mjt Posted May 6, 2017 Posted May 6, 2017 I don't really remember EffectsEd all too well but isn't there a lightning effect with start and endpoint we could use to lock it's endpoint to the saber once it seeks it out? That would look bad ass! I'm really thrilled about the progress and bugfixes - a little bit of a thread highjack here though. Maybe move it back to the mods thread? I didn't see you post here before posting my bugreport. Keep up the good work!
Guest Redemption Posted November 19, 2017 Posted November 19, 2017 (edited) . Edited July 20, 2018 by Redemption Lancelot, yeyo JK, Smoo and 2 others like this
Guest Redemption Posted November 21, 2017 Posted November 21, 2017 (edited) . Edited July 20, 2018 by Redemption yeyo JK, Smoo, Tompa9 and 1 other like this
Lancelot Posted November 30, 2017 Posted November 30, 2017 @@Lancelot Disabled crosshair with equipped melee weapon That's good to hear. The crosshair just didn't make sense in the melee mode. I mean, it's not that you need to carefully aim at something, like you would with a gun.
GPChannel Posted November 30, 2017 Posted November 30, 2017 it would be amazing if you can change the clothes like in the hitman games,u now u take the clothes from other npcs
Guest Redemption Posted December 8, 2017 Posted December 8, 2017 (edited) . Edited July 20, 2018 by Redemption Jolly and Smoo like this
Jolly Posted December 12, 2017 Posted December 12, 2017 Awesome stuff! So much potential here AshuraDX likes this
Noodle Posted December 13, 2017 Posted December 13, 2017 Thank you Jolly. Progress Update: Force StasisHaving "d_npcfreeze" trigger at rank 3 was just a placeholder, I'm trying at the moment to implement code that will enable multiple entities to be affected. This will open the door when I've accomplished this feat eg. Multiple grip The idea is a liken to how you activated secondary powers in The Force Unleashed. Holding "x+x" enables multiple entities affected.What do you guys/gals reckon? Sounds like an interesting concept, but wouldn't it make the game much easier unless you create a way for the enemy to counter stasis spam?
Guest Redemption Posted December 13, 2017 Posted December 13, 2017 . dg1995, RAILBACK, Wasa and 7 others like this
Jolly Posted December 14, 2017 Posted December 14, 2017 That is so cool!! Also, do you have Academy models implemented into Outcast?
Guest Redemption Posted December 14, 2017 Posted December 14, 2017 Yes, I indeed do. Darkside outfit permission approved. Kualan: Fine by me Myself: Thank you, that is very kind and generous of you. I will credit your talent when I upload my updated version of the mod. Great work by the way, I'm a big fan of your work Jolly likes this
Jolly Posted December 15, 2017 Posted December 15, 2017 @ It would be awesome if you could add a new Luke model to outcast Can't wait to see more from this!
Guest Redemption Posted January 21, 2018 Posted January 21, 2018 . TheWhitePhoenix, dg1995, Wasa and 3 others like this
LucyTheAlien Posted March 1, 2018 Posted March 1, 2018 Is this going to have high resolution options by default and have you considered controller support?
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