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therfiles

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Everything posted by therfiles

  1. @@Circa - Finally! A good ANH Luke! Good work job! Definitely needs a bit of tweaking like DT said, but GREAT work man!
  2. Hey there! Welcome to JKHub!
  3. Yeah it is! I just discovered them...so dang good! Good improvements on the skin...definitely better!
  4. Looking sweet!
  5. Hey there! Welcome to JKHub!
  6. Wow...that's really interesting. I never knew about this before. JO one is so much better lol.
  7. Hmm... It would be a TON of work. No doubt about that. Then again though, I wouldn't stick to the cutscenes 100% either. I mean, this is YOUR mod. You can do what ever you want. As long as the main "message" of the cutscene is there, the effect will be the scene. I think you could really create a unique style of your own to make something epic - a hybrid of sorts between ICARUS and the live cutscenes. Don't approach a cutscene and be like "this has the be like this exactly". You will get burned out SO fast. Instead, analyze the cutscene and decide what it truly important to the scene. Differentiate between what advances the plot and what is just cool. Yeh, just some tips.
  8. I've got about 5 hours to get this entry done. No worries.

  9. I'd definitely say ingame cutscenes. The videos were good when such scripting technology wasn't made, but It would just look dated now, I think. Also, I think many may consider it cheap to plop the videos in and not do them ingame. Or, you could release a version of both...But yeah, ingame would look cooler, more epic, and help with the overall mod.
  10. My gosh...thanks @@ChalklYne! It's perfect! I added some lights here and there, but that's basically all I'm doing! Wow...you are so awesome, man! Thanks again for everything! Thanks so much, bro! It's awesome! I'll PM you a link to the video when it's done (Don't get too excited though )! Thanks! THANKS! @@ChalklYne - Biggest notification 2013
  11. Sorry for all the extra requests...
  12. No notification. forever alone
  13. Sorry to bother you again @@ChalklYne, but I just can't seem to get it to line up (especially the door) and the windows model won't display any textures. I'm so confused :wacko: ! Is there any way to export it just as two models - one with door, one without? Or would that require a remake of the model? We definitely don't want that...all I'm really trying to do is get a working map of it so I can control the angles, and put green in void so I can replace it with backgrounds.
  14. @@ChalklYne: Woah! Thanks dude! You're awesome! Woo-hoo! :D :D :D Just wondering, would you mind sending me that .map? I'm having some trouble getting everything to line up in GTK...thanks!
  15. Hey, no problem dude! The fact that you even took this up is amazing! Thanks.
  16. (by the way...try using @[membernamehere], like @therfiles. I never get your mentions ) I'm down to help out. Crazy busy, but I can definitely do a bit for you!
  17. Just need the .md3s and we'll be good to go! Super stressed out - just found out we cannot use copyrighted music in the sketch...the music is so iconic! Oh well, bummer!
  18. Sorry for the late reply (I fell asleep ), but I think it looks great! I think it's done! Great work, Chalk, and thanks again!
  19. Only crit would be to maybe make the lights (white squares) be a bit wider? Like in the first ref pic? Sorry if thats picky...
  20. I'm diggin' it man! Great work! All that shading is the modelling program, right? Not the textures? Awesome! Wow, Chalk! You amaze me with your skills. Thanks for coming through with this, you're a life saver! The details are really good.
  21. Sounds good! Is that to preserve quality?
  22. Awesome! That door is looking really good! Are they separate models? Anyway, as always, amazing!
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