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Posts posted by Fire Phoenix
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wow I was just kidding chill out
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blood is not canon in star wars
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24.05.2018 Progress Report:
A small update is coming soon with a new handy feature in npc spawner menu. Together with Linken we created and option to align any npc to any side. The player can also choose whether the npc will follow the player or not.
For example you can arrange yoda vs yoda battle over dagobah tree house.
The next update will also update existing models and skins as well as new variants from sw episode 8Lancelot, TheWhitePhoenix, Dart Vader and 1 other like this -
It works on KotF (it's openjk based)
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Send me your GameData , base and KotF folders pictures on PM
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Good maps, I remember some of these. Thanks for the list Onysfx we will definetly add some of them. Btw do you remember a huge snow wasteland map by any chance?
TheWhitePhoenix, Maksman, TicNoel501 and 1 other like this -
try /r_fastsky 0
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delete gldirect , Opengl32.dll and make sure the file is called jagamex86.dll not jagamesx86.dll (withous s)
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No reupload. Just an edit here on jkhub.
Google Drive link:
https://drive.google.com/uc?export=download&id=1EfuQNSOO9jNkQRzuAFYUxmpRu5I_B8NtMaksman likes this -
I added screenshots by request of The New Order. The mod will be back when approved by JKhub staff.
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Try running KotF 2.1 SP .exe with admin rights
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We know the file is large and we plan to upload it on torrents or something like that. However it's pointless to upload aplha version now that we are about to release beta.
BladedHero123, JAWSFreelao, TheWhitePhoenix and 1 other like this -
28.11.2017 Progress Report:
In the past few months I've been working on in-game SP ui. I added new menus as well as improved existing JKJA ones. With these menus finished we are only a few steps away from beta release.
Ladies and Gentlemen feast your eyes on new KotF menus:KotF Features System
Improved Setup with more functions
New Angles and Timescale settings
Improved character menu with their respective weapons , saber hilts , force powers , abilities and more
New lightsaber menu with saber glow , core size and ignition flare settings. Also new lightsaber colors added : white , black , unstable red and most importantly RGB thanks which you can set any lightsaber color. These colors can be assigned to any preffered lightsaber hilt. Whether it is Kylo Ren lightsaber hilt or Ezra Bridger.
And at last the most waited famous NPC spawner with upgraded design and features.
GPChannel, Penekowski, Jex and 12 others like this -
Playable characters have been updated . I encourage you to read my developer thread.
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We are not going to do translations for beta. Sorry. But after beta release we will remember to contact you about French translation.
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I'm glad to see that the problem is solved but did you patch your jedi academy game to 1.01?
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1. I can't play SP right now.
2. I don't know if there are actual servers for KOTF.
3. If there are KOTF servers, I want to know where they are.
There are 2 24/7 KotF servers as of this moment. Go into server browser and keep clicking on "Mod:" button untill you select KotF. This will show all KotF servers.
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Well we could do that but why would you play with MP bots if you will be able to spawn NPCs in SP ?
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In the Alpha release, I've seen some maps that don't have any relation to Star Wars at all.
Will you replace them in the next version(s) or do you keep them in the mod?
I intend to keep them in the mod. These are few maps which I decided to include mostly because of quality.
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The starkiller base map will be included in beta don't worry : )
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The timeline of voting has arrived. People voted 12:11 in favor for old icons. I will respect the choice and implement those in the mod. The topic will be now locked. Thank you for voting.
J19 likes this
Naga Sadow
in KotF Suggestions
Posted
Approved