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DarthValeria

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Posts posted by DarthValeria

  1. Hey guys  ^_^

     

    I have a few problem at my exported swtor models

     

    At saber stance or normal standing , it looks normal but

     

    It has problems at running , camera moving and weapon stancing

     

     

     

    1- She runs faster than usual

    Untitled.gif

     

     

    2- It has problems at aiming

    Second.gif

     

     

    3- It has this problem, when i play a default character , camera and mouse moving are normal but when i ever play this model , it does inverted in SP and MP so weirdly

    Third.gif

     

     

     

    Please help me to solve those problems

     

    Here's link of NPC and Blender files so you can take a look if you want

     


  2. Greetings friends, i have been working on exporting swtor models and converting them into glm format

     

    I was studying to master it on models step by step, and then i finally managed to export it, very perfect

     

    1.JPG

     

    But when i ever enter the game , i got this black things between the face and the head 

     

    1.JPG

     

    Please help me how to solve this problem  :)

    Droidy365 likes this
  3. @Artemis @Maui @Ramikad @Noodle @ooeJack @Jeff @Tompa9 @Circa

     

    Here i thank all those guys who helped me exporting a model from swtor to jedi academy, each of them helped me with their own tactics and ways

    And at long last i have managed to export my toon with alora body as .glm and it works perfectly

    If we dont count weight problems but it'll be fixed easily

     

    I owe you guys so much, thanks to you all, i will be able to convert my toons for future jedi academy machinimas
    as Dark Times, Old Republic, New Republic, Clone Wars Eras

     

    I hope you all will have a nice and prosperous future and career ^_^

     

    I love you all guys <3
     

     

     

     

    KotF_2_2019-04-05_00-39-47-25.jpg

     

    KotF_2_2019-04-05_00-40-02-16.jpg

     

    KotF_2_2019-04-05_00-40-07-80.jpg

     

    KotF_2_2019-04-05_00-40-21-27.jpg

    Jeff, ooeJack and TheWhitePhoenix like this
  4. I have been studying Blender for nearly a few months to export my swtor toons as .glm format for playing in Jedi Academy

     

    First i have ripped my orange swtor toon from the game then, placed her head onto Alora's body, i didnt do the rest because I'm still learning

    It really took months to ask people and watch tutorials

     

    I'm glad i have managed at long last :)

     

    KotF_2_2019-04-05_00-39-47-25.jpg

     

    KotF_2_2019-04-05_00-40-02-16.jpg

     

    KotF_2_2019-04-05_00-40-07-80.jpg

     

    KotF_2_2019-04-05_00-40-21-27.jpg

  5.  

    Heya DarthValeria.

     

    Unfortunately I've never had that problem before, so I'm not sure if I can help you with that.

     

    When I was working on characters for JKA, I wrote down some notes to help me during export. They might help you out:

     

     

    - EXPORT CHARACTER          [Current Character Progress: 0%]
      - Make sure scene only contains just the Character + Tags & Skeleton
      - Set skeleton pose to 'Rest Position'
      - Place "_humanoid.gla", "animation.cfg" & "animevents.cfg" into _humanoid folder
      - File > Export > 'JA Ghoul 2 model (.glm)'
     

      - Left panel Properties:

       - base Path = The directory that leads to and includes the base folder
        - Example: "C:\Projects\FINAL OUTPUT - OBIWAN\base"
       - .gla name = The directory following /base that leads to and includes the '_humanoid' file
        - Example: "models/players/_humanoid/_humanoid"
         - MUST CONTAIN FORWARD SLASHES (/), NOT back slashes (\)
       - Check the following, then EXPORT:
        - Model must be named "model.glm" and exported to 'models/players/<character name>/"model.glm"'
     
     
    Hope this helps.
     
     
    ooeJack

     

     

    I solved some problems thanks to you but now i have this problem

     

    1.JPG

    2.JPG

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