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JKHub

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Everything posted by JKHub

  1. JKHub

    Ithorian

    351 downloads

    Author: Chairwalker A player model of the Ithorian species.
  2. JKHub

    Mark 3

    239 downloads

    Author: Chairwalker. This is a player model of a robot called the Mark 3.
  3. 330 downloads

    Author: Chairwalker This is a multiplayer version of the single-player Galak Mech model.
  4. 174 downloads

    Author: Chairwalker Two versions of orcs from the Lord of the Rings.
  5. JKHub

    Blood+

    5,293 downloads

    Original Author: Snowgrim Description: Adds blood to both single and multiplayer in Jedi Academy, for all you violent people out there. Comments: This is a sequel to a blood mod I made for JO. As you probably have already worked out, blood+(SP).pk3 is for single player and blood+(MP).pk3 is for multiplayer. Either file can be used in both SP and MP, however, the SP mod will not have blood spatters on the walls in MP, and the MP mod is likely to decrease SP performance. I have addressed a number of problems with my earlier mod: most importantly the blood no longer glows in the dark (Huzzah!, it's only taken 10 months to work this out), also due to many requests I have increased the amount of blood that is spilled, hence the name Blood+ (I was originally reluctant to add too much blood, but I actually prefer it with more now). Unfortunately I was unable to make the blood stay for longer (I believe the amount of time a decal is shown is set by a default value somwhere in JAs code and is also influenced by the limited number of decals allowed at once, but I cannot see it), however I think decals stay longer in JA than JO anyway. Finally I would like to thank the movie 'Fight Club' for the inspiration for the blood textures, and the new 27min trailer for 'Metal Gear Solid: Twin Snakes' for showing me how it should be done.
  6. Version 1.0.1F

    562 downloads

    Important note: this update only works with the CD copy of Jedi Academy for Mac OS X. It does not work with the digital download version or the 'Jedi Knight Gold' CD version. For support with those, please post in our forum. This is an unsupported beta update for Jedi Knight: Jedi Academy that addresses a few issues in the single player game. The multiplayer game has not changed and is not included in this update. To install, drag the "Jedi Academy (Rev F Beta)" application into your existing Jedi Academy game folder. It will not replace your existing game app. If you encounter problems with this beta release, simply go back to playing the original game. For the latest multiplayer patch, please refer to this file instead.
  7. Version 1.0.1E

    875 downloads

    Important note: this update only works with the CD copy of Jedi Academy for Mac OS X. It does not work with the digital download version or the 'Jedi Knight Gold' CD version. For support with those, please post in our forum. This is an official update for Jedi Knight: Jedi Academy. It will fully update any previous version of Jedi Knight: Jedi Academy to version 1.01 / 1.03 Rev E. It is recommended for all users.
  8. 125 downloads

    Author: Covax This is a test for getting some of the cool weapons collected in the Dragon Remix mods to work in Jedi Academy. This will replace most guns, sabers and effects. - Most of the standard sabers and guns have been replaced. Most text has been changed to reflect this. - The Blaster Pistol, Rifle and Demp have increades fire rates as well as a boost in ammo. - Sparks and smoke replaced by blood. Stumps are dark red rather than yellow. - Every one of the weapons leaves a butn mark. - Force Lightning replaced with a Fire effect.
  9. 1,793 downloads

    Author: Darth Stevenus This pack contains 10 different force lightning effects, a new force push effect, 3 weapon effects replacements, a new saber-type weapon, and a new 2 handed force lightning stance. Lightning fx - Datastream DragonRoar Lightning type 1 Lightning type 2 Lightning type 3 Lightning type 4 Lightning type 5 Psychburst Stardust Twister Push fx - Shockwave Weapon fx - Arc Caster Megawatt Rocket Launcher Plasma Detonator Sabers - Force Pike Animations - New 2 handed lightning stance New force push anim (with Shockwave fx) Most of the fx come in several different colors such as blue, green, orange, pink, purple, red, yellow, white, and black.
  10. 136 downloads

    Author: Darth Stevenus This is a prefab of the ship the Ebon Hawk from the game Knights of the Old Republic. While trying to find a prefab or model of the Ebon Hawk for an Ahto City map I'm currently working on, I found that no one had ever released one! So I decided to just make my own. I also decided I would release it so other mappers could use/edit it as well. Unfortunately this prefab is not of the ENTIRE Ebon Hawk, meaning you can't go inside of it. But hey, it looks real nice in a map! And there's no reason you can't make it that way yourself. If you DO want a version of the ebon hawk, interior included, maybe you can convince Sithjcull to let you use the one in his jedi knight galaxies preview map.
  11. 280 downloads

    Author: Darth Stevenus A small duel and powerduel map set in the Hyperbolic Time Chamber from the show Dragon Ball Z.
  12. JKHub

    Callisto

    270 downloads

    Author: Darth Stevenus A medium sized, outdoor, Hoth-like duel and powerduel map.
  13. JKHub

    Isle of Cthulhu

    156 downloads

    Author: Darth Stevenus A medium sized, outdoor duel area roughly based on the H.P. Lovecraft story "The Shadow Over Innsmouth" and the game "The Call of Cthulhu: Dark Corners of the Earth." Your name is Roger Walters, brother to private investigator Jack Walters who recently disappeared while working a case in the small Massachusetts town of Innsmouth. Countless nights you have lain sleepless in your bed wondering what happened to Jack, and it wasn't until you found the last entry of his journal that you had any idea where to look for him. But now, armed with the information of the case that led to Jack's disappearance, you make your way to his last noted destination...the Isle of Cthulhu.
  14. 223 downloads

    Author: Darth Stevenus Exactly the same as the jk2 version. This map is a recreation of the training dojo seen in the opening scene of "The Final Flight of the Osiris" on the Animatrix DVD. I know its not 100% accurate but I figured I'd release it anyway. There is a secret feature to the map, nothing huge, but I figured I'd throw it in there for a little more Matrix fun. To find it just look for my name carved into some wood.
  15. 198 downloads

    Author: Darth Stevenus This map is a recreation of the training dojo seen in the opening scene of "The Final Flight of the Osiris" on the Animatrix DVD. I know its not 100% accurate but I figured I'd release it anyway. There is a secret feature to the map, nothing huge, but I figured I'd throw it in there for a little more Matrix fun. To find it just look for my name carved into some wood.
  16. 204 downloads

    Author: Darth Stevenus This is a map pack for JK2 containing three map files. They are: Yavin: Temple of the Sun (duel) -An ancient temple on Yavin rumored to be the burial ground of a once powerful jedi and his 11 loyal disciples. Features quicksand which will instantly kill you if you touch the bottom. (Hint, there is also a secret area in this map). Imperial Gravity Chamber (duel) -An Imperial chamber containing a gravity reactor (can be destroyed if you take the shields down). This map features, obviousely, reduced gravity. Bespin Street Duel (duel and ffa) -Fight your way through the streets of Bespin! Not much else to say about this one. All 3 maps have full bot support.
  17. 13,870 downloads

    Author: Toshi This will be the first of a series of Padme models I will be making for JKA. EpII pilot Padme is next, check http://s9.invisionfree.com/Hapslashs_Void/ for updates . -Single player support, including facial animations. Customizable in the character creation menu. -Bot Support. -NPC Support. -New Sounds. -Team Support. If you want to play with a correctly scaled Padme in SP, use "playermodel modelname".There's a huge difference between default scale and scale=89. NPC Names: T_padme_01: Default, no cape T_padme_01-bw: Battle worn, no cape T_padme_01-cape: Default, cape Known bugs: -parts of the utility belt clipping through the cape in certain animations. -When you cut a padme without cape in half, the cape appears like magic. only in MP. Special Thanks: ---------------------------------------------------------------------- Thanks to Leofus, for supplying great sounds. Special thanks to everyone at the Void for their feedback and support. Original WIP thread on Hapslash's Void
  18. 3,213 downloads

    Author: Toshi Episode III Palpatine. It's my first model, so I apologize beforehand for the sloppy weighting. I plan on reviewing it some time in the future. Next one will be better, I promise. Lightsaber not included. For a Sidious lightsaber, use Revan dark's gorgeous Starwars hilts. NPC names Normal version: T_Palpatine Sith version: T_Palpatine_sith ---------------------------------------------------------------------- I would like to thank Hapslash. Even though I've never talked to him, he and his impecable work was the inspiration I needed to start in the modeling buissness. Thank you. Thanks to all the nice people at the Void that helped me out with modeling tips. Thanks to Grant Hammerhoof. His kind comments keept me focused in completing my model. Special thanks to Carth for his invaluable info, he saved me a lot of time reading tutorials. Extra special thanks to Leofus, the only person that offered me a hand when a lot of people didn't believe in me. Your sounds rock!
  19. 1,889 downloads

    Author: Toshi NOTE FROM STAFF: It is highly recommended to download DT's fix of this model. You lose LODs, but gain proper hand tag positions. Luke Skywalker, as seen in The return of the jedi. Requested by my friends at the void. Lightsaber included for your slashing pleasure:) -LOD's -Single player support, including facial animations. Customizable in the character creation menu. -Bot Support. -NPC Support. -New Sounds. -Team Support. Known bugs: -Slight clipping in certain animations, unavoidable thanks to the JKA skeleton. NPC names: Luke Basic Outfit Luke_fd Basic/ flap down Luke_tunic Tunic Luke_robeup Robed, hood up Luke_robedn Robed, hood down Luke_endor Rebel outfit Luke_bobble LOL Original WIP thread on Hapslash's Void Original RELEASE thread on Haplash's Void Special Thanks: ---------------------------------------------------------------------- +Thanks to Leofus, for supplying great sounds, as usual. Thanks to Buffy, DT and Vergil for testing it Many thanks to Buffy for making the bot file:) Special thanks to everyone at the Void for their feedback and support.
  20. 19,009 downloads

    Author: Toshi This is my take on Yoda, as depicted in Episode III. This model started off as a test bed to try out different ideas and learn more about how the _humanoid.gla works. I also wanted to see if I could fit a character with an odd structure to the JKA skeleton, in preparation for a new character I promised I would model. Initially Yoda was to remain unreleased, but since I got it to look decent I might aswell share it with all of you. There are 2 different model.glm included in this pack: One is for SP, and makes use of his own gla file. He will not overwrite the default stances, or any stance mod you may have installed. His fighting style is a mix of Blue, yellow, dual, and staff. I wanted him to move more like the movie Yoda, but I don't have time to make an entire saber style in dragon. The result is quite good, he is very fast and he spins around a lot. I did make him his own stance, though. I scaled the npc to 45 to make him look the size of the movie Yoda. I haven't found any good way to make him appear in cut scenes besides the player.npc thing, but that would mean that you would have to remove Yoda from your base in order to see other characters. That's unacceptable, so I left it out. The MP version uses the default _humanoid.gla, since the default JKA doesn't like .gla's with a different name. He will be huge, unless scaled with a MP mod such as JA+ (even then he will still be too big). I didn't really want to include a MP version, he's unplayable as far as I'm concerned. But as I said, a lot of you guys use mods which can scale player models. Features: -Facial animations, ears included -LOD's -New sounds -custom stance (SP only) -Unique fighting style using a mix of the default JKA animations (SP only) -Uses his own .gla, doesn't overwrite default or custom saber styles (SP only) -Bot support Known Bugs: -Clipping. Unavoidable thanks to the JKA skeleton. Special Thanks: ---------------------------------------------------------------------- Many thanks to Buffy for testing, helping out with the NPC and .sab files, and taking incredible screenshots. Thanks to Wudan for making Dragon. Thanks to master_skywalker (Circa) for saving me with the sounds. Special thanks to everyone at the Void for their feedback and support. Original WIP thread on Hapslash's Void Original RELEASE thread on Hapslash's Void
  21. 22,079 downloads

    Author: Toshi This is my version of Anakin Skywalker from Episode 3: ROTS. It all started as a head mesh I made for a different character, which looked a lot like the whiny Jedi. I know, there are a lot of Anakin models floating around. I just wanted to make one for myself. To spice it up a bit I decided to toss an Anakin as Vader model into the pack. Turned out quite well. Known bugs: -Slight clipping in certain animations, unavoidable thanks to the JKA skeleton. -Arm caps show no texture on Anakin robed variants (messed up skin file?). -Animated control surfaces on vader appear black with only the glow showing in the character selection menu. Works properly in game. NPC names: t_anakin t_anakin-hoodup t_anakin-hooddn t_anakin-sith t_anakin-shoodup t_anakin-shooddn t_anakin-sithburned t_vader t_vader-mask t_vader-reveal Get the lightsabers in this mod. Original WIP thread on Hapslash's Void Special thanks: ---------------------------------------------------------------------- -Thanks to DT and o0paradox0o for their feedback. -Thanks to Buffy for her help with testing and gorgeous screenshots. -Thanks to all the people that helped me by testing the models. -Thanks to all the people at the invision games (the new era mod) forums.
  22. JKHub

    Lord Agathon

    954 downloads

    Original Author: Slaughter Description: I know there are some little rigging Errors in the model but there´s nothing i can do about that. It´s nothing major but i wanted to point that out. New Sounds: No Bot Support: Yes Team Support: Yes NPC Support: Yes Credits: Original Model © Luke Goh
  23. JKHub

    Rovas Galen

    510 downloads

    Original Author: Slaughter Description: I reskinned the Swamptroopermodel for this one... A Bounty Hunter who wears his old Armorsuit from some war in which he once fought. Since he´s not a Jedi i tried to give him something else for a weapon than a lightsaber...so i modeled a Vibroblade. You can spawn his NPC in every color that´s included in this pk3. /NPC Spawn Rovas - Default version /NPC Spawn Rovas_green - Green version /NPC Spawn Rovas_stealth - Dark Grey version /NPC Spawn Rovas_red - Red Teamcolor /NPC Spawn Rovas_blue - Blue Teamcolor Credits: Original Model © by RavenSoft Original Sounds © by RavenSoft
  24. JKHub

    Darth Tiras

    1,558 downloads

    Original Author: Slaughter Description: I tried to make a Sith Kel´dor with a Uniform kind of look to his clothes. The hilt was supposed to fit it´s creator so it´s mainly white aswell. New Sounds: Yes Bot Support: Yes Team Support: Yes NPC Support: Yes Credits: Original Model © by RavenSoft Original Sounds © by RavenSoft
  25. JKHub

    Master Isaias

    992 downloads

    Original Author: Slaughter Description: I completly reskinned HapSlash´s great Obi-Wan Model. New Face, new Robe and a new Hilt i modeled and skinned. New Sounds: Yes Bot Support: Yes Team Support: Yes NPC Support: Yes Credits: Obi Wan EPIII Model © HapSlash Original textures © by RavenSoft Original Sounds © by RavenSoft
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