Boothand Posted December 13, 2017 Author Posted December 13, 2017 You mean this guy? Hahahh. How did Jabba the Hutt make this offspring.. wait, don't answer that.
Ramikad Posted December 13, 2017 Posted December 13, 2017 Hahahh. How did Jabba the Hutt make this offspring.. wait, don't answer that. Tinka me chasa hopoe ma booty na nolia.
Guest Redemption Posted December 13, 2017 Posted December 13, 2017 Tinka me chasa hopoe ma booty na nolia.Nipple-pinchy... Hahahahaha!
Boothand Posted December 18, 2017 Author Posted December 18, 2017 Gameplay from a test event that was set up at the 'game collective' where I work. I share offices with a bunch of other Norwegian game developers and sometimes we organize testing events with a lot of people showing up either to test, or to bring their projects. Psyk0Sith, Futuza, Circa and 2 others like this
Boothand Posted January 16, 2018 Author Posted January 16, 2018 Longswords =] Stayed up most of the night to make these animations and melee combat system. I'm probably gonna add lots of variety animations, but for now it works. The attacks are chosen based on where the frog has the hands. So it's controlled by animations. If you block and your hands end up on the left side and you attack, you will attack from the left etc. The blocks are chosen automatically to match the opponent's attack, when you tap the block button. It must be timed correctly. Slow mo: Circa, Langerd, Psyk0Sith and 2 others like this
Boothand Posted February 13, 2018 Author Posted February 13, 2018 Working on updated assets for the gun and the buckler.Gun is still kind of WIP Other than that, updating and improving existing stuff and just churning through multiplayer code hell and bugzbugzbugz. z3filus, Bek, Psyk0Sith and 2 others like this
Boothand Posted March 9, 2018 Author Posted March 9, 2018 Frog customization!https://jkhub.org/albums/zPQcK Smoo and z3filus like this
Boothand Posted April 4, 2018 Author Posted April 4, 2018 The new frog, in Substance Painter. Completely desaturated here, since the colors are assigned to the different parts via the game itself, so it works with the customization tool. All animations can be re-used on it, but it will probably have some unique animations too. MagSul, SomaZ, Xycaleth and 2 others like this
MagSul Posted April 5, 2018 Posted April 5, 2018 That's fantastic-looking work! Nice touch to have the customization in there. Keeps things unique! Boothand and z3filus like this
Boothand Posted May 7, 2018 Author Posted May 7, 2018 Mostly doing a graphics/level-design lift these days, but I can't really say I've established a final art direction yet. Mostly lighting and room-feel at the moment, but also trying out some materials I made in Substance Designer. Behold, a trick-shot:
Boothand Posted May 25, 2018 Author Posted May 25, 2018 Some more GIFs. Would post them directly if I could make a custom image width, otherwise they'll be huge and load slowly, but don't know how. @@Circa? https://jkhub.org/albums/1yMQqS7 SomaZ likes this
AshuraDX Posted May 25, 2018 Posted May 25, 2018 Some more GIFs. Would post them directly if I could make a custom image width, otherwise they'll be huge and load slowly, but don't know how. @@Circa? https://jkhub.org/albums/1yMQqS7 If you go to the image lsit in your account and you click a thumbnail, you'll get this popup:That's how you can access the automatically generated size variations of your image on imgur
Boothand Posted May 25, 2018 Author Posted May 25, 2018 If you go to the image lsit in your account and you click a thumbnail, you'll get this popup:That's how you can access the automatically generated size variations of your image on imgur Thanks, but that seems only to work with images, and not GIFs (it only gives thumbnails).
Futuza Posted May 25, 2018 Posted May 25, 2018 Just right click on the image you want and copy the video/image location, if its a gifv/mp4 replace the extension with gif. eg:
Boothand Posted May 26, 2018 Author Posted May 26, 2018 Just right click on the image you want and copy the video/image location, if its a gifv/mp4 replace the extension with gif. eg: Yeah, it's what I usually do, but they become too huge and are very slow to load on JKHub, from what I've seen. I tried posting all my gifs like that earlier, and the post just.. vanished, after I posted it.
Futuza Posted May 27, 2018 Posted May 27, 2018 Yeah, it's what I usually do, but they become too huge and are very slow to load on JKHub, from what I've seen. I tried posting all my gifs like that earlier, and the post just.. vanished, after I posted it.When they get bigger than 3MB, its probably better off as a video. I wouldn't be surprised if Caelum has some sort of cap on size limits to gifs so we don't kill everyone's bandwidth if it isn't enclosed in spoilers. Boothand likes this
Boothand Posted May 28, 2018 Author Posted May 28, 2018 So, it's battletoads meets bomberman?Not sure where you got Bomberman from?Battletoads meets Super Smash while also meeting Matrix, or something.
the_raven Posted May 28, 2018 Posted May 28, 2018 Not sure where you got Bomberman from?Battletoads meets Super Smash while also meeting Matrix, or something.Wasn't bomberman a platformer-shooter also?
Boothand Posted May 28, 2018 Author Posted May 28, 2018 Wasn't bomberman a platformer-shooter also? You're probably thinking of a different game. Bomberman was the game where you laid bombs in a grid, and they'd explode with horizontal/vertical beams.
the_raven Posted May 28, 2018 Posted May 28, 2018 You're probably thinking of a different game. Bomberman was the game where you laid bombs in a grid, and they'd explode with horizontal/vertical beams.Strange. I could have sworn i saw a bomberman platformer shooter.Oh well, moving on.
Boothand Posted June 6, 2018 Author Posted June 6, 2018 Dual wielding. Sort of. Smoo and therfiles like this
Boothand Posted August 8, 2018 Author Posted August 8, 2018 https://www.facebook.com/DeltaQuack/videos/585121195217711/ (Too long for imgur)It's a video showing a tutorial I'm working on.
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