UPDATE. I've removed red/blue skins, I felt they were not necessary, and took up too much space. They are gone, and won't be coming back. The Daedric Crossbow will not be added. It relies on crossbow animations which exist only in Skyrim, not JKA. Weapons have been overhauled, they now include their own animated glows, the same with the shield. dagger: sword: greatsword: war axe: battle axe: mace: warhammer: To make up for the lack of crossbow, two new weapons have been added. lightsaber: staff: The character is now GOOD. It is no longer an enemy/dark side user. The default is now a hero jedi, which makes sense as when you summon daedra in Skyrim, they fight for you (good side). The lightsaber colors will remain red despite being good. Aiming to attempt to get those red glows on the playermodel, but no promises (for a possible future final update). A huge thank you to Rooxon for helping with the weapons. Would not be possible without that awesome dude. Note: the skyrim crosshair is part of this by default. if you don't want it just delete the gfx folder out of the .pk3. New commands are as follows: //sword// npc spawn daedra playermodel daedra //greatsword// npc spawn daedra_gs playermodel daedra_gs //dagger// npc spawn daedra_d playermodel daedra_d //battleaxe// npc spawn daedra_ba playermodel daedra_ba //waraxe// npc spawn daedra_wa playermodel daedra_wa //mace// npc spawn daedra_m playermodel daedra_m //warhammer// npc spawn daedra_wh playermodel daedra_wh //saber// npc spawn daedra_s playermodel daedra_s //staff// npc spawn daedra_st playermodel daedra_st Download: http://www.mediafire.com/file/joddb78ty7njgro/zzz_daedric.pk3/file