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katanamaru

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Posts posted by katanamaru

  1. I don't have time right now to go into too much detail, but I'll give it a go.

     

    I don't think breath and poison are neccessary. Poison isn't that good. Why wait for the poison effect to kill someone when you can use other powers that do more damage up front or a saber/saber throw? Breath is only a counter to poison. You could take any of the heals to counter it instead.

     

    Same for scream and stasis. They are neat, but not really neccessary. I'l only take 1 rank in either. Stun an opponent and then hit them with a saber. I could see teams taking this power and just using it all the time.

     

    Revitalize (better to be called Resurrect) and kill also not so good. For sp it takes the disadvantage of an ally dieing away. Besides with all the healing powers you shoule be able to keep npc's alive. Kill just seems lame. A super grip basically. Why take grip when you can take kill?

     

    Whirl is just one of the stunning powers. So once again people will just group up and spam it.

     

    Battle Precognition is just invincibility to everything except sabers. Too cheep.

     

    I didnt' talk about the stats like 2 force points a second because that's something that would have to be play tested.

  2. I have been using the tusken sniper rifle and replacing the tusken taunt animation with the cool soldier signalling animation  and replacing the tuskenrifle model to a e11

    for a tough storm commander who signals to his troops and commands them, then melees you if you get too close, this makes the npc's much more interesting to fight. 

    That's a really good idea.

    Does that mean he shoots like the tusken, or did you change it's rate of fire and such in the weapons.dat file?

    Mandalorian likes this
  3. So I found out just a few days ago that if you make a folder in your base folder with ext_data/npcs you can put npcs there without making a pk3. This blew my mind! I was using an npc that I thought was in a different folder and couldn't find them in the base folder, but found the file there. So I made a new one for a test and confirmed it. Probably works with sabers too.

    therfiles likes this
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