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Encritary

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Posts posted by Encritary

  1. Most of DirectX games, like TFU has normal maps of textures, usually with addition details for it. In this tutorial I will tell you how to apply these addition details in Photoshop/GIMP.

     

    For example, you have this Starkiller head texture:

    BGTg3DO.jpg

     

     

     

    But it seems not so nice as in TFU. This is because normal maps, that JK doesn't support, has some addition details of texture. To apply them on this texture:

     

    1) Open Diffuse map in Photoshop/GIMP

    2) Place Normal map as layer on it

    3) Change blend mode of this layer to Soft Light and adjust tranparency to 90%

    4) If your texture became pinky, then set saturation of Normal map layer to -100% and brigtness to -70%

     

     

    If you did it right texture must looks like this:

    Ygp6o5R.png

     

     

    If you want to experiment with this, I'm attaching two normal maps of this texture here: pink one and gray:

     

     

    CoKkLtP.jpg

     

    YGeNPSs.png

     

     

    DarthValeria likes this
  2. The skin files and eyes are overlays, means, they are not part of the main model. You can have similiar complexions for your characters. No, he never had a black/red robe, that was a cstuom made character. Vitiate always had black robes, or dark brown, depending which model of Vitiate you got. There are three different versions, a black one with mask, a black one without mask and a dark brown one without mask.

    Do you have original textures?

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