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Posted

A friend of mine gave AT-DP model from gmod so i can convert it to Jedi Academy but

Whenever i attack the walker with lightsaber or weapons after its spawned

It gives this error , btw i use this in KOTF 2.1 mod as it has OpenJK

KotF_2.1_SP_2020-02-12_22-20-42-907.jpg

In blender everything seems fine as all meshes are less than 800-900 vertices

Here it's link

https://cdn.discordapp.com/attachments/563449440099368960/677946274158346293/NPC_AT-DP.zip

Please help me ^_^

Posted
1 hour ago, The Punisher said:

May i ask what is vertice limit of a model?

I thought that every part that has less than 1000 vertices will be enough

Is there a limit for total vertice count?

Posted
13 hours ago, The Punisher said:

Is explained in the first post.

 

Dude you are amazing , it worked man IT WORKED

I used lod1 as lod0 with 5k vertices and now it works

Thank you so much ^_^

Posted

Add more LOD's for better performance. The game will always use the lowest detail LOD to detect collision. Also helps when the model is super far away and there isn't a need to draw a model with a lot of detail when it can't be seen.

DarthValeria likes this
Posted
1 hour ago, minilogoguy18 said:

Add more LOD's for better performance. The game will always use the lowest detail LOD to detect collision. Also helps when the model is super far away and there isn't a need to draw a model with a lot of detail when it can't be seen.

That's what i did but noodle made LOD1

I gotta learn making LODs more ^_^

  • 4 months later...

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