I've moved them there for MBII to have access to jampgame.x86.dll and cgame.x86.dll. Without them it was crashing after "Starting up...". Here's the log: OpenJK-MP: v1.0.1.0 win_msvc-x86 Mar 13 2015
...
----------------------
147864 files in pk3 files
execing mpdefault.cfg
execing openjk.cfg
couldn't exec autoexec.cfg
------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
----- Initializing Renderer ----
Trying to load "rd-vanilla-mbii_x86.dll" from "C:\Program Files
(x86)\LucasArts\Movie Battles II\GameData"...
QKEY found.
...initializing QGL
succeeded
...setting mode -1: 1366 768 FS
...using colorsbits of 32
...calling CDS: ok
...created window@0,0 (1366x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...50 PFDs found
...hardware acceleration found
...PIXELFORMAT 4 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc available
...no tc preference specified
.....using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...using GL_EXT_texture_filter_anisotropic
...using GL_EXT_texture_edge_clamp
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...GL_NV_register_combiners not found
...ignoring WGL_ARB_render_texture
GL_VENDOR: Intel
GL_RENDERER: Intel(R) HD Graphics 3000
GL_VERSION: 3.1.0 - Build 9.17.10.3347
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr
GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements
GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels
GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture
GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate
GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add
GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add
GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square
GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1
GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp
GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow
GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap
GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program
GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object
GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader
GL_ARB_shader_objects GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection
GL_ARB_point_sprite GL_ARB_fragment_program_shadow
GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle
GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel
GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object
GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2
GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample
GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg
GL_ARB_texture_compression_rgtc GL_NV_conditional_render
GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB
GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float
GL_EXT_transform_feedback GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array
GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm
GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects
GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object
GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding
GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod
GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex
GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions
GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32
GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture
GL_ARB_vertex_array_object GL_ARB_provoking_vertex
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 1366 x 768 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
compressed lightmaps: disabled
texture compression method: GL_EXT_texture_compression_s3tc
anisotropic filtering: enabled (16 of 16)
Dynamic Glow: disabled
------- sound initialization -------
Initializing DirectSound
----- Sound Info -----
1 stereo
32768 samples
16 samplebits
1 submission_chunk
44100 speed
0xd1b0050 dma buffer
No background file.
----------------------
------------------------------------
--- ambient sound initialization ---
Sound memory manager started
VM_Create: uix86.dll failed!
VM_CreateLegacy: uix86.dll succeeded
--- Common Initialization Complete ---
Winsock Initialized
Hostname: Workstation
IP: 10.0.0.1
Opening IP socket: localhost:29070
sv_master1 is read only.
Requesting servers from the master master.moviebattles2.com ...
CL_ServersResponsePacket
32 servers parsed (total 32)
17 servers listed in browser with 70 players.
15 servers not listed due to filters, packet loss, or pings higher than 800
Requesting motd from update master.moviebattles2.com (176.31.240.63:29061)...
5.9.85.189:24070 resolved to 5.9.85.189:24070
----- FS_Startup -----
Current search path:
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\z_MB_BaseAssets.pk3 (14 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\zz_MBModels2.pk3 (4736 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\zz_MBModels.pk3 (1654 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MB_Effects.pk3 (818 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MBII_Mac.pk3 (3 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MBII.pk3 (5 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MBHilts.pk3 (779 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MBAssets3.pk3 (2259 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MBAssets2.pk3 (1713 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MBAssets.pk3 (616 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MB2_yavinassault.pk3 (88 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_um_assets3.pk3 (1066 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_um_assets2.pk3 (3834 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_um_assets.pk3 (1110 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_tradefed.pk3 (299 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_theed.pk3 (114 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_tatooine.pk3 (173 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_tantiveIV.pk3 (158 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_smuggler.pk3 (55 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_SDestroyer.pk3 (128 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_sb_destroyer.pk3 (395 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_republiccruiser.pk3 (712 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_rc_hangarC.pk3 (337 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_mygeeto.pk3 (141 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_mustafar.pk3 (197 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_moseisley.pk3 (1 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_lunarbase.pk3 (64 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_korriban.pk3 (52 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_kamino.pk3 (392 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_jeditemple.pk3 (414 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_jabba.pk3 (126 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_enclave.pk3 (265 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_echobase.pk3 (82 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_yavin4.pk3 (68 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_votj.pk3 (47 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_utapau.pk3 (63 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_starforge.pk3 (115 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_senate.pk3 (71 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_sabh.pk3 (62 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_revan.pk3 (129 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_ravager.pk3 (81 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_office.pk3 (115 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_malachor.pk3 (101 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_duel_emperor.pk3 (146 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_dotf.pk3 (267 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_deathstar.pk3 (344 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_Coruscant_chase.pk3 (230 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_corellia.pk3 (254 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\MB2_Commtower.pk3 (255 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_cmp_assets3.pk3 (981 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_cmp_assets2.pk3 (4330 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_cmp_assets.pk3 (1842 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_cloudcity.pk3 (272 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_boc.pk3 (539 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_BF_Geonosis.pk3 (310 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\mb2_alderaan.pk3 (244 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\FAMBModels.pk3 (1746 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\03_MovieGameMappack.pk3 (6398 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\031_MovieGameMappack.pk3 (2139 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\02_MovieGameMappack.pk3 (2946 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII\01_MovieGameMappack.pk3 (3293 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\MBII
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\z_MB_BaseAssets.pk3 (14 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\zz_MBModels2.pk3 (4736 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\zz_MBModels.pk3 (1654 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MB_Effects.pk3 (818 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MBII_Mac.pk3 (3 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MBII.pk3 (5 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MBHilts.pk3 (779 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MBAssets3.pk3 (2259 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MBAssets2.pk3 (1713 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MBAssets.pk3 (616 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MB2_yavinassault.pk3 (88 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_um_assets3.pk3 (1066 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_um_assets2.pk3 (3834 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_um_assets.pk3 (1110 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_tradefed.pk3 (299 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_theed.pk3 (114 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_tatooine.pk3 (173 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_tantiveIV.pk3 (158 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_smuggler.pk3 (55 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_SDestroyer.pk3 (128 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_sb_destroyer.pk3 (395 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_republiccruiser.pk3 (712 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_rc_hangarC.pk3 (337 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_mygeeto.pk3 (141 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_mustafar.pk3 (197 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_moseisley.pk3 (1 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_lunarbase.pk3 (64 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_korriban.pk3 (52 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_kamino.pk3 (392 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_jeditemple.pk3 (414 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_jabba.pk3 (126 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_enclave.pk3 (265 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_echobase.pk3 (82 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_yavin4.pk3 (68 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_votj.pk3 (47 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_utapau.pk3 (63 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_starforge.pk3 (115 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_senate.pk3 (71 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_sabh.pk3 (62 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_revan.pk3 (129 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_ravager.pk3 (81 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_office.pk3 (115 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_malachor.pk3 (101 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_duel_emperor.pk3 (146 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_dotf.pk3 (267 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_deathstar.pk3 (344 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_Coruscant_chase.pk3 (230 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_corellia.pk3 (254 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\MB2_Commtower.pk3 (255 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_cmp_assets3.pk3 (981 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_cmp_assets2.pk3 (4330 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_cmp_assets.pk3 (1842 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_cloudcity.pk3 (272 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_boc.pk3 (539 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_BF_Geonosis.pk3 (310 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\mb2_alderaan.pk3 (244 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\FAMBModels.pk3 (1746 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\03_MovieGameMappack.pk3 (6398 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\031_MovieGameMappack.pk3 (2139 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\02_MovieGameMappack.pk3 (2946 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII\01_MovieGameMappack.pk3 (3293 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\MBII
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\base\assets3.pk3 (16 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\base\assets2.pk3 (62 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\base\assets1.pk3 (8320 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\base\assets0.pk3 (15346 files)
C:/Program Files (x86)/LucasArts/Movie Battles II/GameData/\base
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\base\assets3.pk3 (16 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\base\assets2.pk3 (62 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\base\assets1.pk3 (8320 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\base\assets0.pk3 (15346 files)
C:\Program Files (x86)\LucasArts\Movie Battles II\GameData\base
handle 1: music/ThemeMusicB19.mp3
----------------------
147864 files in pk3 files
WARNING: You are missing some files referenced by the server:
MBII/zz_MBModels.pk3 (local file exists with wrong checksum)
You might not be able to join the game
Go to the setting menu to turn on autodownload, or get the file elsewhere
VM_Create: uix86.dll failed!
VM_CreateLegacy: uix86.dll succeeded
VM_Create: cgamex86.dll succeeded
*******************
ERROR: Client/Server game mismatch: basejka-1/Movie Battles II V1.3
********************
VM_Create: uix86.dll failed!
VM_CreateLegacy: uix86.dll succeeded
DROPPED
]condump clientmismatch.txt
Dumped console text to clientmismatch.txt.
I forgot to switch it to NVIDIA... nevermind... There are a few funny things happening. The cgame.x86.dll is loaded from GameData -- which confirms our suspicion -- and "MBII/zz_MBModels.pk3" is the wrong checksum even though the client/mod is up-to-date and repaired/checked as OK. Edit: Perhaps I need to copy jampgame.x86.dll and cgame.x86.dll from "GameData/MBII" into "GameData" to fix this client mismatch, then?