Circa Posted September 11, 2013 Posted September 11, 2013 Better! Not sure what to criticize exactly though.
ChalklYne Posted September 11, 2013 Author Posted September 11, 2013 i was just seeing if anybody else was feeling the direction its going in before I continued. heres the low poly mesh without the smoothing
Circa Posted September 11, 2013 Posted September 11, 2013 His head looks a little too tall. His ears look very...off. Not sure. Just the shape of them I guess. His nostrils look like they're flared. ChalklYne likes this
Futuza Posted September 11, 2013 Posted September 11, 2013 Seems a bit closer that what you've done before, hard to tell without hair though. Not sure I"m going to be useful for offering feedback at this point. By the way if you end up making a lot of horrible heads, I wouldn't mind a pack of "Ugly Random Citizens by Chalke" showing up on the download sections. Just cause an attempt doesn't look like Starkiller doesn't mean its completely useless. Botdra, ChalklYne, Lamented and 2 others like this
Stoiss Posted October 2, 2013 Posted October 2, 2013 this is the best far head you have done so far ChalklYne ChalklYne likes this
Circa Posted October 2, 2013 Posted October 2, 2013 Definitely the best. Great work. There's some parts that still look weird, but I think that's just because it's not textured. If you texture it I think it will look great! ChalklYne likes this
Botdra Posted October 2, 2013 Posted October 2, 2013 The lower half of his face looks like it's smaller scale than the rest of his head? Could be just the angles/lack of hairline that make it seem that way. ChalklYne likes this
ChalklYne Posted October 3, 2013 Author Posted October 3, 2013 I agree that the upper half has a bit of a lightbulb shape to it i will mess with it in a minute good eye
Futuza Posted October 3, 2013 Posted October 3, 2013 You're definitely getting better mate, looking great so far! Will you release the indian version of Starkiller to that region? Circa, ChalklYne, Lamented and 2 others like this
ChalklYne Posted October 3, 2013 Author Posted October 3, 2013 No smoothing here, that's the actual geometry And as promised... Barricade24, Futuza, ent and 1 other like this
ChalklYne Posted October 3, 2013 Author Posted October 3, 2013 Now to work on his body 4100 vertsjust under 6000 tris I have about a week's worth of music to do for someone, then I will be finishing up the TIE facility and moving onto either Raxus Prime, or the cutscene chamber katanamaru and Stoiss like this
katanamaru Posted October 3, 2013 Posted October 3, 2013 Yep I think that is hella progress. Great job. ChalklYne likes this
Milamber Posted October 3, 2013 Posted October 3, 2013 Not gonna be super picky, but I got 2 tweaks to suggest still. 1. the eyes are kinda big still 2. Please look up an ear tutorial or something, because a persistent problem with ALL your heads has been messed up ears. They've improved but you're not quite there yet. It's one of the most noticeable features from the side. (remember people notice/are bothered by what's wrong a lot faster than what's correct, so the ear really stands out from the side now) even something like this is fine, your main issues right now are blurry ear textures, and a huge earlobe. ChalklYne likes this
ChalklYne Posted October 3, 2013 Author Posted October 3, 2013 Thank you! I agree that the eyes are too big. Im thinking too wide. I have a very very low poly/ low res version of the ears going on, and was hoping to sneak it by you guys rofl!! But good eye and good point that will be next is making sure he can hear. thanx dude
Futuza Posted October 3, 2013 Posted October 3, 2013 I think that Evolution pack will be my new favorite skin pack of all time. Tempust85 and Omicron like this
ChalklYne Posted October 4, 2013 Author Posted October 4, 2013 hopefully better showing a close up of the texture katanamaru, Barricade24 and Omicron like this
Futuza Posted October 4, 2013 Posted October 4, 2013 Something off when seen directly head on, but he looks damn good from the side. therfiles and ChalklYne like this
ChalklYne Posted October 4, 2013 Author Posted October 4, 2013 im thinking it could be the area under his eyes top lip isnt wide enough heres a kinda cool pic of me painting it in zbrush Stoiss and katanamaru like this
Circa Posted October 4, 2013 Posted October 4, 2013 The area between the eyes looks like it's too far out, making his eyes seem sunken in. Crappy picture, but hopefully you get my point.
katanamaru Posted October 4, 2013 Posted October 4, 2013 I'm still liking it. Sorry I can't give any crits, but if it was uplaoded today I would recognize it was Sam, and I haven't even played TFU 1 or 2 besides the demo.
Tempust85 Posted October 4, 2013 Posted October 4, 2013 This should be your primary reference to nail down the shape: The lighting used hits just about everything you need to look at. NumberWan and Omicron like this
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