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RJA

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File Comments posted by RJA

    C3PO All Episodes Pack

       449    12

    I never said there was a problem. Just stating one already exists based on what was being asked.

     

    I felt a disturbance in the force, like if millions of skins were created...

     

    No problem man, keep making skins, I love yours, by the way, especially the Kylo Ren skin. :D

    C3PO All Episodes Pack

       449    12

    The Episode 7 version already exists.

    http://jkhub.org/files/file/2408-c-3po-epvii/

     

    I like the other versions, though. :)

    I know I know, but I wanted to do my version, based from pics. We have two differents versions and that's great ^^

     

     

     

    5/5 stars Good work! I love the Episode 1 C3PO :P but a little note, try to make C3PO from Ep. IV to look a little bite more "dirty", as he was after escaping the star destroyer, also on Ep. VII 3PO, make the red arm's shoulder in gold as in the movie.

     

    Interresting propositions, I think you are right ! Of course I was based only from on pic per episode to do the skins. Episode V had a "Hoth" look, and Episode III A Coruscant Look. 

  1. At least, I'm glad ECM III is not made in the same way. In every Epic Challenge Mod, I change my way of working. I made yesterday my first cinematic InGame. 

     

     

    Well, did you found the secrets maps in ECMII ? 

  2. Really a strange thing. I think I made mistakes with upload, it was a day which JKHUB uploading platform was busy and I tried during hours and hours. I think I made a confusion between the versions. It is the nightmare of every modder. All is named by versions, but I could have taken the wrong one. 

     

    What wall doesn't appear ? 

     

     

    In the treasure ship it's strange, because it works perfectly for me. :/

  3. Somes testers have related some bugs:

     

    The CFG seems not to work with them, so I encourage you in the first map to do this:

     

    playermodel kyle model_default model_default model_default

    sex m

    snd kyle

    setforceall 12

    give all

    saber kyle

    sabercolor 1 blue

     

     

    After that, I release a BUG FIX to correct some textures bugs they had. :)

     

    http://jkhub.org/files/file/2527-epic-challenge-mod-ii-textures-and-maps-fix/

     

    Please feel free to tell me if you encounter a bug. :)

    Epic Challenge Mod

       1,292    26

    Hi,

     

    Well, it's a big surprise and also a pleasure to read this review, and I'm glad you took time to do it. Well, what can I say... 

    First of all, yes, the open/close state for the doors was, at the begining, a mistake I made and after all, I found it was more difficult to run fast with force speed instead of having all already done. I can assure you and some videos prove it, it is possible to do it without any cheat, but I understand what you mean, maybe it is not so funny to you, depending of what you like in games of course. And of course, you are blocked if you want to go back in the start of the level ! :P

     

    Anyway, Epic Challenge Mod II is already in progress, and some changes you want will certainly wait an episode III, like more story and a start without all force powers and weapons (but in ep2 I have to say, you just have lightsaber at the start, blaster and rockets !).

     

    But for the types of areas and ennemies you'll appreciate what I've done with ep2, because every level is different and has its own style. :P You'll met new bosses, side-kicks (instead of jk2 reborns) and monsters, a lot of new monsters btw based from wampas, rancors and howlers's models. :)

     

     

     

    For the last secret of ep1, I have one thing that can bring you 5 levels you may not have played... If you have all the numbers in the right order you can go to the doors behind the last crystal and chose the numbers in the chronological way you get them. You have 5 possible black doors, chose in the order you get the numbers. One mistake and you have to restart all the doors. :) It is something I found to bring a player to the hidden island without scripting... :P

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