Jedi Academy turned 20 this year! We celebrated in a ton of different ways: mod contest, server event, podcast, etc. Thank you to all who have been a part of this game for the last two decades. Check out the anniversary content!
This community is dedicated to the games Star Wars: Jedi Outcast (2002) and Jedi Academy (2003). We host over 3,000 mods created by passionate fans around the world, and thousands of threads of people showcasing their works in progress and asking for assistance. From mods to art to troubleshooting help, we probably have it. If we don't, request or contribute!
This game turned 20 years old this year, and it is still one of the greatest Star Wars games of all time. If you're new or returning from a long hiatus, here are the basics of getting started with Star Wars Jedi Knight Jedi Academy in 2023.
From shader files to creating your own map. All mapping related tutorials can be found here. Also, check out mapping.jkhub.org for more links related to mapping and level design.
hey! I downloaed the openjk files from ur website and followed the installation steps on the video, but this error keeps occurring when i try to open the game. Do u what is it? Error: "Couldn`t load mpdeefault.cfg, The crash log was written to /Users/user***/Library/ApplicationSupport/OpenJK/
I am so sorry for the long response time!
From what I could gather, animations are strictly assigned per model, so if you wanted one appearance of your character to have one set, and another appearance to have another set, you'll need two different models.
Back when I wrote this, the notepad method did work, but that's definitely not the case these days. I'll probably edit this tutorial at some point to only include the Hex Editor.