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Everything posted by Fighter
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This topic has been moved to the OpenJK discussion forum.
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Grand Theft Auto 5' Coming To PC This Fall
Fighter replied to Stoiss's topic in Art, Media & Technology
Looks like this was an error on Nvidia's part: http://www.videogamer.com/xbox360/gta5/news/gta_5_pc_was_mentioned_in_error_says_nvidia_2.html -
I think he means a calculator for admin command bitvalues to assign to each admin rank.
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True. I might look at making the IRC official, as I'm there pretty often and it would be easier to moderate than a server.
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Sounds like a good idea, though it would likely have to be marked as an "unofficial JKHub server" like the IRC channel is, as I don't think the staff would have the time to moderate it in addition to our regular staff duties.
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I'd rather use OpenJK as a codebase than OJP as it is being actively maintained with helpful features being added and bug fixes being done often. I'm currently doing some code changes to prepare to use OpenJK as a base, and then I'll be able to fork it on Github and easily merge changes that are made. OJP also had some strange bugs and it would take some time to understand and analyze the code, especially for the complex systems of it like the saber system.
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http://jediknight3.filefront.com/file/Jedi_Pyramid_2;44653#Download http://jkhub.org/files/file/939-jedis-home-jl/ http://jkhub.org/files/file/517-sith-council-v2/ http://jkhub.org/files/file/514-sith-council-v3/
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Removing people from a conversation and adding replacements
Fighter replied to eezstreet's topic in JKHub Feedback & Help
I'm unsure if you can manually remove someone from a slot. Below the participants list to the left you'll be able to invite more people. I'm unsure if it replaces people who have left the conversation if it gets too full, as I've never had a conversation that large. -
OJK's dedicated server would just replace the JampDed.exe, not the JA+ mod. Also, the IRC is at irc.arloria.net:6667 channel #JACoders
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I'll go ahead and lock this thread. It's getting rather large and now that OpenJK has its own section, that would be better suited for OJK discussion rather than just one thread.
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Does anyone respond to messages here?
Fighter replied to Malice's topic in Jedi Knight General Discussions
If you used the contact form, please use it again. Our email system was having issues which were fixed a few days ago. -
I think you're thinking of JEDI's RPMod, not OpenRP.
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I'm undecided on gameplay animations, however I can confirm there will be additional emotes for RP, like for exercising.
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He has made some new animations for new emotes.
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Untested, but give it a try and see if it works: In bg_pmove.c under // set the talk balloon flag if ( pm->cmd.buttons & BUTTON_TALK ) { pm->ps->eFlags |= EF_TALK; } else { pm->ps->eFlags &= ~EF_TALK; } Add if ( pm->ps->eFlags & EF_TALK ) PM_SetAnim(SETANIM_TORSO,BOTH_STAND1,SETANIM_FLAG_OVERRIDE, 100); Replacing the "ANIM" with the animation you want.
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This sounds like it could be done using some code. It doesn't seem like it would be too difficult to do. I should have some free time tonight or tomorrow in which I'll try to look into this for you.
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I have updated the original post with more up-to-date information. Also, the documentation for the mod is more or less completed. Take a look here for the various commands/features the mod will offer upon its first public release. I hope to have more media and information available in the coming weeks.
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JKHub Statistics A statistics post hasn't been made in a while concerning JKHub, so it looks like it's time for a new one! Registrations Registrations declined each month after August in 2012, though started to increase in 2013. You will notice there is a spike in registrations for April, the same month the source code was released. Posts The amount of posts made in the first months of 2013 were less than the months of 2012. However, the source code release seems to have brought an increase. Pageviews We get a large amount of pageviews! It appears that starting in March, we began to receive more of them. The above is a chart showing pageviews from August 23, 2012 to June 1, 2013. The above is also from August 23, 2012 to June 1, 2013. Mail The below mail stats aren't entirely accurate, as there are some times when we were sending mail using JKHub itself, rather this third party service. How People Find Us As you can see, people use a variety of search keywords to find us. Files People like to download files! That concludes the stats part of the post. Now, on to another topic! Jedi Nations Cup 2013 basejka.com is doing a competition called the Jedi Nations Cup 2013. You can apply at that link with a team consisting of 3-5 players of the same nationality. It looks like it'll be a big event! There is a 600 Euro reward, so if you're into the competitive side of JKA, make sure you take part in this! Here is their infographic: (The apply button will actually be there if you go to their website.) In Conclusion I hope you enjoyed the stats and sign up for the Jedi Nations Cup if you're interested! Click here to view the article
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JKHub Statistics A statistics post hasn't been made in a while concerning JKHub, so it looks like it's time for a new one! Registrations Registrations declined each month after August in 2012, though started to increase in 2013. You will notice there is a spike in registrations for April, the same month the source code was released. Posts The amount of posts made in the first months of 2013 were less than the months of 2012. However, the source code release seems to have brought an increase. Pageviews We get a large amount of pageviews! It appears that starting in March, we began to receive more of them. The above is a chart showing pageviews from August 23, 2012 to June 1, 2013. The above is also from August 23, 2012 to June 1, 2013. Mail The below mail stats aren't entirely accurate, as there are some times when we were sending mail using JKHub itself, rather this third party service. How People Find Us As you can see, people use a variety of search keywords to find us. Files People like to download files! That concludes the stats part of the post. Now, on to another topic! Jedi Nations Cup 2013 basejka.com is doing a competition called the Jedi Nations Cup 2013. You can apply at that link with a team consisting of 3-5 players of the same nationality. It looks like it'll be a big event! There is a 600 Euro reward, so if you're into the competitive side of JKA, make sure you take part in this! Here is their infographic: (The apply button will actually be there if you go to their website.) In Conclusion I hope you enjoyed the stats and sign up for the Jedi Nations Cup if you're interested!
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The link is just showing a suggestion and discussion for the fix for OpenJK. It does not appear to be implemented in OJK yet.
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Adding these model screenshots to the Wiki
Fighter replied to Szico VII's topic in Jedi Knight General Discussions
I have added this extension. Staff are able to upload 20 files at a time, autoconfirmed members 15, and regular members 10. -
Could you update the BitBucket with the latest code? I'm interested at looking through it and such.
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Jedi Knight Galaxies source code released
Fighter replied to eezstreet's topic in Coding and Scripts
You could use the tutorial/method eez posted above, or as an alternative if you like, use Github for Windows. It's a GUI (with the option for command line stuff if needed) and I find it makes Git very easy to use. If you do choose Github for Windows, all you need to do is click the "Clone in Windows" button on the JKG Github page to download the code. -
Introducing: Mod forum sections for medium to large scale mod projects JKHub is now offering forum sections for medium to large scale products on the JKHub forums. This is targeted at mod developers who may not want an entire website for their mod/don't want to worry about running a website. FeaturesA forum section on JKHub.org where you can make posts and create new threadsTell us what sections within your section you would like! (For example, Suggestions, News, etc.)Tell us what sections you want password protected! (For example, a password protected section for discussion by mod developers) (Note that JKHub staff do not need to enter passwords for moderation purposes)RestrictionsYour project must be related to Jedi Knight: Jedi Academy, or Jedi Knight: Jedi Outcast.You must make sure anything you post compiles with JKHub forum rules and both US and international laws.We reserve the right to remove your forum section for any reason. Interested in this? Click the "Services" tab above and then click "Mod forums", or just simply click here. A button to contact us will be on that page, along with the most up-to-date features and restrictions for forum sections. Questions? If you have any questions about this, feel free to post here or contact us with the contact button on the mod forums page! Click here to view the article