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Status Updates posted by ChalklYne
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Just wait til I get a new mouse. Im gunna come at this mod like a spider monkey
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Your days of tyranny are numbered.
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Ive missed out on a lot in my absence... any mods or revelations in modding I should go check out that may pertain to what Im doing?
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Does anyone remember how to adjust the amount of tcGen environment in a shader? I thought it was "tcgen scale" but no
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So. Much. Awesome. Im playing with this today.
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The surge in ports lately is ruining my experience here. Can we give stuff with ported material a section I can avoid?
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I am just so happy wirh Softimage and thankful that I stuck it out.
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The program that all it's unique features are being merged into is Maya but there is a lot of other things they are not changing that were better in Softimage. The main thing off the top of my head would be the 2D/3D bone creation, it made auto IK solvers. With Maya, Max, Blender and every other program out there all bones start out FK. You have to manually set up the IK before you can even begin to build a rig. SO STUPID and time consuming.
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On a different note... Substance Painter saved my TIE Facility lol ZBrush had resolution problems that just caused unwanted results and so I never released it.
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Can someone please decipher the different things in animations.cfg for me. What are the LK_ and R_ and S_ and T_??
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My brain hurts so im watching animaniacs. never underestimate the power of yakko wakko nor dot
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Are bone root and effector nulls a Softimage proprietary thing, or do other engines use this technique as well?
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Minilogoguy18 answered this for me already. Thank you!
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minilogoguy18 likes this
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Is there anyone with rend2 installed that would like to test a map for me today before i submit it tomorrow?
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@minilogoguy18 and @SomaZ
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my terrifying RLP's are drawing to a close. Back to work! XD Apologies for the lack of updates