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Posts posted by extreme_x0
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On 5/17/2020 at 2:39 PM, Omega said:
Not long ago I posted a kitbash I did of Boba Fett which was the ESB version, well I decided it was time for an upgrade. I looked through different Boba models for the best parts I could use along with adjusting textures with the help of many reference pictures to make an accurate as possible model of the ROTJ version.
Damn dude you've been busy! Makes me want to finish this now:
Still need to work on the helmet, but he can at least be skinned for vizla blue from the show.
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Lancelot likes this
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I was mostly making reference to the helmet. I took a closer look and that is Corto's, my b.
No problem man.
Jeff and JAWSFreelao like this -
Looks a lot like my work there bud.
Actually no.
Original file is from Corto here :
https://jkhub.org/files/file/1516-boba-fett/
Made my own adjustments:
https://jkhub.org/files/file/2667-ex-boba-fett/
https://jkhub.org/files/file/3539-ex-jango-fett/
Further improved said adjustments:
https://jkhub.org/topic/11219-mandalorian-wip/
Side leg armor was created by me from scratch with the exception of the gun slot part, that was from movie battles 2 and was changed/modified and attached to the leg armor. I created the shin armor from scratch.
In regards to skins, i changed the uv map on most parts of the corto model to make it easier to skin on my end.
So I believe you are mistaken. Feel free to download the boba/jango to compare to any of your work. I currently don't have a real head model on any my re-works.
Edit: Now if Corto stole your work, I wasn't aware of it and have no problem crediting you for the original model.
Also if you can please be more specific as to what you are referring to, (the whole model, parts, skins) maybe we can further clear this confusion up.
Jeff likes this -
Dark_Reaper likes this
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Proportions haven't been better on a Mando in Jedi Knight modding history I don't think However, I think the textures look a little flat or dull?
Regardless of texture work, they look 100x better than the Manda models in MB2 ...
Textures is something I definitely need to work on. I am still learning in this regard. I understand the textures look "flat" in some areas.
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I know its been forever, but thought I share the fruits of my labor
From top to bottom: Boba Fett ROTJ, Boba Fett ESB, Jango Fett, Jaster Mereel, Jodo Kast.
Updates made:
New Helmet, wider body, new waist bags. new body textures.
Currently working on:
Moviebattles2 - Working on RGB versions to fill out mandalorian options within game.
Jango Fett - working on Geonosis version
DeathWatch - trying figure out the holsters mainly
The Mandalorian - looking for reference shots
Request:
Does anybody have some full body shots of "The Mandalorian" upcoming show by any chance? I would like to include it in this pack.
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Moderator: This project is dead (at least here), please close this thread.
JAWSFreelao likes this -
Hey Jeff, idk how you do the ports, but they are awesome. Any chance you can do ea battlefront boba fett?
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Hello! Is there any link for this model? I am thinking about editing it a little
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I think part of the reason he left the modding scene was because of people demanding him to make models and demand etas for them. I remember infinity blade too. He made an anakin skywalker ep3 back in the day. Hapslash was also working on a clone trooper with a proper head model (ep2/ep3). I was hoping for a release, but it never came to fruition.
KyleKatarn1995, GPChannel, swegmaster and 1 other like this -
@@Circa That is a pretty great Boba but his proportions and overall look are just off. I think the best version of Boba Fett made for JA was HapSlash's, but unfortunately that was never released.
Agreed. He fell off the map, not sure what hapslash is up to nowadays. Haven't had time lately to finish the jango much less complete the mando pack.
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<---Fan of your work. Very well done so far.
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Death watch should be easy.
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Looks pretty nice man, glad to hear you were able to finish it up.
If you still plan on releasing Jango, I've put together a library of sound files for him that I took from Star Wars: Bounty Hunter. There's gotta be hundreds of lines and vocalizations (grunts, death sounds etc.) in it, so I'm sure you can find enough to fill out custom sounds if you wanted to.
Sweet, was thinking of that too. ill def give you credit.
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My current goal is to get it released within the next week or so. I just want to make sure i do my best with it cause i know it will be skinned to death xD.
Jolly likes this -
Delmi and JAWSFreelao like this
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@@extreme_x0 Any updates on these models ^,^
Boba is pretty much done. Jango just needs textures for the helmet. I re did the uv mapping because the stock one (using raven's helmet for boba) is hard to use. Here are the screenshots on the textures to give you an idea:
So I just need to add the gold badges/lines on the right and hes done. With Jango I need to texture then add the lines around the helmet.Jolly and Mandalorian like this -
This got attention. Do the jetpack/rocket effects work properly with this?
If they do I can lend assistance with the shaders (it's not difficult to do a basic spec for the metallic parts of the armor).
The model is pretty much finished. I had to redo the helmet and separate the parts to make the head easy to texture the lines around the helmet. I just haven't gotten around to do them. I will upload the model to google drive and give you guys a look at the tags. From my tests, all the tags work, but not sure if it works in the outside view with other people so maybe you can test it out.
Yea, like i said before, i made this model with replacing the one in MB II in mind.
Tompa's WIP thread
in WIPs, Teasers & Releases
Posted
Since you pretty much got everything else done in regards to arc equipment, would you like a rex helmet to go with those models?: