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MUG

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Everything posted by MUG

  1. Actually it doesn't quite, it's close, but it has some variations which may prove awkward.
  2. It was requested that I post some development stuff here, so thought I may as well. You may know that a while back I made this: http://jkhub.org/area51/files/file/193-base-customisation/ , a mod which basically lets you customise the Jedi and Reborn models with nearly every torso/leg in the game. (turns out raven re-used the same model quite a bit xD) Anyways, with the rise of JKHub's files section I decided to make a version 2 for the site, which added support for the mercenary (who neatly has a hidden head which matches the jedi ones) and the stormtrooper. While doing this i realised there was room for a vast load of additions to a ton of other models too. What I have added so far: Kyle now has access to the full collection of approaching 40 legs and torsos and has shoulder-pad selection (default, teams or none). Imperial and Chiss now have custom support, giving them access to a good few torsos and the full range of legs. Boba Fett support allows you to choose armour colour, jetpack on/off/colour and cape on/off/colour. Stuff I have planned: Rebel Pilot support - Helmet selection, and the full range of torsos and legs. Luke support - The same selection as Imperials and Chiss A selection of other models, I'm not sure how compatible all of them are, but I will attempt to do: Stormpilot, Rebel, Rodian, Trando, Jedi Trainer and maybe a few more. Colour selection - Instead of selecting red/blue torsos, I eventually intend to replace them with an RGB colour selection option, which will not only cut down on similar parts, but will give you much more variation.
  3. NIMMIEL. YOUR FORUM HAS DONE TERRIBLE THINGS.
  4. ah yes...i remember that xD we need to get a league set up once jkhub goes public.
  5. Wow...I always used to use this HUD, if you aren't using ja++, then you should have this HUD.
  6. Loving seeing all these classic files on here again =D I used to use this sword all the time back in the day, a buster sword of a sensible length!
  7. MUG

    Blank Icon Images

    I always use these in any custom skin I make.
  8. MUG

    Base Customisation

    Version 2.0

    3,342 downloads

    This mod gives you 4 Custom Species: Jedi, Reborn, Humman Merc and Stormtrooper There are 30 different torso parts and 30 leg parts for the Reborn and Jedi species. There is also a choice of heads. None of the parts are new, the mod just allows you to mix parts from most of the default skins from the base game, which has never before been possible. When using a reborn head, any player who doesnt have this mod will see you as the default reborn and when using a jedi head, any player who doesnt have this mod will see you as the default jedi. Torsos and legs included for Reborn and Jedi: -bespin cop -chiss -imperial -imperial worker -jedi -jeditrainer -kyle -lando -luke -morgan -prisoner -rebel pilot -reborn -stormpilot -and several variations (30 in total) The Human Merc species is compatable with the Jedi Heads, effectively giving you access to Human Merc parts with the Jedi. The Stormtrooper species mearly allows you to use the sholder gaurd on the team colours of the stormtrooper.
  9. Version 1.0

    279 downloads

    This mod gives you several different console options including gray consoles to make it easier to read all of the colours, and transparent ones so that you can see what is going on in the top half of your screen when your console is up. There are also several levels of brightness to choose between for the gray stars console. Shaders by MUG Images/Textures by Caelum
  10. One of my favourite mods, have used it for as long as I can remember.
  11. This be one of those "must have" files.
  12. Version 1.1

    337 downloads

    A small map, designed for duelling and tag-duelling, but also ideal for casual play on FFA mode. It works on any mode other than CTF or Siege. Small, but to the point.
  13. I see...then it remains a mystery. Unless of course, "serious hax" was the intention.
  14. presumably, because they intend to change more than just adding a different series of maps and cut-scenes.
  15. MUG

    Hayhay!

    *Tips hat* Ahoy. Never knew you were a web wizard sir...you sure kept that quiet.
  16. MUG

    Elo peoples

  17. MUG

    Hullo thar.

    ohai.
  18. First woman? I'm afraid you are mistaken. *hides under desk*
  19. Everything uses weapons .dat, but that only lets you define ammo and other such properties. Damage and projectile speed is hard coded and cant be changed unless you happen to be a code wizard and want to make a new mod...I wonder if anyone knows a place where loads of coders who play jedi academy hang out >. > The only way I found of doing this was by running clanmod which has a ton of cvars that let you modify damage and projectile speed for each gun.
  20. Hi (another one!? *runs away and hides*)
  21. Hai there. (PSST guys! where aer all these people coming from? They scare me.)
  22. MUG

    Aha! =D

    *tips hat*
  23. MUG

    Hello.

    GO AWAY YOU.
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