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Status Updates posted by Tempust85
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So I've converted ALL of JKA's GLA (no jitter & all 5 fingers and 2 toes added back) to a CS biped. I wonder how much will need to be tweaked for transferring the animations to a biped with different proportions....
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Working on converting the entire JKA GLA to 3ds Max CS Biped so you can edit animations with IK rather than hand rotating everything manually
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Please help me get a free pro account by joining sketchfab: https://skfb.ly/CrPZ
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If anyone would like to help out in bringing Rend2 to SP, let me know. https://github.com/DT85/OpenDF2/tree/Rend2-SP-Full-Port
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Remember the days....."I'd love to change JKA SP, but they won't give me the source code."
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I wonder how far I'll get trying to port Rend2 to SP *prepares to hide from a LOL amount of errors*
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OpenJK rd-rend2 http://jkhub.org/topic/2804-rd-rend2/
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I'm in love with Id Tech 5
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I'm glad everyone seems to love my Savage model so much
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Stole some code from "func_train" to make "misc_model_ghoul" do animation
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Anyone who wishes to add a robotic arm, etc to Savage is free to do so
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Who wants to know what my secret project is?
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A few more days before I won't be on here as much for a while
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Someone please make a Gothic MP (rend2) mod
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UNLIMITED SHHHHHEEEEEEVVVVV!!!!!!
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Now a proud father of 3, my wife gave birth to our third child yesterday. 2 girls & 1 boy now.
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This is the most disturbing thing I've seen for a while.... http://www.youtube.com/watch?v=54OlVbh2fOo
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Husky model for the new DF2 Bartender: http://i61.tinypic.com/25ouc6t.png Thanks Psyk0sith
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So what's better: vertex lighting or lightmaps?
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Even in newer game engines it often ends up looking like poop without doing some cleaver normal map, as well as making sure your binormals/tangents are correct in order to get them to work properly. Especially without high vertex count, the lighting quality suffers greatly where you don't have that problem with a lightmap.
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Updated the GLM & MD3 tutorials to be slightly more clearer
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The satisfying feeling you get when you've fixed something to compile with pure luck
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Today is Father's Day in Australia, time to celebrate having 2 & 3/4 kids
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Interesting, Star Wars BattleCry & First Strike Mod have joined together to build a Star Wars game on UE4
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What's next, Rosh in jedi robes? Now that would be crazy.