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minilogoguy18

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Everything posted by minilogoguy18

  1. It's the tags, you have them wrong. @@Laisum, send me the Softimage .EXP file.
  2. The problem is your hierarchy, it's a really easy fix, you just need to take the time to look through it. If you watch the video I just posted on setting up the hierarchy you'll find your problem, you linked the model and tags wrong. You're caps probably don't show because you may not have properly applied a material to them in Softimage, something else I go over the in tutorial video #3.
  3. Darn, it loaded fine once and I thought maybe you guys fixed it but after revisiting it was stretched again. =(
  4. Just drag and drop the file into one of the viewports, the scale is huge in JA so you might be zoomed in by default. I just downloaded the file and tried it to make sure.
  5. Just worked for me since someone claimed that the file wouldn't import.
  6. I have video tutorials posted in the link in my sig, the final one will be made next week, not going to give personal lessons. You also need to learn the basics of the program first.
  7. Maybe try turning off any antivirus, file downloads perfectly fine. @@Circa I'm sure if we really wanted to the file could be uploaded here just in case that ModDB link goes dead since you can't seem to download this from Autodick's website anymore.
  8. What are you clicking on? How are you possibly doing it wrong? I just downloaded it fine.
  9. It's pretty unlikely, you're just going to have to take the time to watch some tutorial videos online, it takes time.
  10. NP, it must have been a bug introduced recently with an update of software since when I put that page up things weren't stretched like that until recently.
  11. Oh wow, I just posted a thread on this very issue haha, didn't realize someone did it for me. =p You could delete the other thread I made @@Circa. Hope you guys figure it out, doesn't seem to just be that horribly stretched one, the others on that page are slightly stretched vertically as well, maybe it has something to do with the formatting of that page.
  12. You don't even need to waste time messing with the trial versions of the full program, just go to ModDB and grab the Mod Tool version, it's all you need.
  13. Sounds like he wants to just port models from that same site that hosts all the models ripped from that clone wars game that everyone seems to like so much.
  14. I don't get why clan kids bring this crap to modding sites, most people who mod aren't even active in the online community to even know wtf you're even talking about. O_O
  15. Gah, I really need to finish recording those videos, since I'm off until the 30th maybe I'll spend the time to do it. Modding has been on the back burner for a year now and it kinda looks like it's going to stay there for a while.
  16. No one discouraged him, no one ripped on him, just said that the model had too much detail that needed to be brought down, this is an old game engine. How the F do you people get butt hurt so easily? Are you guys really THAT soft? I swear, the times we live in. The sheer fact that this thread even exists is a total joke.
  17. Aspyr doesn't own Jedi Academy and like already mentioned the copyright to this game is gone but whatev's. I also don't own a Mac so Aspyr couldn't do anything regardless.
  18. The problem is like what was sorta said here and said in other request threads is that it means dick that you're paying an artist, the real problem is that you're paying for a copyrighted character that someone else owns legal rights to. None of the requests for such things are ever a true original work. Porting is actually totally OK IF you own the games you're porting from, porting to and not redistributing it.
  19. Polycount has both 2d and 3d artists, most of them are working game artists.
  20. I haven't seen or talked to Hatrus in years, the community kinda ran him off since he never really made much of anything, most of the things he posted were ported from other places. @@Zappa_0 may be the only person who still has these since he seems to collect such things and has held onto a lot of mods that are no longer available.
  21. The neck is also way too long and doesn't seem to be anatomically correct but I'd have to see wires to really make that call.
  22. Yeah, the ears are the only real geometry problem, the texturing is odd though, very uneven tones.
  23. I'd delete these edges, they really aren't doing anything, you would also get rid of 2 triangles in the process.
  24. JA+ servers suck so bad.
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