Archangel35757 Posted October 9, 2015 Posted October 9, 2015 I'm resurrecting my IG-88 model... I want to get this in-game with a custom skeleton (based on a CS Biped) and custom animation set... along with all of IG-88's mix of weapons. Would this need a new class? Or can it use Boba Fett's class? Omega, Delmi, JAWSFreelao and 9 others like this
Archangel35757 Posted October 10, 2015 Author Posted October 10, 2015 The mesh just needs a few finishing touches (…but I still need to make the Lancer variant bits): Vade Parvis, Daedra, Omega and 2 others like this
Asgarath83 Posted October 10, 2015 Posted October 10, 2015 Boba Fett class is invulnerabile and unkillable, and flying. IG88 is cutie, but is not a flying droid... maybe is better hazardtrooper class (has saber resistance and can slam the player with a punch) you can give force powers also at hazardtrooper class enemy otherwise you need to code a new class Enemy with hazardtrooper saber resistance and boba fett class combat attributes. hazardtrooper saber resistance is stored on g_combat.cpp
Archangel35757 Posted October 10, 2015 Author Posted October 10, 2015 IG-88 has numerous weapons: poison gas, flamethrower, a retractable dagger spike, rifle, grenades, melee... I feel like I'm forgetting something. ...and of course the Lancer variant has its Lancer (and swoopbike).
Jolly Posted October 10, 2015 Posted October 10, 2015 This is really cool but honestly I think it might be easier if you keep it simple when it comes to making a new class, things like adding poison gas, retractable blades and such might be a little tough.
Veosar Posted October 10, 2015 Posted October 10, 2015 Yep, I love the idea, but make sure you don't set the goal too high. You might burn out eventually, if it gets too hard or if it takes too much time. Langerd and Jolly like this
Archangel35757 Posted October 10, 2015 Author Posted October 10, 2015 Poison gas is the same as the nohgri weapon stick-- it will just a imminate from a tag on his body and not a weapon. Same as the flamethrower for Boba Fett except I plan to make unique EFX using FumeFX and Afterburn. Jolly, Omega and Asgarath83 like this
Jolly Posted October 11, 2015 Posted October 11, 2015 Like @@Veosar said, don't set the bar too high. It's better for this to happen with a few of those intended features rather then not happen because there was too much to finish. Langerd likes this
Langerd Posted October 11, 2015 Posted October 11, 2015 Like @@Veosar said, don't set the bar too high. It's better for this to happen with a few of those intended features rather then not happen because there was too much to finish. This very common in modding .. have problems with this most of times ;-;
DrXann Posted October 11, 2015 Posted October 11, 2015 Since there is limitations as to how many weapons an npc has make him like his shadows of the empire boss version such as the blaster, pulse cannon, and flamethrower.Also apparently Boba Fett's npc wise has force powers in his configuration file.
Archangel35757 Posted October 11, 2015 Author Posted October 11, 2015 ...and how many weapons does Boba Fett have? @@DrXann - What's the NPC limit?
Omega Posted October 12, 2015 Posted October 12, 2015 I think just the pulse canon and a flame thrower would be a cool, try not to over stress this too much and not put too much thought into it having it end up in a cluster of issues. I can see this model of ig-88 being the best one yet as well as being a fun challenge. Just do what you know will work and take your time, I can see the result of this turning out awesome!
Barricade24 Posted October 12, 2015 Posted October 12, 2015 I think IG-88 is most famous for his E-11, DLT-20A and his vibro blade on his back.
Archangel35757 Posted October 12, 2015 Author Posted October 12, 2015 http://starwars.wikia.com/wiki/IG-88_assassin_droid IG-88 armament:BlasTech DLT-20A blaster rifle *Gas dispenser *Neural Gas grenades *Flamethrower *Sonic stunner *Pulse cannonNeedle dart gunBlade extension set *Ion blasterDAS-430 electromagnetic projectile launcherConcussion grenade launcherThrowing flechettesBlaster rifles The ones with the asterisks will be the ones I employ
Tempust85 Posted October 12, 2015 Posted October 12, 2015 What would be great is if we could re-target JKA's humanoid animations to any sized skeleton, but all of my attempts have failed hard. Maybe I should look at UE4's re-targeting and see if I can use that then export back to Max... If the model has moving pistons and you're not sure how to do it, let me know. I managed to get moving pistons using lookat constraints years ago for my long dead Terminator mod (HL2).
Archangel35757 Posted October 12, 2015 Author Posted October 12, 2015 What would be great is if we could re-target JKA's humanoid animations to any sized skeleton, but all of my attempts have failed hard. Maybe I should look at UE4's re-targeting and see if I can use that then export back to Max... If the model has moving pistons and you're not sure how to do it, let me know. I managed to get moving pistons using lookat constraints years ago for my long dead Terminator mod (HL2).It should be possible to re-target animations from one skeleton to another (I was also going to use some of the STEF animations, as well as some from the saber droid. I think it also require setting a skin pose... not sure, but I'll cross that bridge soon.
Archangel35757 Posted November 11, 2015 Author Posted November 11, 2015 @@Barricade24, sorry no... I've been busy traveling for work and brainstorming about how to fix the dotXSI exporters for 3dsMax. I'm about to work on the Raven's Claw model in a few minutes. I will have some time this weekend and I will try and make some progess on Jan Ors, Raven's Claw, and IG-88. I also have to travel next week... but I can take my new laptop with me and work on the model projects in the evenings. ...seems like I never have enough time. I guess I just need to win the lottery... Noodle likes this
Archangel35757 Posted November 21, 2015 Author Posted November 21, 2015 Just a quick update on the IG Lancer variant: Omega, DEVISS, Vade Parvis and 2 others like this
Archangel35757 Posted November 22, 2015 Author Posted November 22, 2015 Another quick update on his chest armor plating (magenta piece): Mark Lubbers, Omega, Noodle and 4 others like this
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now