Jump to content

Tompa9

Members
  • Posts

    1,068
  • Joined

  • Last visited

Posts posted by Tompa9

  1. Hey @@Seven , I was having a look at your Qui-Gon model earlier and saw some opportunities to improve it:

     

     

    ConceptQuiGon.jpg

     

     

    I've made the head slightly larger and added two extra hair surfaces so that the default, robed and hooded versions now all have their own hairs reshaped to those specific skins. So now the hair doesn't clip through the hood or is half-hidden by the robes.

     

    I've also retextured his robes to be a little more movie-accurate as he was originally sporting the Obi-Wan colours. Lastly, I did a bit of tinkering with his face texture to make it look a little less flat.

     

    This is mainly for personal use and I don't wish to upload it to the Hub under my username as the changes I've made are pretty minimal. However if you want to use anything in an update to your file you're more than welcome to:

     

    https://www.dropbox.com/s/zyukh5gmznhj255/quigonKualan.rar?dl=0

     

    This is awesome, I was waiting for something like this!!

  2. Hey tomp! Nice work, this is Peneke, have you tried to merge DT'S Maul head with the shirtless version of him? I've been looking for one and i've been trying to toy around to make it work but he has no neck and no hands lol, maybe try it for your next project? It'd be nice to add it within a single glm so we can make it work in our replacements! Keep it up. 

     

    I will try but first I must learn how to combine parts from different models :) I´ve started yesterday, so i will look for some tutorials...but we have same thoughts I want to do this "naked one" too :D :D

  3. Hello,

     

    After some months of playing JKE, I´ve realised that NPCs arent using saberthrow. It is probably because saberthrow is now separated force power. Is possible to bring throw back? If not, I suggest to give function of Right mouse button for kicks. You can see it in OJP and MB2, kick to every four directions with saber in hand. What do you think? (NPCs using it aswell automatically)  :)

  4. The model actually have the 3 different colors from Maul robes: purple and grey from the show, and black from the Son Of Dathomir comic covers.

    http://www.mediafire.com/download/74uf5a30ck0qzgj/Mauldalore.pk3

     

    http://www.mediafire.com/download/h956uk7ehppk24d/Cyber+Maul.pk3

     

    This is quality :) But other one model could be done, naked with robotic legs :)

     

    http://vignette3.wikia.nocookie.net/starwars/images/3/3a/DarthMaulTCW-SWE.jpg/revision/latest?cb=20120317065317

  5. ^I thought the same originally but it turned out after watching the ending video that he is Sith. He seems to do things more like pre-Empire era Sith and follow a rule of 2. The rule of 2 Sith were always far more interesting characters, he reminds me of Dooku.

     

    He is that Sith Emperor from SWToR after Revan defeated him :)

    Xioth likes this
  6. Hello, at first I must thank you for creating awesome mod like Jedi Knight and Academy Enhanced. My question is: Im working on personal model pack, mainly Jedi and Sith one. It would be collection of best quality models and skins as possible. All model would have own NPC support aswell. So question is, if i credit it, is possible to upload it there under name for example JKE: Jedi/Sith Model pack? Thanks :)

    TheWhitePhoenix likes this
×
×
  • Create New...