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Files posted by JKHub
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Jedi Academy: Reloaded
By JKHub in Server-Side
Original Author: cHoSeN oNe
Description:
This mod is the official mod for the Jedi Academy. A server-side only modification designed to keep the peace and order on the servers. With that in mind, I set out and improved this mod with the way I wanted it to in the past. It's loaded with Admin Commands, Client Commands, Options, and cVars; Extremely modified to meet any clans expectations. This is truly the only mod you will ever need to get that doesn't alter the normal gameplay of Jedi Knight: Jedi Academy® Please visit us at http://www.thejediacademy.net, http://jamod.jk3files.com or on IRC at #jedi-academy, #ja-reloaded @ irc.quakenet.org.
For a fuller description of this mods features, please view the readme included with the file.
174 downloads
0 comments
Updated
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CTF Disabled II
By JKHub in Capture The Flag
Orginal Author : Zod
As some of you have already said that PPDisabled was your favorate map, I finally have dont what I always wanted to do on it, the way it looks, plays and so forth. It was worth the wait trust me! I cant stop finding new jumps, routes and awesome scenes from this map, ive enjoyed it so much ive decided to release this beta2 on pcgamemods.com
Thanks to all who enjoyed it, and who begged for it to be put back up on refresh. I've increased framerate, and done loads of work on this. Special thanks to bluestar for his weaponry placement ideas, thanks to nubster for beta testing and all of you guys who make me want to keep at mapping. Vico I left in pugz sign for old school sake, perhaps one day you will get a server back up!
Instructions: put pk3 into base folder
c:/programfiles/jediacademy/base
enjoy!
*****NOTE****
This is BETA2 , not final. The final release will include ffa/tffa spawn points and clipping around areas. Im also working hard on fixing alot of weird brushes, the red base see through brush face, and some other stuff. Again I had so much fun just playing around on it ive sent it to go up on refresh and have put it out here to get more feedback - a number of you want this to help test.
Zod kneels before you!
166 downloads
0 comments
Submitted
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Jedi Academy Mod Scripts
By JKHub in Configuration Files
Original Author: cHoSeN oNe
Description:
Welcome to the Jedi Academy Script! This script is intended for use with the Offical Jedi Academy Mod, version 1.4.
Features:
- Easy interactive menues for JAC, JAT, JAK, and Students.
- Supports admin commands for up to 20 + 1 Clients.
- Shows Trial info for all Ranks.
- Rules for Jedi Academy are listed.
- Demo recording made easy.
- Access to hidden features in JK2.
- Tools for easy CTF communication.
- New RolePlaying Script.
- Full customization.
- And much, much more...
Installation Steps:
1) Decide which script you will use:
**NOTE** Use only 1, for there are contradicting items.
-JAC_script_14.zip = rcon commands and normal functions.
-JAT_script_14.zip = "am level" admin commands and normal functions.
-JAK_script_14.zip = "jk level" admin commands and normal functions.
-JAS_script_14.zip = normal functions.
2) Extract all files out of the the selected script .zip file to the base folder.
3) Open the file ja_defaults.cfg in Notepad. Make sure you set up EVERY KEY to your personal default settings.(ja_defaults.cfg is activated using the DEL key, I suggest you dont edit that. )
4) Next, edit the ja_info.cfg, again in Notepad, with your name.
**NOTE** Readme's are different for each script, be sure to read them!!
Running the Script:
1) When you log into the server, type \exec autoexec.cfg in the console.
2) Hit the DEL(delete) key and that will load the script.
3) Use the default keys for the menues (see specific script for details)
4) Some of the functions of the script are loaded silently. These functions are:
Chat Selector
Saber Color Changer
Emote Selector
Music Changer
//***********************************************
Chat Selector:
Binds the U key to toggle through chat mode, Y key to select and start the chat mode.
//***********************************************
Saber Color Changer:
Binds N to change the color of your saber on the fly.
//************************************************
Emote Selector:
Use the Keypad keys END and PGDN to toggle through emotes, and Keypad DOWNARROW to execute them.
//************************************************
Music Changer:
Use keys LEFTARROW, RIGHTARROW to toggle through music, Use DOWNARROW to play track.
//************************************************
Enjoy!!!
Visit the Jedi Academy Website at:
http://www.thejediacademy.net
254 downloads
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JediRemix: EndGame Edition
By JKHub in Mod Bundles
Original Author: Covax
Description:
The Multiplayer Upgrade to JKII: Dragon Remix Endgame Edition, based off of JediPLUS v3.3 and Saberists Mod. It includes mamy of the sword/meele weapon models released to the community, made as mod-compatible as possible. It can be used either stand-alone or in cunjunction with any JediMod-based game.
There is bot support for the characters in Dragon Remix Endgame Edition so you get to be sliced and diced by the WB's finest. A few but not many have color/CTF support. The Evangelions, Gundams and the Black Widow charachters are 'big'. It includes 2 maps, 4 character models and... uhm... a lot of swords (I lost count).
This pack also provides a few bug-fixes for Endgame Edition, mainly a few missing weapons skins and caps files, also some updated sounds for the explosives.
[Files]
JM2.pk3 This is the actual 'code'. Since there are better MP mods out there you can pretty much remove this at will.
JRMaps.pk3 The Maps, including music.
JRStuff.pk3 This has the weapons, character models and thier associated bot, sound and FX files.
jk2104.cfg Sets the game like JKO v 1.04
tckmodel.cfg Provides the model and weapon heights, like for the Anime Robots.
autoexec.cfg Just important, trust me.
Jedi+ Faq.txt Original .txt on JediPlus and Saberisist Mod, provides info on game commands.
description.txt Just a file to have the 'Dragon Remix' title in the Mod window in Setup.
JMDR.txt Yer readin' it kid.
Instructions:
Extract all files in the GAMEDATA folder. The Jedi Knight II: Dragon Remix Endgame Edition file is needed to play.
'TCK-Sabers' HAVE to be set to OFF in Setup or they mess with the swords (the black-boxed effect). It's also reccomended to shut off 'Dynamic Glow'.
[Maps]
'Ruined Church' by ScOrPiOn
Music track is Freak on a Leash (NIN mix) by Korn
'Vampire Dojo' based on map by DEADLOCK, retextured by Shadow Blight
'Man Without Fear' by Rob Zombie and Drowning Pool
[Common Commands]
Type these into the console or bind them to other keys.
/dualsaber - You get the dual 'energy' blades
/dualblade - You get 2 weapons. The default left hand weapon is the Katana.
/hilt <hiltname> - Changes the right (main) weapon.
/hilt2 <hiltname> - Changes the left (second) weapon. Must have /dualblade to notice the effect.
Credits:
This MOD is a compilation of several other MODs, those being edited/altered versions of:
Mods:
'JediPLUS v3.3' by BOFH, Darcious and Nitemare, based on original 'JediMod' by Dest
'Saberist Mod 1.2" by FireStorm Entertainment (DoF_BlackWolf, Marcus_1, Kelemvor, Tercero, Maddog)
Weapon Models and Sounds:
(Yes, we have no Katanas... we have no Katanas today...)
'Toru Katana', 'Kinu'e Katana', 'K'an Tai chi Sword', 'Shinobi Ninja-to', 'Zatoichi Sword',
'Shinai', 'Ji halberd', 'Naginata' and 'Kama' by Laghima
'Masamune', 'Ninja Sword', 'Caladbolg', and 'Axe' by Sephiroth__VII
'Strider's Sword' and 'Glamdring' by Sephiroth__VII and KOTORMRJay
'Thanatos Sword' based off of 'Ring Wraith Sword' by Sephiroth__VII and KOTORMRJay
'Quantum Sword' based off of 'Ranger Sword' by Sephiroth__VII and KOTORMRJay
'Bokken' and 'Silver Katana' based off of 'Katana' by Ages120
'Saruman's Staff' and 'Gandalf's Staff' by Madjai
'Universal Tool' based off of 'Chainsaw' by Madjai
'Bushido Katana' by Scarecrow and PlayingKarrd
'Gaffi Stick' by Major Clod
'Red Eagle' by Charmin Deluxe and BXpress
'Hadhafang' by Diablo666
'Mjolnir' by Koloth Jar
'Dark Sword of the Force' based off of 'Sword of the Force' by Spiderknight
'Jedi Knight 2 To Quake III Arena Weapons Mod' compiled by Chris Sharpe
Light Saber Hilt Models:
'Dooku's Hilt' by MonkeyKungFu
'Exar Kun Hilt' by Sish_Sadeet
'Maglite' by Mr.Sinister
Character Models and Skins:
'Neon Genesis Evangelion' by Shinobi
'Tiamat' based off 'Night Elf' model and skin by Flux
'Dante' by Graves and Freeman
'Diablo II Barbarian Version v2.0' by Kevin Coyle
Bugs:
1 - This MOD was not tested to work on it's own. It WILL work in theory, but to gain the full experiance you will need the JKII: Dragon Remix Endgame Edition file. The Music Packs are not needed but are cool.
2 - I have NO idea how this mod will effect other MODS. By default anything that was compatable with JediPLUS should work with this MOD.
175 downloads
- Contains weapons
- Contains maps
- (and 3 more)
0 comments
Updated
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Jedi Knight: Jedi Academy Revision 1.0.1E for Mac OS X
By JKHub in Official Releases
Important note: this update only works with the CD copy of Jedi Academy for Mac OS X. It does not work with the digital download version or the 'Jedi Knight Gold' CD version. For support with those, please post in our forum.
This is an official update for Jedi Knight: Jedi Academy. It will fully update any previous version of Jedi Knight: Jedi Academy to version 1.01 / 1.03 Rev E. It is recommended for all users.
856 downloads
0 comments
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Jedi Knight: Jedi Academy Revision 1.0.1F for Mac OS X
By JKHub in Official Releases
Important note: this update only works with the CD copy of Jedi Academy for Mac OS X. It does not work with the digital download version or the 'Jedi Knight Gold' CD version. For support with those, please post in our forum.
This is an unsupported beta update for Jedi Knight: Jedi Academy that addresses a few issues in the single player game. The multiplayer game has not changed and is not included in this update.
To install, drag the "Jedi Academy (Rev F Beta)" application into your existing Jedi Academy game folder. It will not replace your existing game app. If you encounter problems with this beta release, simply go back to playing the original game.
For the latest multiplayer patch, please refer to this file instead.
540 downloads
0 comments
Updated
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UNOFFICIAL Patch for JA 1.01 Dedicated Servers
By JKHub in Server-Side
linuxjampded and jampDed.exe patched by slider using the FIX patch released by Luigi Auriemma
This patch corrects the large UDP server overflow exploit that can crash Jedi academy servers.
******************
FOR WINDOWS :
******************
jampDed.exe is the FIXED raven dedicated server for JEdi academy 1.01
*****************
For LINUX
*****************
linuxjampded is the FIXED raven dedicated server for JEdi academy 1.01
**************
INSTLATION
**************
just replace linuxjampded or jampDed.exe in your jedi academy game by the files provided here
3,207 downloads
0 comments
Updated
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CTF Dr.
By JKHub in Capture The Flag
Original Author: Zod
ctf_dr.
JKA ctf map
Put the PK3 in your base folder, run the game!
85 downloads
0 comments
Updated
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PhatMOD
By JKHub in Client-Side
Original Author: cHoSeN oNe
Description:
This is a combination of Dest & Tchouky's JediMod 1.2 and ROP & Eternal's Jetpack Mod demo all compiled in Visual Studio.NET...
- Also added 2 new saber hilts to |:|ReMaRk|:| saber hilt pack.
- Updated tckmodel.cfg also enclosed.
Main Features:
-Type 'bind <key> jetpack' in the console to bind a key to the
jetpack. Use directional keys, jump (climb) and duck (dive) to fly
NOTE: You must first enable Jetpack in the command console if you want to use it. Simply type:
\"set mod_jetpack 1\" in the command console will enable this. To disable, just type \"set mod_jetpack 0\"
This portion of the mod is intended to be used in conjunction with the Mandalorian models w/ jetpacks.(Boba and Jango Fett). The jetpack can be activated with any model, but it won't
look right!
-Known issue: No jetpack flight sound when saber activated.
This is not a problem for our mod, and therefore we do not plan to 'fix' this issue
Enjoy
RenegadeofPhunk(ROP)
New stuff in JediMOD1.2:
-Amazing new hilt pack made by |:|ReMaRk|:| specially for
JediMod v1.2 with 45 new hilts. (be sure to read saber_readme.txt)
-22 new emotes! For a total of 31 emotes!
-Multiple Taunt Sounds! (you can hear yoda go weeeeehehehewhoohehe)
-New move for orange style if your using only one saber
-mod_cheatprotection variable that makes it so players can't change
models if they are close to other players.
-bots can now use hilts.
-no more file size limit on tckmodel.cfg
-This is a full version so you don't need JediMod 1.0 or JediMod 1.1
installed.
Other stuff in JediMod:
-Can wield two sabers at once.
-Hilt models can be selected like player models.
-Two added stances with new special moves for five stances total.
-You can search for JediMod games by hitting the all/Jedi Knight II
game toggle button
-skill mode, toggled with mod_skillMode, causes damage to be area
specific. So if you get hit in the head it does 2x damage while
getting hit in the legs does 0.9x damage.
Installation:
Unzip into the GAMEDATA folder. All of the files inside of the zip should end up in the folder gamedata/phatMOD/
Execution: select the phatMOD v1.0 in the mod setup screen.
Or use the command line argument +set fs_game phatMod
ex. \"C:\\LucasArts\\Star Wars JK II Jedi Outcast\\GameData\\jk2mp.exe\"
+set fs_game phatMOD
Comments:
Remember that you can only play this mod if the server has it and
is running it.
- This mod is opensource, feel free to improve upon it.
- Have Fun !
-Jedimod Thanks to: |:|ReMaRk|:| for the wonderful hilt pack and other help with the mod,
Tchouky for the great model scaling code,
keo718 for the updated tckmodel.cfg list,
Ask(thats a name) for his grappleing hook code,
NickR for helping me with some of the bugs in JediMod,
everyone else in jk2coding for being there so I could ask
them questions, Raven for making a cool game and for the
ghoul2 api, and everyone who downloaded the mod.
145 downloads
0 comments
Updated
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Dragon Remix: EndGame Edition
By JKHub in Single Player
Original Author: Covax
Description:
The final Evolution of the Dragon Remix MOD, combining the BEST Single-Player mod for Jedi Outcast. If interest is high enough I'll release the updated multiplayer game and weapons add-ons. Now I can get to work on some Jedi Academy mods...
This is a 'total conversion' of the Single Player experience. There are no new maps, although it's a fun mod to use in conjuction with fan-made SP maps.
- Vanguard and Anatares (aka Kyle and Jan) have sabers and force powers at begining.
- Most of the skins, weapon models and effects have been changed in some way.
- You'll see a bunch of cameos from Writer's Block Media and the original Blade Mod crew.
- Red and Blue sword styles are now Desann's and Tavion's respectively
- Sparks and smoke replaced by blood. Stumps are dark red rather than yellow.
- Better acrobatics: Cartwheel and Butterfly Kick relaces the rolls.
- Cooler pistol-firing animation (in my oppinon)
- Jump: 'Force Jump' style and 'Force Getup'.
- Dismemberment is now fully enabled. This also has the effect of making the swords very lethal.
- Every one of the weapons leaves the cool glowing mark that the disruptor usually leaves.
- Force Lightning replaced with a Fire effect.
Instructions:
Unpack in your /GameData/ folder. A DragonRemix folder should be created. Either use the attached .BAT file or activate under Options->Mods in the starup screen.
Credits:
[Weapons and Effects]
Guns:
'Mach Pistol' by Magnetixxx
'Colt Pistol' - by Lord Hatrus, replaces Imperial Pistol
'AK-47' by Lord Hatrus, replaces Blaster Rifle
'SPAS-12 Shotgun' by Lord Hatrus and Master Cheif replaces G.A. Flechette Weapon
'SIG Sniper Rifle' by Master Cheif, replaces Disruptor Rifle
'M-16' by Master Cheif, replaces Imperial Repeater
'Bullets' and 'Arrows' based off of 'Shuriken Set 1.5' by Laghima
'Flamethrower Effects' (for Demp2) by Covax and David B
Melle Weapons and Saber Energy Blades::
'Bokken' based off 'Katana MOD v1.1' by Ages120, reskin by Covax
'Daywalker Sword' by Magnetixxx, shader by Leper Messiah
'Shadow Sword' by Sephiroth__VII, reskin by Covax
'Zatoichi' by Laghima
'Progressive Blade' by Covax
'Samurai 3000 Hilt' by Chrono
'Burning Saber' by Wendel Crow
'Samurai Lightsaber' by 66sith
'Valsabers' by Val(?)
Sounds:
Character sounds come with repective models
Gun Sounds by Psycho Mantis and Magnetixxx
'Katana' by Ages120
'Buster Sword' by Nick D
'Tusken Raider' by Major Clod
[Good Guys]
Vanguard - Kyle Katarn
- Original Skin by Graves, tweeked by Covax
Anatares (v2) - Jan Ors
- Original Model by Edward Peretti, reskin by Leper Messiah
Covax - Luke Skywalker
- Original Skin by Renix reskin by Covax
Whistler - Jedi Trainer
- Original Skin by Leper Messiah
Blackwolf - Jedi
- Original model by SithlordII and skin CyberX, tweeked by Covax
Dax Strife - Jedi2
- Original Skin by Sanj, reskin by Covax
DR Kyle (v2) - Morgan Katarn
- Original by Mr.Sinister, reskin by Covax
[New Republic]
Shaft! - Lando Calrissian
- Skin and model by by Mehab4
Nyles (v2) - Rebel
- Original model by Infinity Blade, tweeked by Covax
Allery - Rebel2
- Original model by Edward Peretti, reskin by Leper Messiah and Covax
Born 2 ReSpawn - Bespin Cop
- Original model by Major Clod, reskin by Leper Messiah
Warrick (v2) - Bespin Cop2
- Original skin by Lee Wright, tweeked by Covax
Lee Wright - Prisoner
- Skin by Lee Wright
Shadow Blight(v2)- Prisoner2
- Skin by Shadow Blight
[imperials]
The 4th Man - Admiral Galak Fayar
- Skin by Covax
RX-178 Suit - Galack Mech
- Original Model by Gemini, reskin by Covax
Mechs - Mark 1&2 Attack Droids
- Original conversion by Chairwalker
Rx-93 Mech - Probe Driods
- Original Model by Ravenxg, skin tweek by Covax
David Saul - Imperial Comander
- Suit by Kingpin, head by Jimmy Iu
Agent - Imperial
- Original skin by Kingpin
Black Ops - Strormtrooper and Storm Trooper Officer
- Reskin by Covax
Flame Trooper - Swamp Trooper and Rocket trooper
- Original Skin by Leper Messiah
Dante - Imperial Pilot
- Original skin by Mike Cantwell
Vampire Officer - Storm Trooper Officer (alt) and Storm Trooper Commander
- Original Model by Madjai, reskin by Leper Messiah, tweaked by Covax
[Dark Jedi]
General Kingu - Lord Desann
- Skin by Shadow Blight, tweeked by Covax
Andraste Mordon - Tavion
- Skin by Shadow Blight, tweeked by Covax
Nergal -
- Original Skin by Leper Messiah
Male Sebetti - Shadowtrooper
- Original Skin by Leper Messiah
Female Sebetti - Shadowtrooper2
- Original Skin by Leper Messiah, tweekd by Shadow Blight
Seth - Reborn Boss
- Assembled by Covax
UVX - Reborn Acrobat
- Assembled by Covax
Shadow Blight(v1)- Reborn Force User
- Skin by Shadow Blight
Lord Rive - Reborn Fencer
- Original Skin by Jepman
Bouncer - Reborn
- Original Model by Madjai, reskin by Leper Messiah, tweaked by Covax
[syndicate]
Katalist - Reelo Baruk
- Original Skin by Kazzz, tweeked by Covax
Snowman - Rodian
- Original Skin by Leper Messiah
Merrk Dengar - Rodian2
- Original Skin by Kazzz
Kazz - Weequay
- Original Skin by Kazzz
Rasat Vamp - Weequay2
- Original Skin by Magnetixxx, tweeked by Covax and Leper Messiah
Stern - Trandoshan
- Original Skin by Kazzz
Rawg - Gran
- Original Skin by Kazzz
Zombie - Gran Boxer
- Skin by Lee Wright
Thresh - Chiss Bartender
- Based on skins by Kelvis, tweeked by Covax
Volenkov
- Original Skin by Leper Messiah
Spiders - Mine Monsters
- Original model by Keto
Misc Skins credits, for 'peices used':
'KISS Army Skinpack #1'
'Dragon Skins' by Paul Murrell
'Lord Katarn' by Jepman
'Black Kyle' by Mr.Sinister
'Grendel' by Blair Tarleton & Everette Hebert
'Darth Seth' by Darth Amote
'Darth Vania' by MiniBattleDroid
'Mara Jade' by Mystery Knight
'Sold Snake' by Evil Gonzo
'World War 2 Solider' by JEDI_salvation
'Shaft' by Mehab4
'Count Dooku' by Steve Atkinson (?)
'President Scroob' by Yar Cydoh
'Kyle to Jango Partial Armor' by Lightsaber6458
'Zehn' by ??
'Xander' by ??
This MOD is a compilation of several other MODs, those being edited/altered versions of:
'Jedi Master Mod' by Osiris
'JediMoves Basic' by Master D-Ley Amas
'Han Shooting Animation' by tFighterPilot
'Ultimate Blood' by StrWrsXprt and Desann
'Hyper Weapons Mod' by WeedWhacker
'Weapon Alterations' by Joruus C B'oath the 2nd
'Flamethrower beta v.1' by Dark Reaper
'DS-Reticles2' by Dreamstation
Bugs:
1 - Like other models modification this MOD will NOT work correctly with saved games - the weapons will be bound to the wrong bone. It works fine if you start up a map through the console, or start the game from the beginning.
2 - I have NO idea how this mod will effect other MODS. It works fine with other Single Player levels that have no conflicting skin/model changes. By default remove/rename the NPCs.cfg file in one of the mods and everything should work fine.
3 - There may be a problem in the Besbin Streets level. The 3rd Reborn encounter, by the landing platform, dosen't seem to work. You may have to NOLCIP your way though the door to continue.
352 downloads
- JK2
- Contains Skins or Models
- (and 2 more)
0 comments
Updated
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Jedi Knight II: Dragon Remix (Demo)
By JKHub in Single Player
Original Author: Covax
Description:
First I was just going to do a skin pack for myself and my freind at the Writer's Block, dubbed 'WB: Tornament'. Then I stared throwing in dragon pictures on all of the skins and I realized that Desann would be an ultimate 'Dragon Warlord'. I figured the Ladder mod needed some spicing up and there are a TON of 'little' modifications that get ignored.
So now I decided to 'Remix' the full game and create a MOD that would add a cool spin to a classic game. This demo is really the Hoth level from the Jedi Knight Demo. Only the MODs relevent to this level (Skins, sounds) have been added, the other skins, weapons and sounds will be released in the full version.
- Kung Fu-type moves for the Jedi, as well as different Red and Yellow sword styles for Kyle.
- Lightsabers replaced with different swords for characters. Reborn has have 'ninja' swords, Kyle has a Katana.
- Different 'modern' guns.
- Varous skins updates/changes. Dragons everywhere.
- Bryar pistol replaced with a throwing knife.
- Current versions of Jedi Moves and Blood mods added.
Instructions:
Place in your GameData/base folder.
Either load the game titled 'Demo' in the Save section or toggle the console and tupe the command 'map demo'.
Credits:
This MOD is a compilation of several other MODs, those being edited/altered versions of:
Maps:
'Jedi Knight II Demo' by Raven
Mods:
'MGS2 Ninja MOD' by SquallStrife
'JediMoves 2' by Master D-Ley Asam
'Ultimate Blood' by StrWrsXprt and Desann
'Weapon Alterations' by Joruus C B'oath the 2nd
'Flamethrower' by Dark Reaper
Weapons:
'Katana MOD v1.1' by Ages120
'Shuriken Set 1' by Laghima
'Swords' by Sephiroth__VII
'Minigun', 'M-41 Pulse Rifle', 'SPAS-12' 'Colt Cobra' by Lord Hartus
Skins:
'KISS Army Skinpack #1' by Kelvis
'Dragon Skins' by Paul Murrell
'The Daggos Siblings' by Shadow Blight
'Lord Rive' by Jepman
'Dark Kyle' by Digital Vapor
'Grendel' by Blair Tarleton & Everette Hebert
'Darth Vania' MiniBattleDroid
'Mara Jade' by Mystery Knight
'Zehn' by ??
'Cerann' by ??
'Xander' by ??
Bugs:
1- This MOD will NOT work correctly with saved games - the katana seems to be bound to the wrong bone. It works fine if you start up a map through the console, or start the game from the beginning.
2- I have NO idea how this mod will effect other MODS. It works fine with other Single Player levels.
107 downloads
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New Ninja
Author: Phonock
Reskin of the Ninja Skin made by Kamikaze Elite and you can download the original file at this link http://jediknight2.filefront.com/file/Ninja_Skin;5075 .I also make new sound to fit the character.
Credits : Any credit would go to Kamikaze Elite for the original skin and thanks Kamikaze Elite for the great skin.
581 downloads
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Ancient Warrior Gia
Author: Phonock
This is reskin of JC skin made by Jerec Killer.I hope you like the new look!
Credits : I would like to thanks Jerec Killer for sharing the skin.
73 downloads
0 comments
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Galak the Zombie
Author: Phonock
A reskin of Galak to make him a zombie.I hope you'll like it
72 downloads
0 comments
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Mystery Girl
Author: Phonock
I reskin the Jan Pink skin.Enjoy
Credits : Special thanks to Jim 'plasma' Manavis for the use of his skin.
348 downloads
0 comments
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Laming Virus
Author: Phonock
This is the same as random skinpack for JK3.But instead of skinpack i will release
it separately for JK2,because not everyone like to download skinpack which the size quite big.
Also included new sound,team support and bot support.
54 downloads
0 comments
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The Fog
Author: Phonock
This is the same as random skinpack for JK3.But instead of skinpack i will release
it separately for JK2,because not everyone like to download skinpack which the size quite big.
Also included new sound,team support and bot support.
81 downloads
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The Joker
Author: Phonock
This is a reskin of the jedi model.It's kinda combination of upcoming Batman movie,cartoon and comic.
Nothing much i can do with jedi model,so i make 3 versions of Joker. 1: Mean/Cruel Joker 2: Normal form(without makeup)
3: Battle Joker(not related to any movie,comic or cartoon.It's just my idea...well to make a little bit interesting !)
This release for Jedi Outcast.
103 downloads
0 comments
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Snow & Ice Duel
By JKHub in Multiple Gamemodes
Author: Darth Arth
It's medium sized duel-map, up to 3vs3 team-ffa match.
168 downloads
0 comments
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Cloud
By JKHub in Player Models
Author: Chairwalker
This is the character Cloud Strife from Final Fantasy VII.
340 downloads
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Mazrik
By JKHub in Player Models
Author: Chairwalker
The Mazrik are an insect-like alien race. Me and a friends thought them up during the making of a fanfic. They basicly forced me to make this model
92 downloads
0 comments
Updated
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Louisville Slugger
By JKHub in Lightsabers & Melee
Author : {THC}ShovelHead
Description : This mod will change your default saber to a "Louisville Slugger" baseball bat.
137 downloads
0 comments
Updated
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RCON Unlimited
Developer: Phoenix
Rcon Unlimited is designed to be the next generation of remote control of Q3 powered servers. Most Servers admin have heard of (or used) Rcon Commander. This program is designed to be the replacement of Rcon Commander, giving you many more options and abilities.
789 downloads
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JK2 Software Development Kit (Editing Tools 2.0)
By JKHub in Official Releases
From James Monroe's .plan update:
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Contents of Tools2:
EffectsEd.exe - the editor we used to create EFX files.
BehavEd.exe - the editor we used to create Icarus scripts.
IBIZE.exe - the Icarus script compiler (Note: the ICARUS compiler used
in JK2 is the same as the Elite Force version, but the BehavEd.bhc file
has changed.)
roq.exe - tool to compile images into a RoQ video.
and these Documents:
bot_tutorialot_tutorial.txt - how to make bots for MP
Bot waypoint tutorial.doc
Guide to SOF2JK2 Vertigons.doc
Guide to SOF2JK2 Weather.doc
ICARUS Manual.doc
JK2_Model_Tutorial_by_Tim_Appleby_JK2.doc
Model Constuction Conventions.doc
Using_EffectsEd.doc
and SPscripts.zip - all the scripts from JK2 Single Player as reference.
It will also extract the game source folders:
Code - all the source code for the game VMs. (see CodeMakeAMod_readme.txt for more info)
bin - the folder for code compiling
ui - support folder to compile code
Plus some more example maps and models to Base as well.
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There are quite a few .maps included, ctf_ns_streets for example. There are also some more player models included.
Note: These tools are unsupported by Raven Software, Activision or LucasArts.
This is an update for the JK2 SDK, includes some useful files, mainly 4 base character models in .xsi format fully enveloped to the skeleton.
1,001 downloads
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Dim Side Palace 2
By JKHub in Free For All
Author: Worr Sonn
Submitted by: Barricade24
The palace of the Dim side Clan (-{DS}-) headed by Master Worr Sonn. Includes, bar, bedrooms, council room, throne room, ship supply room ,offices, etc.
148 downloads
0 comments
Updated