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Files posted by JKHub
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The Universe
Author: Phonock
This is the same as random skinpack for JK3.But instead of skinpack i will release
it separately for JK2,because not everyone like to download skinpack which the size quite big.
Also included new sound,team support and bot support.
104 downloads
0 comments
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Venom
Author: Phonock
This is a reskin of Grey Fox model,which i reskin to four different version of Venom in this file.
One of the version is Venom not fully transform and reveal Eddie Brock face...I hope you like it!
Credits : I would like to thanks ksk_h2O for the Grey Fox model that he made. Without his model
it's impossible to make a good Venom skins.
252 downloads
0 comments
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Human Torch
Author: Phonock
This is a Human Torch skin which is based off of the jedi model.For the face i use Chris Evans picture.
This release for JK2. Hope you like it!
96 downloads
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Zombie Skinpack
Author: Phonock
It's October now,which means it's Halloween month.So i made 3 zombies skins(Kyle,Jan and Galak) and 1 mummy(Luke).
Credits: Special thanks to Buffy The Sith Slayer for helping me taking the screenshots.
268 downloads
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Naboo City
By JKHub in Free For All
Author: Darth Arth
It's a VERY BIG ffa Map, especially designed for Clan-Servers. This map should be an alternative for the old ffa_bespin - map [which. we can not see anymore ]. The best using od this map is witch Jedi-Academy mod, but can be used with any other jk2-mod or original version.
1,529 downloads
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LADDER - The Xmas Story
By JKHub in Single Player
Author: Darth Arth
LADDER - Type map with several new options.
2 Maps. "Crash_landing" and "ladder_xmas"
over 50 enemies in 18 waves.
NEW Cutscenes
many, many scripts
snow effect
new shaders and textures
new Skybox with moving clouds
some new NPC's without replacing the old characters
new Game Menu with difficulty settings and snow
customisable and free selectable Jedi-Helpers
and many, many fun !
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STORY:
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There is no really a story... Kyle has some Problems with imperial tie-fighters on his way. Crash landing. Kyle is on a unknown, rocky Planet where he founds a small Portal. After going in, he founds himself on a cold Christmas Planet...
371 downloads
- contains cosmetic changes
- contains maps
- (and 3 more)
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The Challenge in Jedi Valley
By JKHub in Single Player
Author: Darth Arth
LADDER - Type map with several new options.
over 100 enemies in 25 waves.
Cutscenes
correct Mission-Objectives
heavly scripted
new NPC's without replacing the old ones
new Game - Menu with difficulty settings
STORY:
Kyle visit Luke on Yavin 4. Luke says him, that he have heard about new Reborns-Army under Tavion's command. Luke have to check this Info, but he has no Time at the moment. So, he ask Kyle to fly to Jedi Valley und have a look around. Also on Yavin4 Kyle meets his old friend Mara Jade and they go together to Jedi Valley. Short Time after Kyle is flying away to Jedi Valley, Luke has become a new Information. The Reborns have a secret Laboratory and they can replicate all of the dark Jedis of the Past... Can Luke warn Kyle just in Time ?
904 downloads
- JK2
- Contains maps
- (and 2 more)
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Cyborg
By JKHub in Player Models
Author: Chairwalker
This mod contains a cyborg model with two additional distinct skins making up the team support.
236 downloads
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Mandy
By JKHub in Player Models
Author: Chairwalker
A female mandalorian, with big shiny....shoulderpads.
189 downloads
0 comments
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Ithorian
By JKHub in Player Models
Author: Chairwalker
A player model of the Ithorian species.
339 downloads
0 comments
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Mark 3
By JKHub in Player Models
Author: Chairwalker.
This is a player model of a robot called the Mark 3.
236 downloads
0 comments
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Galak Mech
By JKHub in Player Models
Author: Chairwalker
This is a multiplayer version of the single-player Galak Mech model.
324 downloads
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Moria Orc and Mordor Orc
By JKHub in Player Models
Author: Chairwalker
Two versions of orcs from the Lord of the Rings.
173 downloads
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The Animatrix: Training Dojo
Author: Darth Stevenus
This map is a recreation of the training dojo seen in the opening scene of "The Final Flight of the Osiris" on the Animatrix DVD. I know its not 100% accurate but I figured I'd release it anyway.
There is a secret feature to the map, nothing huge, but I figured I'd throw it in there for a little more Matrix fun. To find it just look for my name carved into some wood.
195 downloads
0 comments
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ForceMod
By JKHub in Server-Side
Author: Azymn
Brief:
--------------------------------------------
Level 4 Force Powers now available.
Cvars added to regulate size-scaled effects.
Team Assault Jetpack included (see bottom for links and more information)
Expansion on JediMod 1.2 platform.
--------------------------------------------
Detailed:
--------------------------------------------
Changes to Force Powers/Level 4 Powers added:
Heal: Level 1:- Heals 10 points of damage.
Level 2:- Heals 20 points of damage.
Level 3:- Heals 35 points of damage.
Level 4:- Heals 45 points of damage.
- Regenerates 1 hitpoint every 2 seconds.
Jump: Level 3:- Jump 8x normal height.
- 2/5 normal force cost in flight.
- Falling damage reduced to 1/2.
Level 4:- Jump 16x normal height.
- Jumps costs are minimal while in flight.
- Falling damage reduced to 1/4.
Speed: - Short, powerful burst of speed for 5 seconds [stellarwinds's JediStyle idea]
Level 1:- Sprint at 1.5x normal speed
Level 2:- Sprint at 2.5x normal speed
Level 3:- Sprint at 5x normal speed
Level 4:- Sprint at 10x normal speed
- Normal running speed is increased 10%.
Push:
Level 4:- Increased push strength over level 3.
- Knockdown range increased by 50%.
- Greater push resistance.
- Chance to break saberlock increased.
Pull:
Level 4:- Increased pull strength over level 3.
- Pulldown range increased by 50%.
- Greater pull resistance.
MindTrick: - Now Force Seeing will only reveal invisible jedi of equal or lesser rank.
(i.e. If a Jedi has cast level 2 mindtrick, it requires at least level 2 Force Seeing to reveal him) [Artifex]
Level 4:- Can attack while cloaked - each attack costs force points.
- Duration increased to 40 seconds.
Grip: - Can turn off red grip hand extension
Level 4:- Can move around at 80% normal speed while gripping. (Normally %40)
- Grip range increased to 2x normal.
- Damage per second doubled.
Lightning: - Slight decrease in range [Artifex]
Level 4:- Lightning mastery - other lightning attacks are absorbed into force power.
- Range increased by 10%.
- Fresh corpses now shockable on Level 4.
Rage: - Run speed is 150% of normal speed.
- Increased lightsaber damage done by 25%.
Level 4:- Increased lightsaber damage done by 50%.
- Run speed further increased to 200% normal speed.
- Duration of 40 seconds.
Protect:- Now consumes force only when hit. [stellarwinds's JediStyle idea]
Level 4:- 85% damage absorbed for 15% force cost.
- Regenerates shields at a rate of 1 point every 4 seconds.
Absorb: - Force maintenance costs are like v1.02 levels [Artifex]
Level 4:- Absorbs 25% more force than level 3.
- Absorbs and converts 25% of weapon damage into force.
TeamHeal:
Level 4:- Heal 1, 2, or 3 teammates for 65, 45, or 33 hitpoints.
- Regenerate 1 health every 3 seconds.
TeamForce:
Level 4:- Restore 1, 2, or 3 teammates with 65, 45, or 33 force points.
- Regenerate 3 additional force points per second.
Drain:
Level 4:- Drains ~20% more than level 3 drain.
- Drains ammo from any energy weapons in use.
Seeing:
Level 4:- Cost 50% less to activate.
- Duration increased 40 seconds.
- Automatically dodge sniper shots without ForceSeeing on (even while jumping, using force powers, or firing weapons)
SaberAttack:
Level 4:- Damage increased by 15% for all stances
- Animation speed for all stances increased by %5
- All stances available for dualblade or dualsaber users if f_skillMode is on
SaberDefend:
Level 4:- Blocking ratios increased by 50% for all stances.
- Animation speed for all stances increased by %5
- Quicker projectile blocking rate.
SaberThrow:
Level 4:- Saber throw distance increased 25%.
- Saber throw speed nearly doubled.
- Saber can spend more time airborne.
- Summoned saber returns 3x as fast
- Spinning saber shield now possible on return of saber
- Saber will never fall to the ground when blocked.
Misc Changes:
--------------------------------------------
StarWars: Team Assault Jetpack included with:
- Restrictions on use (Fetts, Mercs, Non-Saber wielders, Everyone...)
- Adjustable fuel usage (Cost, Rate, On/Off)
- Toggle whether flag carrier can use jetpack
Five new force ranks:
Sith Apprentice: 150 Force Points
Sith Lord: 200 Force Points
Jedi Lord: 250 Force Points
Ancient Master: 350 Force Points
One with the Force: 500 Force Points
Scale speed of models based on size (bigger == faster OR vice versa)
Scale damage reduction based on size, (i.e. Bigger characters take proportionally less damage, smaller get hurt more OR vice versa)
Saber styles now selectable based on saber attack level.
Scale saber damage based on how small a lightsaber is (Yoda's saber will thrash now)
Players can combine Light and Dark Force powers
Can increase Bot Force Power levels with cvar
Adjust minimum forceJump level that kicks can be used on. [Artifex]
Speed at which player pushes off wall when flipping now adjustable
Falling damage can be reduced or eliminated
Eliminate blocking from behind
Orange Style is now Green.
-- NEW OPTIONS ARE TOGGLEABLE --
\"cvar_list.txt\" contains specifics on each cvar, running jk2104.cfg will reset everything to default v1.04 settings
*************** *************** *************** ***************
Installation : Unzip into the GAMEDATA folder. All the files inside of the zip should end up in the folder
gamedata/forceMod/
Execution : select the JediMod v1.2 in the mod setup screen.
Or use the command line argument +set fs_game forceMod
ex. \"C:\\LucasArts\\Star Wars JK II Jedi Outcast\\GameData\\jk2mp.exe\" +set fs_game forceMod
Or run the \"play_forcemod.bat\" file in your Gamedata directory
Some options toggleable from ForceMod menu in Setup screen
First mod i've ever written/expanded, started writing it just so i could jump a little higher.
You can search for other ForceMod servers from the server selection menu if it is loaded properly from the ForceMod folder.
---Credits & Thanks----------------------------------------------------------------
Raven and LucasArts for Jedi Outcast
Dest for releasing the JediMod 1.2 source code and the platform for this project.
Tchouky for his RGB and scaling mod code.
ASk for his grapple code.
|:|ReMaRk|:| for a compatible saber hilt pack and models. (not included)
The Eternal and RenegadeOfPhunk for:
The Team Assault Jetpack code, just a taste of a new StarWars Class-based mod due in 2003:
- http://strikeforce.jediknightii.net/
- http://mods.moddb.com/276/?view=all
Stellarwinds for getting me started on how to make a mod and for some of his great JediStyle ideas.
keo718 for the updated tckmodel.cfg and intensive initial testing and feedback
All the Lucasforums posters for coding assistance.
ArtifeX for ideas on balancing certain force powers and lightsaber combat:
ideas - http://www.oculis.or...atures_104.html
For some *awesome* realistic saber combat, try ProMod:
- ProMod homepage : http://www.oculis.org/promod
- Download: http://www.fileshack.../file.x?fid=837
(Note - links may be broken/out of date by the time of this reading)
1,215 downloads
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Jar Jar Binks
By JKHub in Player Models
Author
Major Clod
Jar Jar Binks for Jedi Knight II, what more can I say!
A generic Gungan skin is also included. Custom sounds and bot support.
Other Info : LOD support is not included yet. I simply haven't had the time to add this feature, I just really wanted to get this model released.
1,718 downloads
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Tusken Raider
By JKHub in Player Models
Author
Major Clod
Fierce nomads of Tatooine, the Tusken Raiders prowl areas like the Dune Sea and the Jundland Wastes, blending invisibly into the landscape. Masters of the desert, they survive where no one else can, protected from the suns by heavy clothing. Extremely territorial and xenophobic, Tusken Raiders will attack with very little provocation.
This includes both the Tusken Raider model and Gaderffi Stick lightsaber replacement. LOD support is not included. It was hard enough to get the clothing to animate properly with the normal level of detail, let alone a reduced version.
647 downloads
0 comments
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Indiana Jones
By JKHub in Player Models
Author
Major Clod
The bullwhip cracking archaeologist and expert in the occult, Dr. Indiana Jones, is now a player model for Jedi Outcast, complete with his trademark fedora and whip.
This includes the Indiana Jones player model with bot support and full facial animation.
758 downloads
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Han Solo
By JKHub in Player Models
Author
Major Clod
Mercenary Pirate and smuggler captain, the overly confident Han Solo is a rugged individual of the Galactic Rim. His reputation as a gunfighter matches his renown as captain of the Millennium Falcon. Reckless and foolhardy, he is also corageous and daring, a match for any adventure.
Other Info : This includes three Han Solo player models (one for each of the original Star Wars films) and the Blastech DL-44 heavy blaster that replaces the original Bryar Pistol. Also includes bot support and full facial animation.
2,135 downloads
- JK2
- Team Support
- (and 1 more)
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Anchorhead
By JKHub in Multiple Gamemodes
Author: Monsoontide
This map contains support for FFA, Team FFA, Holocron FFA, CTF, CTY, JEDI MASTER,
and the hidden game mode SAGA (Which is an objective based gameplay mode for two teams).
BOT support is included.
293 downloads
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Jedi Outcast Manual
By JKHub in Official Releases
The official manual that comes with the game in .PDF format.
Credit
ghost_stalker from Replacement Docs
999 downloads
0 comments
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Unpainted Player Textures (JK2)
By JKHub in Official Releases
This archive contains unpainted maps for some of the common player models found in Jedi Outcast. These models did not significantly changed between Jedi Outcast and Jedi Academy, so they should still be usable for JK3 as well.
Includes:
gonk droid
Jan Ors
Kyle Katarn
stormtrooper
177 downloads
0 comments
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JK2 Software Development Kit (SDK) (Editing Tools)
By JKHub in Official Releases
This official SDK includes the following:
JK2Radiant - the map editor.
MD3View - model viewer for .md3 format models
ModView - model viewer for .glm (Ghoul2) format model
ShaderEd2 - the shader editor/viewer
sof2map - the map compiler, you will not be using this directly, JK2Radiant uses this.
Note: These tools are released "as is" and are unsupported by Raven Software, Activision or LucasArts.
1,034 downloads
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Jedi Knight II: Jedi Outcast Demo
By JKHub in Official Releases
This is the official demo for Star Wars: Jedi Knight II: Jedi Outcast that was released in 2002. It is single player only; no multiplayer.
The demo contains one original level not available in the full game, where Kyle Katarn and Jan Ors investigate an Imperial Remnant base on Alzoc III, the Talz home planet.
© 2002 LucasArts Entertainment Company LLC. © 2002 Lucasfilm Ltd. & TM or Æ as
indicated. All rights reserved. Used under authorization. LucasArts and the LucasArts
logo are registered trademarks of Lucasfilm Ltd.
3,371 downloads
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JK2 Dedicated Server
By JKHub in Official Releases
Star Wars Jedi Knight II Jedi Outcast dedicated server files for Linux and Windows
Contains all versions: 1.02c | 1.03 (a) | 1.04 (a/b)
Contains both Linux and Windows files. Click download and choose the version you want.
© 2002 LucasArts Entertainment Company LLC, © 2002 Lucasfilm Ltd
& ℗ or ® as indicated. All rights reserved. Used Under Authorization.
LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd.
Activision is a registered trademark of Activision, Inc. © 2002 Activision, Inc.
This product contains software technology licensed from Id Software, Inc. Id Technology © 1999-2002 Id Software, Inc.
All other trademarks and trade names are the properties of their respective owners
646 downloads
0 comments
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