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Everything posted by minilogoguy18
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Yeah, why the r_hang_tag_bone is floating way above the right hand is beyond stupid, I feel like fixing it now though would mess up so many custom sabers though.
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It always has for me but I'm not sure.
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@@CaptainCrazy https://jkhub.org/files/file/1492-softimage-jedi-academy-character-skeleton/ https://jkhub.org/files/file/1483-jedi-knight-series-_humanoid-animation-rig/ https://jkhub.org/files/file/1471-glamerge/ LMK if you need any help
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NPC's don't work right in MP.
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Attaching a "Kama" to a clone trooper
minilogoguy18 replied to JAWSFreelao's topic in Modding Assistance
Import the model, model it, texture it, weigh it then recompile. -
It was fine for the longest time, I've been using it for a while but just recently it started doing that.
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^That's something you'll have to look at in the OpenJK area as far as when it will be available.
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@@Circa, happened again...
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It's not just the humanoids that have these animations already but things like the AT-ST have these animations too, just not used.
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Looks nice.
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@@CaptainCrazy, you should probably just upgrade to at least Mod Tool 7.5 since although it's a free version it's still ahead of the full version of 6 and you can get it for free from ModDB.
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Which version of Softimage are you using? I think i submitted the skeleton as a Model (.emdl) file from version 6 so it should be able to be imported into nearly any version anyone out there may be using. I also of course have a custom biped rig that seems to work really well but it's only in the .exp (Mod Tool Scene) format, I'm thinking about going back and remaking it though in a newer version since I can't seem to find a way to transfer it.
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Oh you mean enveloping, dunno how in this community the word rig got stuck in there where rigging is like doing what I did for the animations, making a biped rig. I really wanna finish those videos but with Autodesk killing Softimage the future of the software looks grim so I kinda lost a lot of interest. I also need a day where I wont be bothered so I can record in peace which hasn't happened in a long time.
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Just make a shadow rig like I did, you'll have way more freedom.
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It was never finished, I sent the model back to Almightygir but I don't think he found the time to play with it.
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Bring Back The Old Review System From JKFiles
minilogoguy18 replied to DarthDementous's topic in JKHub Feedback & Help
Staff reviews are so biased because everyone is going to have a different opinion. You should also not be modding for others but because you enjoy it. -
Modelers Willing To Model & Skin For $
minilogoguy18 replied to JAWSFreelao's topic in Mod Requests & Suggestions
Hell, if it's something that's at least interesting I'd probably do it, wouldn't mind the extra cash. -
Modelers Willing To Model & Skin For $
minilogoguy18 replied to JAWSFreelao's topic in Mod Requests & Suggestions
All this talk and we still don't know what the requester actually wants. -
I haven't had the time before but I may take up the mod but I'd want to find a coder first.
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Working now.
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U.S.S. Enterprise-D (NCC-1701-D)
minilogoguy18 replied to Merek's topic in Jedi Knight General Discussions
Why can't anyone post anything in the section it belongs in? Pretty confusing to click on a thread that you think is just a discussion but it's a request. -
Whenever I log in for some odd reason the JK Hub logo at the top of the screen just becomes "Logo" with no image, if I log out of my account though the logo appears as it should. At first I thought it was some weird issue with cookies so I cleared everything but it still does it. Also causes formatting issues with the toolbar that contains the notifications whenever I click on anything up there.
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Looking for a person who knows how to weight - SOFTIMAGE -
minilogoguy18 replied to BelugaArts's topic in Modding Assistance
[sharedmedia=tutorials:tutorials:90] I haven't finished the video's, kinda lost interest since not too many people seemed interested in them but just ask all your questions in this thread and I'll answer them as best I can. -
What exactly do you want to know about the programs? Softimage is a 3d modeling, animation, simulation, node based programming and rendering package, it's far more complex of a program than 3ds max 5 by a long shot. What do you mean by regular JA models? If you want the base models then this is the file you want to download. https://jkhub.org/files/file/1586-animation-and-model-source-files-raven-software/