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therfiles

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Everything posted by therfiles

  1. Hey there! Are you looking primarily at SP or MP?
  2. lassev is such a scripting boss. His work is always flawless. I highly recommend this!
  3. So much goodness! Nice work, dude!
  4. We just can't get a hold of him. He just vanished. And I think he closed his account.
  5. JediWill was tasked with it. Made a lot of progress, but RL life had to take priority and he just never got back into it. A shame really, as he already had a bunch of cool content made.
  6. We usually just use the "Is this file broken?" button at the bottom of the page to report deadlinks to the staff.
  7. What did you send them initially?
  8. Certainly understandable, @@Ping. We'd love to hear some ideas about implementing content that may attract some more competitive gamers and the like.
  9. therfiles

    New Background

    Great work, Si! My top three are above.
  10. I wonder if there would be any way to bind these up like real comics. It could be really neat to have some physical copies...
  11. Here's something I've had in my gamedata folder forever. It was a collab with Several Sided Sid to make an SP mission out of his Tantive map, but I never finished it up. Here are some of the cutscenes I had done. I'm thinking about working on this mod again, because I think it could be really cool! What do you guys think?
  12. Not sure if this is one you are looking for, but give Movie Duels II a look. So much SP goodness in one place!
  13. Jedi Betrayal is not dead. We are still in development, just doing some internal reorganizing.
  14. But...but...where is HL2 episode 3!?

    1. Show previous comments  9 more
    2. Onysfx

      Onysfx

      Oh, and by the way, the rumor for the longest time why gabe isn't making a third game is because he's afraid of the number 3...why do you think the first half life 2 episode was episode 1? Why not 2 to start off at? He's afraid of the number 3...I don't get why he just doesn't make episode 2.5 though...

    3. therfiles

      therfiles

      Thanks, Ross! But yeah...Half-Life is so great! I know the first is graphically inferior, but would any of you recommend it? Glad you're playing it, Ony! How is GMod?

       

    4. Circa

      Circa

      I recommend it. I played through that one. It's a bit confusing but it's pretty fun.

  15. Hey! Welcome to the Hub!
  16. therfiles

    Man Hunt Mod

    Agree with Eez here! A lot of raw potential that never quite got a chance to get polished, but it's still extremely fun.
  17. Happy new year everybody! Hope you had fun!

    1. Onysfx

      Onysfx

      Egg nog and cookies. Fun enough :).

  18. http://jkhub.org/page/index.html/_/community-news/why-gamefront-jkfiles-downloads-dont-r62
  19. I don't think we scared @@khameir away, because he has never posted and he's been off since the tenth of December.
  20. It seems like we are picking apart a lot of nuances while disregarding the ideas behind a lot of these posts. @@eezstreet, it seems like you are advocating for an absolutely no porting policy while suggesting that we should allow ports used moderately. It's very confusing. Sorry, "replicate" was a poor word choice. As modders, we can't create original content of Ewan McGregor's voice. We cannot. These sounds, like voices from the movies, are impossible for us, as modders, to re-create. Certainly a valid point, but my argument was that it is beyond our bounds to acquire the original source material (actors, etc) to recreate it. Models and such can. We are trying to find a solution to the porting problem in the modding community. Simply saying ports are linkable to major crimes and such doesn't help us resolve this issue, as we are trying to find a policy that covers the issue and doesn't ban it 100%. lol lets not argue for argument's sake here please I understand that the action was rash, but the mods were created 100% from ported materials which, under your and my ideas, should be removed.
  21. @@MoonDog that's definitely true. I personally hope to issue an apology to the community on behalf of JKHub for the confusion of such policies and the recent, quick actions that have confused some users. I think the reason the rules are so loose (our only main one is the "don't be a jerk" rule") is because we expect others to understand how to act politely and constructively on a forum, and that over moderation only causes more tension. But if you think that maybe that was a mistake, we can definitely take a look a that issue, if others feel the same way.
  22. We have to approach this issue, in my opinion, from both sides. On one side is the legal one. All ported content is illegal. End of story. Ripped sounds = ripped models and so forth. But we have to approach the issue from the other side, that of the community. What policies would benefit the community, while also protecting it from legal action? I can see @@Kualan's argument regarding sounds. One argument I've heard over the years is that sounds are OK to port because they are impossible to replicate. Models, textures and the like are able to be re-made. As modders, we hardly have access to professional equipment to create high quality sounds, but we have the ability to model a character on our own. Here's another example. We're trying to make an Obi-Wan Kenobi mod. Can we go to Ewan McGregor to get some original recordings to use for the sound files? Of course not! On the other hand, we can create a high quality model of him without porting it from a Lucas Arts product, as many modders have showcased. While this stance is definitely hypocritical, we have to draw a line where it benefits the community and also protects JKHub legally. The argument of "some porting is okay while mods made exclusively from ports are not" is a solution, but one that still walks this fine line, and is still, at the end of the day, illegal. I support the idea of mods created exclusively from ports, like ported models, are not to be allowed, while mods that use minor porting and are still created from a majority of original content are OK. While a policy like this hardly appeases the "nuke all ported content mentality", it will benefit our community tremendously. With that in mind, however, we need to be understanding and compassionate to those who are new to the modding community and have no concept of what porting it and it's legal ramifications. Having a clear cut policy for JKHub submissions regarding porting is a must. Keep in mind that this is my personal opinion, and is not at all affiliated with JKHub's.
  23. Just throwing out ideas (even if they are terrible ones)
  24. Sounds interesting... Any plans so far? Characters, plot, setting?
  25. Great points, @@eezstreet! I totally agree with you. We have to understand that this a very charged, controversial issue. While the suggestion you posted is great, some members feel that all porting is a violation. But if we did that (no ported sounds, etc, all has to be original content), @ is definitely right, that a lot of our downloads would have to be removed. We have to find a balance between the "remove all of it" approach and keeping our community healthy and constructive. Perhaps a flagging method would work? Putting a little flag by mods that use ripped content and crediting it (mods already submitted wouldn't have to go back and do this, as it would be a major hindrance, and many mods have been hosted here on permission status)
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