Jump to content

Maui

Members
  • Posts

    319
  • Joined

  • Last visited

3 Followers

Profile Information

  • Gender
    Male
  • Location
    The Netherlands
  • Interests
    Coding, gaming, frankenstein modelling, delving into technical problems people run into.
  • Modding Interests
    Coder
    Modeler
    General Modding
    Skeleton Rigging
  • Gaming Specialty
    Dueling
    FFA
    TFFA
    Full Force
    Singleplayer
  • Operating System
    Windows 11

Contact Methods

  • Discord
    rZergling#1483
  • Steam
    https://steamcommunity.com/id/maemiraado/

Recent Profile Visitors

6,853 profile views

Maui's Achievements

Rising Star

Rising Star (5/10)

4

Community Answers

  1. It does work now, I've rewritten the addon and made some changes to it.
  2. Please visit Github for the latest version of the addon. I will be updating the code almost daily so new features will be added whenever they come to mind. Currently, I added a Delete Empty Vertex Group and Create Tags function. First one is useful when splitting your weighted model into parts, you can use this to iterate through all objects and check which vertex groups has no vertices assigned to it from that particular object. Second one, does exactly as it says. It creates all the tags and stupidtriangle for model_root_0 - you then can use the Parent Tags function to add it to the model_root_0 hierarchy and then Create LODs to duplicate your model_root_0 and reduce level of detail per LOD. Once the addon will get no new functions anymore, I shall create a video on how to use it even though it's self explanatory.
  3. Blender has an fbx plugin so that shouldnt be an issue.
  4. A left-handed mouse player ;o Very cool what you're doing!
  5. Try the following: Create a .pk3 with Pakscape https://jkhub.org/files/file/89-pakscape/
  6. I noticed an issue with stupidtriangle and the _off variant. That will be fixed in the next release. Might upload that later tonight.
  7. That would be a fun mod indeed! ;o
  8. I believe that is hard coded, I havent checked the source code yet.
  9. If you're still looking for help, let me know.
  10. Why dont you try to learn frankenstein modelling with Blender? Plenty of tutorials (and authors of those tutorials) around.
  11. If you want to learn how to do these things yourself, hit me up on discord or send me a private message.
×
×
  • Create New...