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Darth Sion

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Everything posted by Darth Sion

  1. Lacks? That's putting it lightly.. It's nothing but a pure, arcade hack 'n' slash.
  2. Where or how the hell did you get this done? Graphics look incredible!
  3. @@Seven Is that Luke supposed to be evil? 'Cos I'm definitely getting evil vibes from his facial expression.
  4. 97 downloads

    Description: This small modification, simply changes your basic JKA console to a glassy/transparent-ish look, with 2 screenshots taken from the MMO; STAR WARS: The Old Republic. The shots can also be seen in the lightsaber duel parts of the "Deceived" and "Return" cinematic trailers for the game. Known Bugs: None. Comments: Credits: George Lucas and LucasArts.
  5. Great work! I would change the colour of the sky, too.. The basic blue isn't a sky that fits with Korriban, especially 'canon-wise' anyway. If you google some images, you'll get a good idea of what it "should" look like. But like the improvements made to it, thus far.
  6. So by the logic then, I'm guessing that means you'll be leaving the MB2 Dev team.. Or at least, not doing any more mods for that, either? *Scratch this comment* Didn't realise the date it was originally posted and thought it was a post from today.
  7. I hope you're not including me in that brackets statement. But I think it's a case of actually finding the code, that's more or less the hard part about it. It's not that easy to attain.
  8. This has been requested quite a lot, according to @@eezstreet. A pure OpenJK build with just SFX Sabers included. Although, as far as I know.. The only person that I know to do the coding for it, is redsaurus. But he works on JK Enhanced.
  9. Unlikely to happen, in any form.. Certainly from @@DT85. DT85, on 25 Jan 2016 - 06:38 AM, said:
  10. Any developments on this, for both JK2 Enhanced and JKA Enhanced?
  11. Any recent or new progress made on this, @@Circa?
  12. If not in the next "immediate" update, hopefully within the coming updates for JK:Enhanced.. (Most likely release being 2017) Myself, @@Cerez and @@Asgarath83 will be looking to incorporate a new version of Coruscant into the mod, that we know to be 't2_rogue' (Capture the Crime lord - Lannik Racto) from the base game. The full info about this mission and map improvement can be found here; https://jkhub.org/topic/7489-looking-for-a-custom-mission-creator-willing-to-pay-a-small-fee/ If you'd like to participate and contribute anything towards the progress of mission, then head over to the above link and leave your input/feedback in the thread. Once this mod is fully complete and incorporated into JK:Enhanced, there are also plans to improve other base missions within the game, to bring them up to scratch and into the modern era. Although, nothing's set in concrete, as of yet.
  13. It'd be pretty redundant for Jaden to have a pistol instead of a lightsaber. The title crawl of the game states that Jaden created a lightsaber, without any formal Jedi training. But Rosh not having a weapon could be interesting. But I do agree with Jaden not having "Saber Throw" at the beginning of the game. This is how I picture Jaden, at the beginning of the game, on Yavin IV; Then he attains his Padawan robes, shortly after the "Initiation" inside the Yavin IV Temple (before the first mission). Same goes for Rosh's appearance, however.. His first appearance, I think could be a lot better. And then like Jaden, he attains his padawan robes, before the first mission. After the "Initiation" cut-scene.
  14. I got my ticket, last Thursday. Seeing it in 3D on the 15th Dec. Then going again on the 16th. Would've preferred them to have gone with the Kyle/Jan stealing the Death Star plans storyline than this unknown Jyn Erso plot. The whole Jedha thing should be interesting, though. Although I'm fully on the side of the Empire ("Destroy the Rebel scum!"), I can see Jyn and her band of Rebels not making it out alive.. Which is essentially the way it needs to go, considering where it ends and where 'A New Hope' starts. Hopefully, I wanna see Vader being the ruthless, sinister, evil walking badass of death, we've read and know him to be.. Although, somehow I don't think that's how it's gonna happen. It's supposed to be a "dark" film, how dark, though.. is unknown. But I think they kinda' need to do something to appease fan-fare.
  15. Ok, so thanks to @@MagSul for getting the textures done. I'll put the download link to the .zip file below, so that whoever's doing the code, can bind them together. (@@redsaurus, if you wanna take these and implement them with the code into the next update on JK Enhanced, as @@DT85 mentioned above, that'd be great) Download link: https://dl.dropboxusercontent.com/u/48409006/jedi_hm_sith.zip
  16. Well, at this point in time.. I'm just bothered about the human heads. The Twi'lek and Zabrak heads can be done at a later date, if need be. But basically, what the idea is.. Is to finish the mission on Taspir III, with Jaden turning to the Dark Side (by killing both Rosh and Alora) and then as @@Circa mentioned, earlier in the thread.. To have Jaden's eyes become Sith eyes, when he lands on Korriban, to begin the next mission. Now, if it can be coded to show him having the Sith eyes, during the cutscene and then maybe return to normal as soon as the player is able to control the character. Or failing that, I'd even settle for him having the Sith eyes from the start of the cutscene, all the way through the Korriban level, until the next cutscene where he faces Tavion and Kyle. But it really wants setting, so that it doesn't require any extra input by the player and is changed by some sort of auto-trigger in the game.
  17. @@DT85 I was gonna say, I'll have a word with redsaurus about it, for the next released update of JK Enhanced.. 'Cos essentially, you'd want the game to read it automatically, without having to enter or put in any sort of codes into the console. So it's all seamless.. It's just the textures and actual graphical side of it that needs doing now.
  18. Well, that's redsaurus's area of expertise, then. Could it be done as an Icarus Script, for outside of JK Enhanced or as a separate mod?
  19. Ok, well just got to wait for MagSul's work on it, when he's ready and then if someone can compile the code into a script, once the files are in place.. I'll test it out. I'm not exactly sure where everything needs to go, so it's a bit confusing .
  20. So, if that ^^ works.. Is all that'd be needed to be done is to copy and paste that code into the script/file or w/e? I know JK Enhanced has a coupla' additional heads, which are mainly the base heads, but with the Jedi Robes (hood up) and what not..
  21. Mustafar is red Kamino is blue I'm your Sith Lord Santa and I'm coming to kill you.
  22. Ok, so that's the Hoth part, then.. Would it have the same sort of parameters, when Jaden turns to the Dark Side?
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