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Everything posted by Darth Sion
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The Force Awakens Conversion Mod for SP
Darth Sion replied to GPChannel's topic in WIPs, Teasers & Releases
Hmm.. Not sure how I feel about that "strong" stance, personally. -
The Force Awakens Conversion Mod for SP
Darth Sion replied to GPChannel's topic in WIPs, Teasers & Releases
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The Force Awakens Conversion Mod for SP
Darth Sion replied to GPChannel's topic in WIPs, Teasers & Releases
I've said it before and I'll say it again.. I wouldn't go to anyone else for my saber blade effects. Definitely the best in the community @@kalamaray. Only thing now, is to somehow get your blades to work in OpenJK (with the "SFX blades" (movie blades) effects) on.. *Thinks to self*. -
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The Force Awakens Conversion Mod for SP
Darth Sion replied to GPChannel's topic in WIPs, Teasers & Releases
Ahh, that's worth taking into account, then. But I believe @@GPChannel is using OpenJK, for the SFX sabers (movie sabers that "Movie Battles II" uses) to get the most realistic effects. So I didn't know if you'd looked into that or not. I'm currently asking redsaurus and will send a message onto Circa about it, to see if there's any way to get your blades and their effects into JK Enhanced. -
The Force Awakens Conversion Mod for SP
Darth Sion replied to GPChannel's topic in WIPs, Teasers & Releases
Holy shit! Yes, kala! Your excellent work shines through, yet again. If you're happy with what you've got and if they work in OpenJK or JK: Enhanced or w/e, then release it. Unless of course you think or have any current issues you know you want to improve. But from the above images, I think it's about ready for release. -
The Force Awakens Conversion Mod for SP
Darth Sion replied to GPChannel's topic in WIPs, Teasers & Releases
DT's Jaden? I didn't even know DT had done a Jaden model? Do you have a Phasma model? -
- 23 comments
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- Containing NPCs
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The Force Awakens Conversion Mod for SP
Darth Sion replied to GPChannel's topic in WIPs, Teasers & Releases
@@GPChannel Just here for an update.. What's the current standing of the mod and what are you waiting to do/work on (if you're waiting on anything before you move forward)? @@AuriusPheonix Hey, as far as your Riptide Jaden goes.. How're we looking on the Coruscant Jaden front? Anything new, there? -
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My signature says it all. But for clarification.. RED. But I do also love BLUE.
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Does anyone here know how to remove RGB sabers from JK: Enhanced, so you can use your own saber mods?
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So I thought I'd share this incredible video with the community. It's one of my favourite STAR WARS videos on the web and it really shows and brings out Anakin's darkness. The editing is superb and really works with the tone of the video. Anyway, check out the video below and see what you think.. Enjoy!
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@@Xycaleth Is there any way to remove the RGB sabers from JK: Enhanced? I have my own saber blade mods from kalamaray and I don't think they're working properly, because of the whole RGB sabers thing.
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Sith Eyes on Jaden in Story/Campaign mode
Darth Sion replied to Darth Sion's topic in Mod Requests & Suggestions
Yeah, I do agree with this @@Circa. I'm maybe thinking that his Dark Side eyes could trigger at the start of the Korriban map, when Jaden first lands on the planet and meets the 2 or 3 Jedi that are on patrol, just outside the Temple. I think one of them says "Oh no. I sense the Dark Side in you, Jaden." or something similar to that. I think that would be a good place to start, to give him the Dark Side eyes. I haven't tried out @@Seven's eyes file yet, but I think the eyes could probably do to be a little bit more intense and fiery, like Anakin's eyes are, in the above images. -
@@Plasma already has a Starkiller Base map and @@GPChannel is already working on a TFA Single Player conversion mod, which you can find here; https://jkhub.org/topic/6452-the-force-awakens-conversion-mod-for-sp/?hl=conversion
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Sith Eyes on Jaden in Story/Campaign mode
Darth Sion replied to Darth Sion's topic in Mod Requests & Suggestions
Looks good! Any chance of throwing it together and taking a screenshot in Blender, to see? I don't have the software, myself. That certainly looks to be the Jaden head I use, though. D'ya think you could also do it for the hooded version, that's in JK: Enhanced? So we should then end up with 2 heads. -
Sith Eyes on Jaden in Story/Campaign mode
Darth Sion replied to Darth Sion's topic in Mod Requests & Suggestions
Ok, doesn't sound too shabby.. Would anyone be able or willing to have a go at doing the part with Jaden's eyes then? -
So I had this idea and was wondering if someone would be willing to help make it possible.. So it's more of a request than anything else. As you probably know by now, when you get towards the end of the game, between the confrontation with Jaden and Rosh on Taspir III and afterwards, Jaden storming the Sith Temple on Korriban, to finally face-off against his former master; Kyle Katarn, in Marka Ragnos' tomb (If you chose the Dark Side path, on Taspir III and chose to kill Rosh, instead of sparing him).. Jaden then turns to the Dark Side. Now personally, I've always strived for authenticity (much more so, when it comes to STAR WARS). So it got me thinking, that if Jaden had killed Rosh and Alora on the Taspir III mission (therefore turning to the Dark Side), how much more realistic it'd look, if (after killing Rosh and Alora) Jaden had the yellow Sith eyes, like what Anakin had on Mustafar in 'Revenge of the Sith', through until the end of the game, when the end credits roll.. Could somebody take the eyes from, (maybe) Hapslash's Anakin and somehow maybe, I dunno... Kitbash them together with Jaden's head. @@Seven, is this something you could possibly do? As I see you've also done a variation of Anakin, here; https://jkhub.org/files/file/2885-hs-anakin-with-toshi-face-texture/ Again, this would be only for when Jaden turns to the Dark Side and would be in effect from the last part of the mission on Taspir III (after killing Rosh and Alora), until the end of the game (end credits roll).
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New Jedi Knight Jedi Academy
Darth Sion replied to Darth Ronin's topic in Jedi Knight General Discussions
Furthermore, the likelihood of EA planning a reboot or a new Jedi Knight game isn't likely to happen. Certainly not anytime for the foreseeable future, at least. Especially with all the IP's they showed off, in development at E3, this year. If you wanna write to EA and ask them what you're asking for, then go ahead, but I wouldn't hold your breath. Hence why Jedi Outcast and Jedi Academy are now modded beyond the game's capacity. -
HOLY CRAP!! Look what Obsidian made..
Darth Sion replied to Darth Sion's topic in Art, Media & Technology
Couldn't agree more! @@eezstreet @@Circa, can I recommend keeping this thread active for future reference, so we've got some wallpapers to go on, for the next background update? I can tell you one thing.. I regularly play EA Battlefront on PS4, but after seeing this shown at E3, along with the Jedi game by Respawn Entertaiment.. I'm gonna be all over, like a rash. Times ahead are looking promising. -
Exploring the Wretched Hive of Scum and Villainy in Mos Eisley's "Docking Bay 94" Spaceport. If you want to download and play it, you can do so here.. Get it while you still can. Download link: https://docs.google.com/uc?id=0BzdDobhULKZEdVFvcmFWT3ZUM2s&export=download