but this time the problem is happening with my beloved model I always play with <3 What is the problem? The problem is annoying shadows on my playermodel's butt and shoulders. It is highly noticable when walking/running. First of all, assets models do not have this problem nor have I encountered it with someone else his model on JKHub. This must be something that is only happening to me. When does it happen? At the moment I'm playing with a version of my model in-game that only shows minor shadows. Strangly, when using Blender for whatever reason (UV-editing, edit mode) the result is more shadow primarily on his butt and left shoulder. I am really confused because i don't know what's causing it. Because I've put a tiny bit of glow on my players back, you won't notice the shadow on his shoulders that much. This is something I've been dealing with a long time since the very beginning of my creation but somehow it went away and came back at times, idk maybe because I've re-edited the model. I have really got no clue. I mean this holds me back to further improve my model. Is there someone who could help me with this issue? CLICK ON TITLE FOR BIGGER SCREEN: Video of my playermodel with minor shadows: https://vimeo.com/251292243 Video of my playermodel with more shadows:
  3. Hi Aldro, It's PreFX and Weske here! :D

  4. I'm rather bussy with school at the moment. I've got my final exam period coming up next week.
  5. Not included, but If you really want one I could always try
  6. Ok, but in my opinion this face texture is a little bit better, because it looks more realistic. But I think that you mean that you liked the other face type (model) more. If you search Snoke on the internet you see a lot of different faces. The one I made in the beginning looked more like the one from The Force Awakens. But after the release of The Last Jedi I, thought it was maybe better to create the newer one. The left one I used in the beginning and the newer one is on the right. See how different they look. It's very difficult to make a snoke face as you can see
  7. I tested the two solutions but they didnt worked But yeah it's not that big of an issue. Thank you for your help guys!
  8. I have no idea how to weight paint. It's to complicated for me. The belt which i duplicated is parented to hips_caps_torso_off. In Vertex Group i have two options "Pelvis and rfemurYZ". I have no idea what to do next UPDATE: ok i changed rfemurYZ to lfemurYZ and it worked Now let's see what it looks like ingame UPDATE: ingame it's invisible I mean i can see it's there a bit but when I turn my screen it goes away. It looks like the same mechanism with glasses in JKA.
  9. Unfortunately it doesnt work in JKA. The position of the belt is totally wrong. I assume because left and right leg move differently ingame. I guess it's not possible.
  10. OMG yes it was! Thank you
  11. Don't mind the actual skin, still work in progress for a clan member
  12. Weird but the positition of the accessory on the other leg is wrong. Besides that it the duplicated one has no texture although it uses the same image :/ Is it really that difficult? XD
  13. Ok thank you. trying it out right now.
  14. Hello everyone I am having problems with duplicating in Blender. In fact I am not able to duplicate anything at all because when I try open in modview it says "this models needs rebuilding guys" One is not connected up the hierarchy or something. For example I wish to duplicate an accessory from one leg to the other. I just click on duplicate -> miror and parent it to the other leg (& change name) and then I don't know what to do in order to let it work in Modview. It let me save in Blender though. Can someone help me with this issue? Thank you Greetings PreFXDesigns
  15. Thanks mate That's really generous of you, I appriciate that
  16. Damn, this looks pretty cool well done
  17. Thanks man the fix helped. Btw. I also found the easter egg xD
  18. Yes NPC support will be there soon. I'm going to try to fix some things and then I'm going to bring the v.1.1 version
  19. how? Because the dessan model in multiplayer is also same height as every model. Could you just like stretch him out in Blender?
  20. yes I know what you are saying. We dont have the experience in modeling. The only thing im good at is skinning. My bro has limited knowlegde of blender. So with the available resources and knowledge, I think we did an amazing job. Also Snoke's face looks really difficult to recreate in jka. But the texture did its work well. Also consider the fact that we used a kylo ren for the body model and that we did this on 1 and a half day
  21. how did you noticed that? I probably forgot to add the shader file from the original pk3. Would it have a big impact on the model? Because imo it looks good the way it is, but i'm willing to change it if would look better.
  22. coud you be more specific? Imo the face texture is pretty good. It was very difficult to find good pictures and from the right angles. If you have any advice for certain things that can be better, i'm willing to edit my file.
  23. Didn't expect that tbh
  24. Version 1.3

    2,613 downloads

    Greetings Yesterday my brother and I were discussing if it was possible to create a decent looking Snoke model ourselves. I think that there's a lot of demand for Snoke in JKA and so we did our best. The model itself originates from Plasma's Kylo Ren (TFA & TLJ) and the head was originally a Spanki's jedi head. I reskinned all the textures to make it look like the Supreme Leader Snoke. I am really proud with the texture, especially the head. Besides that, my brother reshaped the head in Blender and frankensteined modeled it onto the Kylo Ren's body. Here and there little tweaks were made in order to make it look like Supreme Leader Snoke. We have also provided this model with some suitable sounds including three different taunts. The file consists out of 2 models, one with a gold custome and the other with a black costume. We are very happy with the outcome and I hope you'll be too! Version 1.1: Improved head model Slightly different head texture which is based on the Snoke from The Last Jedi Improved collar Slighty different robe texture NPC spawn list created by Tompa9: - npc spawn snoke (TLJ) - npc spawn snoke_tfa. BOT support made by Tompa9 Version 1.2 Added the old face texture/model from TFA into the PK3 file
  25. I have the same problem now. Please someone help?
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