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Posts posted by ensiform
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Don't know. Faulty drivers for mobile or something else. Note I updated the post to say OpenGL detects it as such. Since GL_RENDERER says GDI Generic and the vendor as being Microsoft version 1.1
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Its only detecting the Microsoft Driver within
SDLOpenGL so that's why. If your last build was pre-SDL then I'm not sure how it would be fixable. -
How many version bumps in between though?
Can you get a console log? Start it with +set logfile 2 and look for qconsole.log in your user directory where it saves screenshots and stuff.
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From what build does it still work
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What specifications are your device?
Are you using proper drivers for your video card?
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So I was looking in there, will anything in there take priority over what's in Gamedata and base? Including DLLs?
Should do.
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Yes, but that means all programs run within the context have admin privledges, including malware a dumb user tries to run, which means it can do whatever it wants without asking you first. It's a bit of the same reasoning as to why usually people don't recommend running every command under linux under the root user, and instead use sudo when it's needed.
Unless he copies all his assets from jka to openjk's directory, he would still need admin privileges to edit the game's assets if JKA stays in the program file directory.
You can keep the base assets in there and changed assets or new pk3s in the my games directory.
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You could still install ja in like C:\JKA\GameData to be easy too
But I agree with xycaleth too
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Don't think there is one unless you make a playerclip brush that is slightly away from the wall so the player can't actually reach it.
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As far as I know on windows the gamma ramp affects the whole OS by default which was only why I suggested that. And didn't know if maybe the same occurred on OSX.
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Because it can't find SDL.
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Looks like you need SDL installed properly. @@redsaurus
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Radial menus are easy enough but they'd be mod specific.
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Play with r_gamma 1 instead maybe.
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No but that might mean that it's a hidden error or crash that happens from something we might have fixed.
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You've got some kind of bad or wonky patch bevel in your map. You have developer enabled so it shows all the attempted files loading with all possible extensions until it found the right one.
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To my knowledge there isn't a cheat code to do this. You would need to add WP_NONE and remove weapons through an icarus script some how.
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Saber style is independent of lightsaber defense in this game compared to outcast.
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http://opengameart.org/content/free-keyboard-and-controllers-prompts-pack
My thought would be it might be cool if we could eventually hook the menus.str entries for the joystick buttons to some specific character which represents a joy button kinda like how emojis work with unicode but we don't support unicode per-se. And map those characters to a special font with the button glyphs depending on which controller is being used in font rendering.
minilogoguy18 likes this -
I know how that goes
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Are they jpegs? You might have an incorrect JPEG encoder in your gimp that the old game doesn't like.
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Any update on making the radar look matching to the new HUD? @@AshuraDX
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Well I don't know about getting it to walk at a certain amount of stick movement though.
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Okay I just didn't see you had confirmed that already since @@Xycaleth had asked at the top of this page.
Unusual lag after updating
in OpenJK
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How old of previous OpenJK? It isn't a fault of OpenJK here though.