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Circa

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Everything posted by Circa

  1. The do have animations, like in MBII. For some reason they don't move hardly at all ingame though, which I couldn't figure out. They can be hard to kill, but force lightning makes it pretty easy to beat them. I wanted them to be only slightly harder than the hazard troopers that they replace, but not so much that it's impossible. They look good, but I wish I could get them to look better. Or at least move more. They even have a rolling animation! I agree, I think they got it right in that game with them being hard to kill, because that's the impression you get from the movies.
  2. Still waiting on the last step. Here's a small preview video I made. Once it's completely finished, I'll make a longer video featuring all of the main changes.
  3. Ah. It's a shame this won't be completed. It's so amazing how much work was put into it and how stunning it turned out.
  4. Understandable. I hoped the system was like that but the whole external link thing had me puzzled. That makes sense now.
  5. It would be if I knew what that meant.
  6. Alright. Hopefully when the actual native version is finished, it will work for you. ModView isn't a necessity, but it's so darn useful. I suggest looking on Craigslist for a slightly newer computer. I got my girlfriend a 2010 MacBook Pro running Mountain Lion for only $700. You can find some good deals on there from people.
  7. I understand. Although Mountain Lion (10.8) is only $20 to upgrade to, but yours is so old I don't think you would be able to without the App Store, which isn't supported in Tiger. Although there are illegal ways to upgrade.
  8. Oh wow. I didn't realize your OS was old as well. Jeez. What is that, Tiger? I'll see what I can dig up.
  9. x11 that comes with OS X doesn't get updated so xQuartz picks up where it left off. There was a link in the description of the ModView download. http://xquartz.macosforge.org/
  10. That definitely would be better. My version works though. He just seems to be having issues with it for one reason or another.
  11. I didn't think you had to put "seta" when using the console ingame.
  12. I got it to work via Wine. I uploaded that and MD3View a few weeks ago on here. redsaurus can vouch for that.
  13. It should work. Did you download xQuartz?
  14. Sometimes having an autoexec.cfg helps with this.
  15. Did you get ModView to work, my friend?
  16. That's weird. What's the point of limiting the upload size and offering the ability to use a custom link?
  17. There isn't enough frankensteining in the JA community in my opinion. I like this idea, along with any other additional custom species ideas.
  18. That would give me a headache. The First Person lightsaber mod is a poor man's version of this, but it doesn't keep the same first person mode. It changes the camera to zoom in up close like in JO's first person lightsaber mode, and makes your model look like Kyle. It's for lightsaber combat but if you keep guns set to third person, they would work the same way. http://jediknight3.filefront.com/file/First_Person_Lightsaber_Mod;27567 Not what you're looking for but you might find it interesting.
  19. You can get a Dropbox account and link to the file when submitting on here. Or maybe link to any link.
  20. The downloads don't work though. Still, could be useful.
  21. Just played the GBA game Star Wars A New Droid Army. Brought back memories! That game would be awesome as a JA mod.

  22. So close to release. One more step and we're golden! Version 2 will commence.
  23. Like I said, there is one in MBII but it doesn't have a skeleton or animations. That's the least I'm asking for right now. The model is fine.
  24. That would be cool. I hope now that the source is released, people can begin to implement these features back in.
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