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Mandalorian

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Everything posted by Mandalorian

  1. It's hard to tell the difference. Try some moles bumps and veins.
  2. this is some of my wip's as I go along modding. It will contain most of my map objects and maps. here's a map object I have been working on.
  3. There still being worked on atm. I shortened the flight jacket a bit so far.
  4. Well I am glad for all the feedback. I wanted to change the arms but the skeleton limits this, like has been commented on. The textures aren't perfect but It stil is an improvement overall. The head has been adjusted and the straps and chest details have been cut from the model completely and extruded. It's not the best but it is a few hours of work, not sure how much more will go into it.I fixed the snout a bit was to long for my liking.
  5. I've changed the scaling of the body to be a bit bulkier. It looks more proportionate.Cleaned the textures up a bit.
  6. I looked at a few photos and it seems right to me. Might make the whole body bigger rather than change the head.The other head was to big.
  7. This is a wip of bossk based off of the ds_trandoshan. the head has been re-scaled and the bodies details made into separate pieces. What do you guys think? here's a better pic of the separated pieces
  8. All on your own time sir. Get well soon.
  9. Wow this is much better. Makes it look like a big heavy lunking deathmachine. You have done probably the best model of this I've ever seen.
  10. Thanks for all your advice, Ashura It's fun making the models and I am quite proud of them for a first run.
  11. Thanks is it better?The rest=
  12. Well I started to rebuild. Just the barrel so far. much neater and smaller in faces.
  13. Yeah I know the handle is a mess. I'm still learning the ins and outs of looping techniques.I think the only good points is the hard edgeing worked how I wanted and the blaster is accurate. This only took me three hours which I thought was good for a beginner. I'll probably remake it. Thanks for your criticisms. I look up to modelling pros such as yourselves.
  14. Ahk sorry my bad.
  15. It needs some work but it will likely be in the mod.
  16. I think it may be my fault.I didnt use the base pose as the first frame.
  17. Sorry for the bad reference. It was the first one i found
  18. Nice, what sort of shader work has the model got?
  19. Nice work but should it should be a bit of a pause between leg steps, chicluunk,freeze,chicluunk,freeze,blasts ewoks.
  20. Sure, I haven't finished this so it's a little high poly's. I messed up the handle a bit. I'll keep in mind wireframes in future.
  21. made his blaster to go with these. It's a very simple design but I had fun building it using my sideshow figure for referance.I plan to make a few more of the guns he is seen with. Most of all I am happy with the edge splitting I did here.
  22. So i am making animations in blender currently, every works well except the hands seem to not animate, stretching horribly.Iv'e tried a few different techniques but none seem to work, is this a common problem or something to do with blender?
  23. Thankyou so much! It is appreciated.
  24. They would rock. I'd love to have similiar functionality in my mod.
  25. Well I am a modder and I would benefit from it. A tutorial with typecasting screens showing how to rig would make some more modders. I do understand how long tutorials take and I appreciate the efforts Mr.wonko has made to make plugins and tutorials. It's because of the more pro modders out there that anything can be learned. I'd certainly share what I have learnt as I go along, it is early days for me. The community has been on decline sure but there still are modders out there. I plan to make my own content and inspire others to do the same with what I learn from you, as your the blender whiz when it comes to jka. I mod these days, am I not worth teaching content too? If you ever change your mind, I would be able to make some rigged models for this game and release them as would others, I am sure.If I can help you Mr.wonko, let me know, my knowledge is pretty low at this point but i have made some success with your plugins.
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