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Basil Bonehead

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Everything posted by Basil Bonehead

  1. Anything new to report? It’s been almost a year. Did you ever find that mapper or find a way to decompile and recompile the maps yourself? Etc etc
  2. also on your bossk and mcquarrie boba fett: their heads could use a bit sizing up because their heads are a little too small also what jka mod had the kotor trandoshan head that you used for bossk or did you port it in your?
  3. k, i could tell the influence minus the Brotherhood of Shadow: Solomon's revenge mandalore mask funnily enough i've actually contributed to that project by providing audio for that mod
  4. Lol is that ported from or based heavily off of the mandalore the ultimate model from the upcoming kotor mod for battlefront 2?
  5. I could, dunno. My worry is that it’ll feel unnatural especially with the fast delivery of the voice lines by Davik’s voice actor I think the HK in Abroms kotor pack includes the clanking for HK, I’ll have to check As I thought: I hope someone does. If we can get working droidikas in Jedi academy then we should be able to get a mk1 assault droid lol. In the meantime I have an idea as a substitute. If not I’ll just modify it with the cultist class because the asassin droid class doesn’t work on the HK’s The Rodians are no problem, the human mercs are kind of pointless since they’re rarely used but I do plan on replacing them. Why do I say this: because there are NPC’s that are unused. Since I posted the last post I replaced the nikto (that replace the mercs) and replaced them with the kotor 2 mercs using Derrick (derrick being the pmhc4 (I think that’s the head name) and using the heavy combat armor) and making a custom sound set for them. For the bowcaster and repeater users I gave them a vibrosword. I plan on doing something similar for the concussion rifle merc but instead have him being a mandalorian or a kotor merc like the rest with him either: keeping the concussion rifle or give him a rocker launcher or a vibrosword. It’s now only the weequay that are the nikto. Them and the e11 using rodians. Yes the hud i’m using the kotor 2 hud. Also what’s going on with that, this HUD could use a good refining.
  6. No luck, and the only download that contains kotor models doesn't have all the character models and bodies but i know of some tools to that should hopefully work, if you think you can work for them but they're for 3DS max and gmax
  7. could you port the rodian model from kotor?
  8. some of Davik's lines were edited to make sense with the scenario but it's not all that noticable if you were to replay davik's estate from kotor. as for editing them a little more: i don't see anything else that i could edit to be completely honest as for the nikto dialogue, they're probably the same voice actor but different lines Didn't someone already do something like that where the HK's have those clanks for footsteps? also i don't think anyone has ported the mark 1 assault droid yet into jedi academy I might swap out a few of them with bith, rodians and grans. thank god for the weequay NPC which can allow me to add all of them in if i wanted to, lol I'm considering swapping out the nikto (who replace the human mercs) with the derrick character (who resembles the mercenaries from kotor 2) i'm also surprised the guy who made the kotor 2 hud didn't makes a kotor 1 version yet. i'd be shocked if he could get the features to work to resemble the kotor HUD's
  9. lol, shows how much time i have one my hands. I still want to get a copy of the mod so i can add the sounds and NPC's i've assembled and potentially add some more stuff for to get experimental
  10. https://youtu.be/--fECEBiNhI It's been 10 months since i've done anything with the audio assets I assembled for jedi academy. Recently, over the course of a few days, I went back to assemble something new since over the months I learned how to export voice line files from kotor 1 and 2. I downloaded a bunch of kotor models Jeff ported, took out their soundsets and modified them. I later applied them to the Crimelord Takedown mission by replacing Lannik Racto with Davik Kang, voice lines included with some of them spliced respectively. I also changed out the music with ones from kotor (specifically the ones from Davik's estate), the only thing that's missing are the battle suspense tracks which i hope to get working, i have kotor 2's with no problem but not kotor 1, good thing i had help with the music. Thanks to Lwkill for optimizing the music for jedi academy. Keep in mind: This is not official
  11. wasn't there a discussion on how difficult it would be to port him without any compromises? you might as well kitbash/frankenstein him
  12. maybe include an accurate recreation of the temples interior?
  13. any chance we'll get a dark jedi version too?
  14. Is it ironic that he was the inspiration for the characters name? lol
  15. Lord Skere Kaan from the Jedi vs Sith comic https://vignette.wikia.nocookie.net/starwars/images/1/19/Lord_Kaan_EGF.jpg/revision/latest?cb=20130129193440 along with a alternate head where he has a bandage (which is my avatar funnily enough) https://vignette.wikia.nocookie.net/starwars/images/2/2d/Kaan-crazy.jpg/revision/latest?cb=20180302064829
  16. i hope you don't mind my making a suggestion for one?
  17. if i may ask: are you planning on making anything from scratch or are you just doing straight ports at the moment?
  18. heck, we have post armor krayt but the one thing that handicaps him is the fact there's no second blade that comes out of his lightsaber if you put one in his left hand
  19. I'm just gonna wait for Jeff to finish whatever he's working on and for him to announce when he's open for more ideas because i don't think he needs anymore requests at the moment
  20. MY GOD, IS Beotiful... STAHP ET!!!!!!!!!
  21. This is why having other interests boosts patience, that's how I wait for future stuff and not get angrily impatient. Hell, I almost forget about it until I check jkhub once in a while LOL
  22. Any chance you'd go back into your catalog of models and give them SP support (or would that too tedious of a task?) or give future releases SP support?
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