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afi

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Everything posted by afi

  1. We always used the term "ghosting" for the bug that makes you able to go through the enemies model. But if he means the sv_fps thing, you're right with what you wrote.
  2. The cfg doesn't have anything to do with it. Restarting the server helps. http://jkhub.org/topic/533-the-so-called-ghost-bug/
  3. Kinda related: http://www.polygon.com/2013/2/14/3988954/star-wars-fighting-game-tech-demo-studio-gigante-robomodo
  4. Or make a sequel to the dark side ending of JKA and play as Kyle anyway.
  5. ...Seriously? Of course they have it in their database but not on their startpage and not in their forum. Also LucasArts != LucasForums.
  6. I don't think that a developer can "decide" to make a SW-game. isn't it more like LucasArts (or now Disney) decide to make a new SW-game and then search for possible development-studios? Also, I think it's interesting how LucasArts don't even list Jedi Knight on the "games" tab on their page anymore (http://www.lucasarts.com/) and also not on their forums (http://forums.lucasarts.com/index.jspa) while they still list Battlefront and other old games. So I highly doubt they are still interested in this series, even though I think the sales weren't too bad for Jedi Knight 2 and Academy.
  7. Someone made this like 2 weeks before E3 2010 and I think it was already proved that it's a fake. It would be awesome if not, but I highly doubt it.
  8. Thanks. The actual interesting part starts at like 8:30.
  9. 141 downloads

    The replay of one of the matches between Vintage and Jedi Knights in the JK:JA TDM Ladder featuring the players cmdkeen, kinetic, afiNity (pov), DeXo, broken and Spike.
  10. b16 all the way new****! I stopped playing when they ruined the wookies in the last build though. Btw: I still can't make this QEffects work. I've got a Geforce GTX 560Ti
  11. Well, not if it comes to the big wikis (aka wikipedia) where most entries get deleted when they are not important enough. And I think it would be stupid if everyone would enter his own name and write about his personal history D:
  12. I was just thinking... Would it be possible to make a room that's bigger inside than on the outside? Like... you have a small cube with one door on one side. But when you look/go through the door the room is way bigger. Possible? yay or nay http://youtu.be/VpeA66oUOok?t=27m53s Edit: I just found this. http://facepunch.com/showthread.php?t=1077425 Edit2: This pretty much sums it up, doing it with portals: http://www.youtube.com/watch?feature=player_embedded&v=2s4ySkR48cI
  13. The problem would be to decide which information/clan/player/mod is important enough to be in that wiki.
  14. This pretty much sums up all my fears: http://www.youtube.com/watch?v=uRfOsl0nSnc
  15. I approve dat "history"-idea Edit: And a wiki would be awesomesauce tbh
  16. This would have been cool like 3 years ago when I was making most of my jka-movies. Edit: For me it doesn't seem to work... Is there anything I have to do with the .ini? (besides adding [jamp.exe] to it )
  17. Well... first of all you can crouch in the air, also some animations are different. I believe you can't move as fast to different directions (also less air control?)... also there is obviously no strafe jumping. The whole movement feels way slower and sedate.
  18. But seriously... strafe jumping in SP would be dumb. The best option would be the movement of the siege gamemode.
  19. Would it be possible to compile the xbox-version to run on windows? Also, does the xbox version have splitscreen working?
  20. Look at my hat. So much christmassy. Oh wait.

  21. I never figured how to make it not crash. I'm just curious now... we got some cheat-problems in the ESL. Is it possible to get information about... let's say edited/hacked sabers from the demo. Or: Are there information in a demo that are not shown with /configstrings?
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