Indy' Totof Posted February 28, 2015 Posted February 28, 2015 Hello JKHubers, here is Indytotof ! Here is another request from me: Did anyone can do a realistic AT-DP driver model ? Here is the official asset pic from the trooper: Thanks so much guys, you're awesome ! yeyo JK, Barricade24 and Jolly like this
Jolly Posted February 28, 2015 Posted February 28, 2015 This would be very awesome, they would make a cool replacement for the Imperial Workers
Vade Parvis Posted March 29, 2015 Posted March 29, 2015 hello, guys! I have been working on a model of this character for a relatively long time and recently discovered this request. In base it's an assembly of "frankenshteined" parts from several models with follow of some mesh editing, including fully new helmet mask (originally it was supposed to be only a stretched fragment of the clone commander's mask by neomarz1 with texture of driver's mask, but later it's place was taken by completely new mesh — which eventually also was complemented by a highly detailed visor from DT's stormtrooper), retexturing and some rework of UV maps. Currently, a mesh is finished, but there's still some work on texturing. Some WIP screenshots: Barricade24, Jeff, Jolly and 8 others like this
Langerd Posted March 29, 2015 Posted March 29, 2015 hello, guys! I have been working on a model of this character for a relatively long time and recently discovered this request. In base it's an assembly of "frankenshteined" parts from several models with follow of some mesh editing, including fully new helmet mask (originally it was supposed to be only a stretched fragment of the clone commander's mask by neomarz1 with texture of driver's mask, but later it's place was taken by completely new mesh — which eventually also was complemented by a highly detailed visor from DT's stormtrooper), retexturing and some rework of UV maps. Currently, a mesh is finished, but there's still some work on texturing. Some WIP screenshots: This is one of the best models i have ever seen O_O fucking real (i have to swear sry...) Vade Parvis likes this
Bek Posted March 29, 2015 Posted March 29, 2015 Guess I'm finally getting my request: http://jkhub.org/topic/4434-theres-a-similarity/
AshuraDX Posted April 3, 2015 Posted April 3, 2015 hello, guys! I have been working on a model of this character for a relatively long time and recently discovered this request. In base it's an assembly of "frankenshteined" parts from several models with follow of some mesh editing, including fully new helmet mask (originally it was supposed to be only a stretched fragment of the clone commander's mask by neomarz1 with texture of driver's mask, but later it's place was taken by completely new mesh — which eventually also was complemented by a highly detailed visor from DT's stormtrooper), retexturing and some rework of UV maps. Currently, a mesh is finished, but there's still some work on texturing. Some WIP screenshots: you could outfit him with some better shoulder pads (go model them, it's a very smple shape) - but other than that this is a really good looking frankenstein Vade Parvis likes this
IrocJeff Posted April 6, 2015 Posted April 6, 2015 Would it be possible to include an Imperial Army Trooper version of this as well, @Vade Parvis? They look pretty close. http://starwars.wikia.com/wiki/Imperial_Army_trooper
Jolly Posted April 6, 2015 Posted April 6, 2015 @@IrocJeff There is already a Army Trooper, you can find it with this map: http://jkhub.org/files/file/475-siege-battle-of-endor/ It was never released on its own (As well as the Rebel Commando model that comes with it) though it was used in MB2. In fact he is using the legs of the Army Trooper model if I am not mistaken. On topic of this model I think it looks brilliant especially for a Frankenstein, keep up the amazing work! Vade Parvis likes this
IrocJeff Posted April 6, 2015 Posted April 6, 2015 @@IrocJeff There is already a Army Trooper, you can find it with this map: http://jkhub.org/files/file/475-siege-battle-of-endor/ It was never released on its own (As well as the Rebel Commando model that comes with it) though it was used in MB2. In fact he is using the legs of the Army Trooper model if I am not mistaken. On topic of this model I think it looks brilliant especially for a Frankenstein, keep up the amazing work! oh thanks...Never even knew it existed...
Vade Parvis Posted July 3, 2015 Posted July 3, 2015 Hello again, comrades! Thank you much for your feedback and constructive criticism! I had a long break from work on the model, and then I gradually resumed work on it — and now, finally, the model is ready for release. It remains to colorize textures in a team colors and create additional options for common color schemes (skins for an AT-DP driver, hovertank driver etc), prescribe shaders and dash off a long and boring readme ( ) — and it can be released. Since the last major break in the work model has received a lot of new fixes and improvements — both a pre-planned as well as not planned specially and came in the my head already during work. Also I learned to work with weights — so that, there should not be any significant conflicts of animation with objects that have different origins or with heavily reworked elements of objects. Would it be possible to include an Imperial Army Trooper version of this as well, @Vade Parvis? They look pretty close. http://starwars.wikia.com/wiki/Imperial_Army_trooperYes, I almost immediately wanted to make a version with an open face and glasses, like original AT-ST driver by Monsoontide — but with a more authentic design of glasses and with an option where the glasses are pulled to trooper's forehead. The result looks like this: @@IrocJeff There is already a Army Trooper, you can find it with this map: http://jkhub.org/files/file/475-siege-battle-of-endor/ It was never released on its own (As well as the Rebel Commando model that comes with it) though it was used in MB2.Some limited release is occured, apparently. I kept an archive dated the end of 2005, in which the model contains separately. In the readme file was mentioned that the relevant siege map at that time still was in the development. JAWSFreelao, Barricade24, Jolly and 4 others like this
NumberWan Posted July 3, 2015 Posted July 3, 2015 This one looks so great. I feel, that some people will most likely create general Veers if not already. If he ever appears in the Rebels show, then this model could also be used for the new appearance. Vade Parvis likes this
Langerd Posted July 3, 2015 Posted July 3, 2015 Hello again, comrades! Thank you much for your feedback and constructive criticism! I had a long break from work on the model, and then I gradually resumed work on it — and now, finally, the model is ready for release. It remains to colorize textures in a team colors and create additional options for common color schemes (skins for an AT-DP driver, hovertank driver etc), prescribe shaders and dash off a long and boring readme ( ) — and it can be released. Since the last major break in the work model has received a lot of new fixes and improvements — both a pre-planned as well as not planned specially and came in the my head already during work. Also I learned to work with weights — so that, there should not be any significant conflicts of animation with objects that have different origins or with heavily reworked elements of objects. <script pagespeed_no_defer="">// Epic! Vade Parvis likes this
Barricade24 Posted July 3, 2015 Posted July 3, 2015 I love Troopers so this will be a huge hit for me. The only comment I have is that the AT-DP driver appears to have a normal belt with out the two additional packs on the front. I'd love it, it if were possible to include a version with the standard officer belt. But either way it looks like you adapted this guy to a realistic style extremely well! I will absolutely download this when it is finished. Langerd, Vade Parvis and JAWSFreelao like this
Barricade24 Posted August 24, 2015 Posted August 24, 2015 @@Vade Parvis Hey, has there been any update on this guy? I'd love to see him released. ZanderNao, Kualan, Jeff and 2 others like this
ZanderNao Posted August 26, 2015 Posted August 26, 2015 @@Vade Parvis Hey, has there been any update on this guy? I'd love to see him released.I second the motion!
JAWSFreelao Posted August 26, 2015 Posted August 26, 2015 Great progress so far man. Really like this.
xtrem1275 Posted January 21, 2017 Posted January 21, 2017 Hello you will have the model in obj format, or you could tell me how to convert it to obj format
Barricade24 Posted January 21, 2017 Posted January 21, 2017 Hello you will have the model in obj format, or you could tell me how to convert it to obj formatBlender is able to export the file into an obj format. https://www.blender.org/
xtrem1275 Posted January 22, 2017 Posted January 22, 2017 Thank you very much, I do not have the blender program but I will look for it, to make the model good night
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