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ZanderNao

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Everything posted by ZanderNao

  1. Hahaha. I can't blame you, that's about the most detailed reference image someone could come up with other than textures. I think to me the thing that sticks out most in my memory from 8T88 is his head. In the game he had very stilted movement, but there wasn't much to seperate the rest of his body from IG88 for instance. It was his beautiful, odd asymetrical head that really stood out. Camera eyes that are also projectors? Count me in. But yes, I really hope someone does make this, lol.
  2. Real life is always the most important, we can't ever forget that. Still, good to have hope for future development. Thank you.
  3. This map is amazing! I love the atmosphere, it really is perfect. Your skills are impressive. Thank you for sharing.
  4. Talk about some old standbyes, both of these would be marvelous to see in game. I am so glad to see modders working together.
  5. Arg, it is a shame this project came to a dead stop. Those were all fantastic ship ideas and the progress on the outrider was truly magnificent.
  6. That would be a fantastic model to see. He's a very memorable character and I've been looking for a model of him for a long time.
  7. Hello again one and all. In my years of testing mods, I have seen some amazing, mind blowing ship modelers out there. They never cease to amaze me. One vehicle that I've always been curious to see in game, however, is the Rogue Shadow from the Force Unleashed franchise. It does represent some issues on the scale. It reminds me of the Millenium Falcon vehicle in Academy. Not scaled correctly, but still quite big. the vehicle ocould be very useful for tie-ins to FU cutscenes and any FU mods that might be on the horizons. Anyhow, thank you all again for reading this and I welcome any feedback.
  8. Hello one and all. This JKhub is truly an amazing place. It is good to see that the JK3 community is still alive and well after so much time, and especially after the release of the SP and MP source code. I've spent the last several years working with the JK3 engine making a machinima series and there have been an amazing bounty of mods to enrich that experience with, though there have been two assets that I have long desired to see added to the game. The first is T3-M4 from Kotor. We have a wide variety of droid vehicles in our series, turning the droid NPC's into little rolling vehicles, but so far they have all been recolors of existing models. Inyri Forge was king enough to work part way along the project a few years ago, building the model but I don't recall if it ever got to texturing and I know that there were going to be some issues with animations, that's where the project came to a stop anyhow. I'm happy to do whatever I can resource wise to help make this a reality, but my attempts at modeling have been bitter failures. Anyhow, I thank you all for your attention and any possible interest.
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