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Hirmanator

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Everything posted by Hirmanator

  1. You may want to tweak that single stance so he is not floating off the floor. I tweaked it in v7 but I haven't released it yet.
  2. I was sad when I lost all the files I had on pcgamemods. I will be more sad when mods disappear from jk3files. I swear if jkhub dies...
  3. DF and MOTS were pretty successful story wise. MP was still in its infancy for this series. but like any sequel the stories told in the beginning is what drew me to JKO and JKA. Without DF and MOTS. I wouldn't be here...
  4. LODs do help. I think if you were to keep it like the game. a 4000-5000 count. for more detail 6000 and LODs. Look up the how-to's in the tut section if ya don't know. http://psyko3d.50webs.com/tutorials/lods.htm
  5. This ain't republic commando
  6. So the real question is who here has reached that limit?
  7. YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH! SPARTANS PREPARE FOR GLORY....AND SP MODS!
  8. You do know the layout of Springfield always changes. since it borders on Maine, Nevada, Ohio, and Kentucky,
  9. When I made my conversion. I changed Kyle to Obiwan and the PC to Anakin, and made luke mace windu. I changed the smugglers in game as well to droids and used some of the separatist leaders as boss replacements (ex. Durge for Bobafett) I also changed all the jedis to prequel jedis. Replaced all sith with magnaguards. made alora general grevious and made tavion into assajj ventress. I think I changed the prisoners in the rancor mission into gungans.
  10. In the weapon smuggler mission where there were those prototype droids. I replaced those with a deka model and replaced the bolt with one the deka uses. I couldn't fix the fire rate, but it at least was another replacement you could consider doing.
  11. Do it. Do you have battledroid voices to replace the scene sounds? I can give you all the sounds I have. If nothing else google soundboards and use those.
  12. I recall doing this a long time ago and put it on pcgamemods. then it disappeared along with other junk I did put in there.
  13. You could use a shader to make the head light glow or blink or something. just saying.
  14. Poor Xizor all neglected I guess out of that random list DT just make a leia jedi.
  15. I didn't even think this was using the JKA game until I heard the sound of you landing. It was a immersion breaking moment. It feels like a Winter Cabin I wish I had.
  16. Prince Xizor. I mean c'mon shadows of the empire mod would be something people would jump on if they like TFU Or, if you like for lolz.Try this one.
  17. Well, Blender IT IS! It seems better than XSI to me.
  18. Version v3.0

    3,709 downloads

    New Ahsoka Tano (v3.0) with much needed improvements. added the new season 3 version of Ahsoka and removed the backpack version as a result. not a total loss. weight issues might take away from the fun, but a very playable model none the less. Enjoy!
  19. I have no idea where the upload mechanism is. I posted pics on a previous thread. I thought this is where we post uploads, but I have no idea. http://jkhub.org/topic/609-pet-projects/
  20. http://jkhub.org/fil...11-ahsoka-tano/ some issues. are with the shoulder weights. Haven't quite figured out what I did wrong in the weighting in that spot. But none the less it is still quite playable. edit: after looking again for like the 10th time to upload this. I finally found the button. Maybe make a link or something to make more obvious to those who are 1st time uploaders here? I don't think I needed to create this page if only I knew how to do that....
  21. This is what I consider a contiuation of OJP http://www.moddb.com...ty-saber-system They are lurking in other mod teams. Making stuff I assume.. http://www.moddb.com...roject-enhanced But if you look in their forum they are having some issues trying to keep the project going. And probably decided to go their separate ways and as a result 1.3 probably won't happen. Check the Lucas forum it explains it all http://www.lucasforu...splay.php?f=542 Oh heck I will quote it 02-25-2010, 01:31 PM #71 katanamaru Join Date: Aug 2002 Posts: 422 That is a neat idea. It would really be good if we had a cover mechanic in the mod. Unfortunetly OJP/JKE is on indefinite hold for now. The team wants to move onto other projects at the moment that aren't JA related. The original idea for OJP was to be a source of premade functions and mods that would be "open" for anybody's use in their JA mods. Since then the team started putting all those ideas together into an actual mod. So instead of thinking of this as a 'closing of the mod' think of it as going back to its main purpose. As such I'm thinking of putting all my animations together along with some tweaks for a sp mod. This way people can play with the animations I spent time making.
  22. I love this nerd banter.
  23. Preview of ingame Clone wars windu. There are clipping issues yet to be resolved. darn me and my sloppiness. Lastly, Ahsoka is ready to be uploaded.Minimal Clipping.
  24. I have to say I have been on several mods (CloneWars, JKG) that wanted to implement a prone feature for snipers and such. Of course the obstacle is finding a coder who could do it. So if anyone has any interest I have animations for such a small project.
  25. No I didn't die, I still live and yes I still have projects to finish before I drop from the scene. Currently working on to release... Mace Windu Ahsoka Tano V3 Clone wars stances and animations Version 7. I will post updates soon...
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