Bek Posted October 20, 2014 Posted October 20, 2014 Great job, but you should lower the gun a bit and push it further from the viewmodel. LucyTheAlien and GPChannel like this
eezstreet Posted October 20, 2014 Posted October 20, 2014 Great job, but you should lower the gun a bit and push it further from the playermodel.I disagree; I think the gun's height (Z) is fine, it just needs to be pushed farther back, as it makes the scope look really large. Jeff and Bek like this
Omicron Posted October 23, 2014 Posted October 23, 2014 I disagree; I think the gun's height (Z) is fine, it just needs to be pushed farther back, as it makes the scope look really large.Further back? I wouldn't expect a gun to be held that close to the person holding it. I'd have it much further forward, but not so far that his arm would be completely straight/parallel to the gorund
Raz0r Posted October 23, 2014 Posted October 23, 2014 Yeah, definitely move it forward, and possibly a tiny bit higher
Archangel35757 Posted October 24, 2014 Posted October 24, 2014 In the image above... the reticle ( illuminated crosshairs ) should not be projected onto the ocular lens of the eyepiece as shown-- it is internal to the scope, and projected onto the target image seen thru objective lens. Neither is it visible on the outside of the objective lens. It's only visible when looking thru the eyepiece. Jolly likes this
AshuraDX Posted January 27, 2015 Author Posted January 27, 2015 I think I should finally finish this, you guy shave been waiting for far too long Rooxon, Ruxith, Barricade24 and 1 other like this
AshuraDX Posted January 27, 2015 Author Posted January 27, 2015 https://jkhub.org/files/file/2232-hd-dl44-heavy-blaster-pistol/first release ! will be updated with rend2 support once rend2 is in a stable state SomaZ, Circa, redsaurus and 3 others like this
Circa Posted January 27, 2015 Posted January 27, 2015 Very nice. Will make a fine addition to JKE. Aside from that though, we really need a new Han Solo model to give this thing justice. Jeff likes this
Jeff Posted January 28, 2015 Posted January 28, 2015 Very nice. Will make a fine addition to JKE. Aside from that though, we really need a new Han Solo model to give this thing justice. Couldn't agree more
eezstreet Posted May 2, 2016 Posted May 2, 2016 @@AshuraDX / @@DT85 can this weapon be modified perhaps to use the new Ghoul2 stuff? I'd like to see more weapons using the features, and I was also thinking about making the Imperials in JK2 drop this weapon instead of having their crappy-looking Imperial Pistol.
AshuraDX Posted May 2, 2016 Author Posted May 2, 2016 @@eezstreet it was made for that I gave DT my scene back in the day and he was gonig to add first person animations to it
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now