Tempust85 Posted June 23, 2014 Posted June 23, 2014 The tarsal bones aren't there. They are the same mesh as the original jedi_hm.
TheWhitePhoenix Posted June 23, 2014 Posted June 23, 2014 I like what I'm seeing here, DT. This will work WONDERS for future mod makers.
Archangel35757 Posted June 24, 2014 Posted June 24, 2014 The tarsal bones aren't there. They are the same mesh as the original jedi_hm.Yes, I know this is how they originally look... I'm just saying the feet look dicked up in those poses-- like the left and right feet are swapped, no? Wouldn't you agree? And should we not fix this? Tempust85 likes this
Tempust85 Posted June 24, 2014 Posted June 24, 2014 (edited) I'll have a looksee at them and see what I can do. EDIT: From this shot, nothing looks wrong exactly. Edited June 24, 2014 by DT85
Archangel35757 Posted June 24, 2014 Posted June 24, 2014 From that perspective maybe this is due to the direction of specular highlights on the top of the feet... maybe swap the spec direction? Tempust85 likes this
Tempust85 Posted June 24, 2014 Posted June 24, 2014 I spread the shine out and reduced the intensity: EDIT: Just a little update. I've finished weighing everything but the caps which are 70% made. GPChannel and Bek like this
Archangel35757 Posted June 24, 2014 Posted June 24, 2014 I'll have a looksee at them and see what I can do. EDIT: From this shot, nothing looks wrong exactly.Wait, this view perspective is the standard root pose isn't it? How about posting this view angle for the stances in question to see what the feet look like?
Tempust85 Posted June 25, 2014 Posted June 25, 2014 Ta-da Someone will have ALOT of fun reskinning. Circa, Bek, GPChannel and 8 others like this
Circa Posted June 25, 2014 Author Posted June 25, 2014 Very nice! So are you stopping at jedi_hm? TheWhitePhoenix likes this
Tempust85 Posted June 25, 2014 Posted June 25, 2014 I haven't any plans to do the others, it's something I'll have to think about. Circa likes this
Bek Posted June 25, 2014 Posted June 25, 2014 Ta-da Someone will have ALOT of fun reskinning. Like me!
Omicron Posted June 25, 2014 Posted June 25, 2014 Ta-da Someone will have ALOT of fun reskinning. I know what I'll be doing this summer GPChannel, Bek and Circa like this
Bek Posted June 26, 2014 Posted June 26, 2014 Is that the JEDI species pack? If so it's actually Haps' robes, and most of the models are base ones put in the robes.I meant to say Hapslash, though I was really tired when I said that...
Tempust85 Posted June 30, 2014 Posted June 30, 2014 For my next trick: WIP Bek, Circa, therfiles and 2 others like this
Tempust85 Posted June 30, 2014 Posted June 30, 2014 Just need to fix up the icons: Had to make Anakin's clothes have cream + black leather to work with the coloring properly. Stoiss, Omicron, Archangel35757 and 4 others like this
Circa Posted June 30, 2014 Author Posted June 30, 2014 You have gone above and beyond the requested material here. I applaud you. Very nice work! TheWhitePhoenix and therfiles like this
Tempust85 Posted June 30, 2014 Posted June 30, 2014 Would be awesome if JK Enhanced could have separate coloring for Head/Torso/Legs rather than a global coloring. This would enable us to change hair color to blonde, torso to red and legs to blue for example. Would be even more awesome if set colors were replaced with an RGB color mixer box thing. Circa and Bek like this
GPChannel Posted June 30, 2014 Posted June 30, 2014 Impressive!ButCan we use the original clothes too? (sry For my eng)
Tempust85 Posted June 30, 2014 Posted June 30, 2014 Yeah, choosing white color will put it back to the original but like I said I had to change the Anakin clothing.
Circa Posted June 30, 2014 Author Posted June 30, 2014 Would be awesome if JK Enhanced could have separate coloring for Head/Torso/Legs rather than a global coloring. This would enable us to change hair color to blonde, torso to red and legs to blue for example. Would be even more awesome if set colors were replaced with an RGB color mixer box thing. That would be great, I agree. How hard would it be to implement that? Would it just be a menu change, or would it involve coding? @@therfiles @@eezstreet
therfiles Posted June 30, 2014 Posted June 30, 2014 Looks like coding, unfortunatly. That element seems hard-coded, as it's entry in character.menu is rather skimpy.
Circa Posted July 17, 2014 Author Posted July 17, 2014 @@DT85 if you think this is done, feel free to send it to me via PM or Steam. Looks great to me.
Omicron Posted July 17, 2014 Posted July 17, 2014 Or: Upload here B)I'd also like to have it s I can start making some skins and stuff for it Bek and GPChannel like this
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now