Jump to content

therfiles

Members
  • Posts

    1,521
  • Joined

  • Last visited

Everything posted by therfiles

  1. Wow! He hardly needs a saber, he can just impale people with his head! Nice work as always!
  2. therfiles

    hi guys

    Hey there! Welcome to JKHub! It's awesome to have another SP fan (SP rocks)! Can't wait to see some of your work!
  3. I know that after the source code has been released, many modders (including me) find it attractive to release their mod as a standalone game. When your making a standalone version, don't you have to replace all the assets with new ones? Then here is a strange situation. Lets say you are trying to recreate a blaster rifle's effects. First you recreate the red line, then make a shader, and finally write the fx code. But what if your new assets look similar to the old ones? There is only one way to write a shader, and what if yours is basically an exact copy of the original? How could you prove that you actually wrote it and made it? I guess what I'm trying to say is, how can you prove you made some common asset that looks identical to the original?
  4. He didn't die! Anyway, your project sounds really cool and really big. I think it sounds really awesome, but the main thing to me is the mapping part of it. That just seems like such a massive job. But, it sounds like a cool concept. Maybe when the coders sort out the source code, this can become a reality. Maybe there are some skins, fx, and menus that can be done in the meantime?
  5. That is incredibly odd...I'll have to mull that one over.
  6. Looking really good so far! It's getting better and better!
  7. therfiles

    Hello

    Hey there! Awesome to see your interest in the JK games rekindled! Check out jacoders.org Welcome!
  8. WB Jeff! Awesome to see you again!
  9. Awesome!
  10. This is so awesome! Why no BehavEd code?
  11. This may finally be the motivation I need to learn coding!
  12. AAAAAAAAAAAAAAAAAAAAAAH! This is amazing! Even for us non-coders!!
  13. I may try to find some different clone rifle effects. I think the shader effects are really messed up with that one...you can see the shots from anywhere in the map!
  14. Disc. What is a 'disc image'?
  15. I wish someone knew how to effect the entity's properties when you spawn something using the spawn command. Like "spawn fx_runner" does nothing because no one knows how to specify a targetname of an fxfile for it to use. Could you imagine the possibilities if someone figured out how to use the SPAWN command correctly? You could spawn any effect, make new triggers, in essence, it would be like a legit makermod for SP.
  16. I'm pretty sure this works. Not sure about npcs though...
  17. I think I tried out RPMod once...and it was amazing! Thanks Soh Raun for the interesting interview!
  18. I tried modding Battlefront 2, but I just didn't find it as enjoyable as modding JKA. I think the way files are organized using the addon system and such is a bad idea and mapping with GTK is a heck of a lot easier than with the mapping tool for BF2. And besides, I think JKA has many more modding possibilities and flexibility regarding what he wants to achieve. I just don't think the bounds of Battlefront 2 is enough. Let alone that this is a JK forum.
  19. Yeah, scripting is very difficult to get a handle on, but after you get the basics, really there isn't much more to learn. Poke me with any qs
  20. Entirely possible with scripting. Your bolting idea is similar to one I had when I thought about making a Battlefront II mod. But yeah, no need for a custom map, you can also use the runscrtipt command.
  21. Not many. Me and Afi are taking a little holiday but we've still been making progress. Hopefully I'll get some up soon!
  22. Hey dude! It's awesome to see your Boba project and your doing some great work! Keep it up and welcome!
  23. Hey man! Welcome to JKHub!
  24. Yeah, I'd have to agree with @@minilogoguy18 about focusing on one thing. Hone your skills on one area that interests you most. Then, all your other skills can supplement your project if you need them. For example, I'm scripting most of the time, but I still use mapping and cfgs to supplement the scripts.
×
×
  • Create New...